mame/scripts
Vas Crabb b98fb7c98e Small batch of input refactoring:
emu/input.cpp: Fixed regression in display of some joystick inputs.

osd/interface: Split up interface classes into a few more files to
reduce where the input device interface class needs to be included.
Made OSD independent of concrete input_device class.

osd/modules/input, emu/inputdev.cpp, emu/ioport.cpp: Allow input devices
to provide tokens for controls without standard item types and
additional default input assignments.  Fixes issues assigning Yen and
Backslash on Japanese keyboards.

ui/textbox.cpp: Added a fixed-content text box menu class for future
use.

Got main.h out of emu.h as it’s only used in a very small number of
places, mostly for getting the application name.  Added eminline.h to
attotime.h as it's used without emu.h.  Cleaned up forward declarations
in emufwd.h a little.
2023-02-05 05:01:40 +11:00
..
build Updated png.py to 0.0.20 (last version before Python 3.4 support dropped) 2023-01-03 16:05:24 +11:00
font srcclean and manual cleanups (nw) 2017-12-24 15:03:04 +11:00
minimaws More user experience improvements: 2021-10-14 08:00:04 +11:00
resources Tweaked MAME icon: 2022-08-07 02:47:19 +10:00
src Small batch of input refactoring: 2023-02-05 05:01:40 +11:00
target More miscellaneous fixes: 2022-09-14 04:46:58 +10:00
xslt More quality of life features for new source layout: 2022-06-29 01:29:04 +10:00
extlib.lua Added possibility of building using system pugixml 2018-03-27 10:19:22 +11:00
genie.lua Use EQUIVALENT_ARRAY to avoid issues with std::size on member arrays, enable warnings for VLAs in C++. 2023-02-01 16:12:58 +11:00
toolchain.lua Added support for building with Clang on OpenBSD. (#10028) 2022-07-04 03:54:58 +10:00