..
fs_chroma.bin
HLSL Color Transforms and 3D LUT ( #4043 )
2018-10-07 11:42:30 -04:00
fs_color.bin
Updated GENie, BGFX, BX, added BIMG since it is separated now, updated all shader binaries and MAME part of code to support new interfaces [Miodrag Milanovic]
2017-12-01 13:22:27 +01:00
fs_deconverge.bin
Updated GENie, BGFX, BX, added BIMG since it is separated now, updated all shader binaries and MAME part of code to support new interfaces [Miodrag Milanovic]
2017-12-01 13:22:27 +01:00
fs_defocus.bin
Updated GENie, BGFX, BX, added BIMG since it is separated now, updated all shader binaries and MAME part of code to support new interfaces [Miodrag Milanovic]
2017-12-01 13:22:27 +01:00
fs_distortion.bin
Updated GENie, BGFX, BX, added BIMG since it is separated now, updated all shader binaries and MAME part of code to support new interfaces [Miodrag Milanovic]
2017-12-01 13:22:27 +01:00
fs_ntsc_decode.bin
Updated GENie, BGFX, BX, added BIMG since it is separated now, updated all shader binaries and MAME part of code to support new interfaces [Miodrag Milanovic]
2017-12-01 13:22:27 +01:00
fs_ntsc_encode.bin
Updated GENie, BGFX, BX, added BIMG since it is separated now, updated all shader binaries and MAME part of code to support new interfaces [Miodrag Milanovic]
2017-12-01 13:22:27 +01:00
fs_phosphor.bin
Updated GENie, BGFX, BX, added BIMG since it is separated now, updated all shader binaries and MAME part of code to support new interfaces [Miodrag Milanovic]
2017-12-01 13:22:27 +01:00
fs_post.bin
HLSL Color Transforms and 3D LUT ( #4043 )
2018-10-07 11:42:30 -04:00
fs_prescale.bin
Updated GENie, BGFX, BX, added BIMG since it is separated now, updated all shader binaries and MAME part of code to support new interfaces [Miodrag Milanovic]
2017-12-01 13:22:27 +01:00
fs_scanline.bin
Port scanline modification to BGFX
2018-09-14 19:00:52 -07:00
vs_chroma.bin
HLSL Color Transforms and 3D LUT ( #4043 )
2018-10-07 11:42:30 -04:00
vs_color.bin
Updated GENie, BGFX, BX, added BIMG since it is separated now, updated all shader binaries and MAME part of code to support new interfaces [Miodrag Milanovic]
2017-12-01 13:22:27 +01:00
vs_deconverge.bin
Updated GENie, BGFX, BX, added BIMG since it is separated now, updated all shader binaries and MAME part of code to support new interfaces [Miodrag Milanovic]
2017-12-01 13:22:27 +01:00
vs_defocus.bin
Updated GENie, BGFX, BX, added BIMG since it is separated now, updated all shader binaries and MAME part of code to support new interfaces [Miodrag Milanovic]
2017-12-01 13:22:27 +01:00
vs_distortion.bin
Updated GENie, BGFX, BX, added BIMG since it is separated now, updated all shader binaries and MAME part of code to support new interfaces [Miodrag Milanovic]
2017-12-01 13:22:27 +01:00
vs_ntsc_decode.bin
Updated GENie, BGFX, BX, added BIMG since it is separated now, updated all shader binaries and MAME part of code to support new interfaces [Miodrag Milanovic]
2017-12-01 13:22:27 +01:00
vs_ntsc_encode.bin
Updated GENie, BGFX, BX, added BIMG since it is separated now, updated all shader binaries and MAME part of code to support new interfaces [Miodrag Milanovic]
2017-12-01 13:22:27 +01:00
vs_phosphor.bin
Updated GENie, BGFX, BX, added BIMG since it is separated now, updated all shader binaries and MAME part of code to support new interfaces [Miodrag Milanovic]
2017-12-01 13:22:27 +01:00
vs_post.bin
Updated GENie, BGFX, BX, added BIMG since it is separated now, updated all shader binaries and MAME part of code to support new interfaces [Miodrag Milanovic]
2017-12-01 13:22:27 +01:00
vs_prescale.bin
Updated GENie, BGFX, BX, added BIMG since it is separated now, updated all shader binaries and MAME part of code to support new interfaces [Miodrag Milanovic]
2017-12-01 13:22:27 +01:00
vs_scanline.bin
Port scanline modification to BGFX
2018-09-14 19:00:52 -07:00