mame/3rdparty/lua/src
Vas Crabb b5475eb38b Various updates, mostly around Lua:
Compile Lua as C++.  When Lua is compiled as C, it uses setjmp/longjmp
for error handling, resulting in failure to unwind intermediate stack
frames.  Trying to ensure no objects with non-trivial destructors are in
scope when raising a Lua error is error-prone.  In particular,
converting an exception to a Lua error becomes convoluted, and raising a
Lua error from a constructor is effectively impossible.

Updated Lua to 5.4.4 - this includes a brand-new garbage collector
implementation with better performance.  The main thing removed is the
deprecated bitlib.

Updated sol2 to version 3.3.0 - this adds support for Lua 5.4 and fixes
a number of issues, including not correctly handling errors when Lua is
built as C++.

Updated LuaFileSystem to version 1.8.0 - this adds support for symbolic
links on Windows, as well as Lua 5.4 compatibility.

Updated LuaSQLite3 to version 0.9.5 - this fixes issues in
multi-threaded environments, as well as Lua 5.4 compatibility.

Fixed double-free after attempting to construct a debugger expression
from Lua with an invalid string, and exposed expression error to Lua in
a better way.

Added warning level print function to Lua.

Fixed saving cheats with shift operators in expressions, although this
code isn't actually used as there's no cheat editor.
2023-03-07 01:39:42 +11:00
..
lapi.c
lapi.h
lauxlib.c
lauxlib.h
lbaselib.c
lcode.c
lcode.h
lcorolib.c
lctype.c
lctype.h
ldblib.c
ldebug.c
ldebug.h
ldo.c
ldo.h
ldump.c
lfunc.c
lfunc.h
lgc.c
lgc.h
linit.c
liolib.c
ljumptab.h
llex.c
llex.h
llimits.h
lmathlib.c
lmem.c
lmem.h
loadlib.c
lobject.c
lobject.h
lopcodes.c
lopcodes.h
lopnames.h
loslib.c
lparser.c
lparser.h
lprefix.h
lstate.c
lstate.h
lstring.c
lstring.h
lstrlib.c
ltable.c
ltable.h
ltablib.c
ltm.c
ltm.h
lua.c
lua.h
lua.hpp
luac.c
luaconf.h
lualib.h
lundump.c
lundump.h
lutf8lib.c
lvm.c
lvm.h
lzio.c
lzio.h
Makefile