mame/hlsl
W. M. Martinez e04d852034 HLSL: Move scanline to occur before defocus
On branch scanline
Changes to be committed:
	modified:   hlsl/post.fx
		Remove scanline effect
	new file:   hlsl/scanline.fx
		Separate scanline effect into its own shader
	modified:   src/osd/modules/render/d3d/d3dhlsl.cpp
		Add scanline effect
	modified:   src/osd/modules/render/d3d/d3dhlsl.h
		Add scanline effect
2018-09-14 16:38:18 -07:00
..
bloom.fx
color.fx
deconverge.fx
distortion.fx
downsample.fx
focus.fx
ntsc.fx
phosphor.fx Revert "New phosphor persistence shaders for HLSL" 2017-01-05 12:30:07 -05:00
post.fx HLSL: Move scanline to occur before defocus 2018-09-14 16:38:18 -07:00
prescale.fx
primary.fx
scanline.fx HLSL: Move scanline to occur before defocus 2018-09-14 16:38:18 -07:00
vector.fx