mirror of
https://github.com/holub/mame
synced 2025-07-03 09:06:08 +03:00
![]() - removed hack for row scroll table address in sf2mdt (bootleg layer render code doesn't use table, and the game isn't writing the address anywhere, hence the presence of the hack) - aligned scroll 2 layer in sf2mdt - boosted interleave when writing sound command to fix the issue of voice's being dropped - decoded graphics in sf2mdta correctly - hooked up sf2mdta reads and writes the same as sf2mdt with different a layer write layout - hooked up sf2mdta work ram |
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