![]() Compile Lua as C++. When Lua is compiled as C, it uses setjmp/longjmp for error handling, resulting in failure to unwind intermediate stack frames. Trying to ensure no objects with non-trivial destructors are in scope when raising a Lua error is error-prone. In particular, converting an exception to a Lua error becomes convoluted, and raising a Lua error from a constructor is effectively impossible. Updated Lua to 5.4.4 - this includes a brand-new garbage collector implementation with better performance. The main thing removed is the deprecated bitlib. Updated sol2 to version 3.3.0 - this adds support for Lua 5.4 and fixes a number of issues, including not correctly handling errors when Lua is built as C++. Updated LuaFileSystem to version 1.8.0 - this adds support for symbolic links on Windows, as well as Lua 5.4 compatibility. Updated LuaSQLite3 to version 0.9.5 - this fixes issues in multi-threaded environments, as well as Lua 5.4 compatibility. Fixed double-free after attempting to construct a debugger expression from Lua with an invalid string, and exposed expression error to Lua in a better way. Added warning level print function to Lua. Fixed saving cheats with shift operators in expressions, although this code isn't actually used as there's no cheat editor. |
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.. | ||
asio | ||
asmjit | ||
benchmark | ||
bgfx | ||
bimg | ||
bx | ||
catch | ||
compat | ||
dxsdk | ||
expat | ||
genie | ||
glm | ||
libflac | ||
libjpeg | ||
linenoise | ||
lsqlite3 | ||
lua | ||
lua-linenoise | ||
lua-zlib | ||
luafilesystem | ||
lzma | ||
minimp3 | ||
nanosvg | ||
portaudio | ||
portmidi | ||
pugixml | ||
rapidjson | ||
softfloat | ||
softfloat3 | ||
sol2/sol | ||
sqlite3 | ||
tap-windows6 | ||
utf8proc | ||
wdlfft | ||
ymfm | ||
zlib | ||
README.md |
3rdparty
asio - Boost Software License
asmjit - zlib license
benchmark - Apache License, Version 2.0 (used only for testing, not part of distribution)
bgfx - The BSD 2-Clause License
bimg - The BSD 2-Clause License
catch - Boost Software License
compat - Wine headers missing in MinGW The GNU Lesser General Public License, version 2.1 (LGPL-2.1)
note that this one contain headers only and that real library/dll is dynamically loaded so use in commercial project is allowed, will be removed when becomes part of MinGW distribution
dxsdk - DirectX SDK EULA
expat - The MIT License (MIT)
genie - The BSD 3-Clause License
glm - The MIT License (MIT)
libflac - The BSD 3-Clause License (codecs), The GNU General Public License, version 2
libjpeg - Custom BSD-like
linenoise - The BSD 2-Clause License
lsqlite3 - The MIT License (MIT)
lua - The MIT License (MIT)
lua-linenoise - The MIT License (MIT)
lua-zlib - The MIT License (MIT)
luafilesystem - The MIT License (MIT)
lzma - Custom public domain license
minimp3 - Creative Commons Zero v1.0 Universal
nanosvg - zlib license
portaudio - The MIT License (MIT) explanation at their site
portmidi - The MIT License (MIT)
pugixml - The MIT License (MIT)
rapidjson - The MIT License (MIT), The BSD 3-Clause License (msinttypes), JSON license (JSON_checker)
softfloat - "Softfloat 2b" U.C. Berkeley modified license MIT compatible
softfloat3 - The BSD 3-Clause License
sol2 - The MIT License (MIT)
sqlite3 - Custom public domain license
tap-windows6.h - Dual-licensed The GNU General Public License, version 2 and The MIT License (MIT)
utf8proc - The MIT License (MIT)
wdlfft - zlib license
zlib - zlib license