mame/scripts/src/osd.lua

232 lines
6.6 KiB
Lua

project ("osd_" .. _OPTIONS["osd"])
uuid (os.uuid("osd_" .. _OPTIONS["osd"]))
kind "StaticLib"
removeflags {
"SingleOutputDir",
}
options {
"ForceCPP",
}
dofile("osd_cfg.lua")
if _OPTIONS["osd"]=="windows" then
defines {
"DIRECTINPUT_VERSION=0x0800",
"DIRECT3D_VERSION=0x0900",
}
end
includedirs {
MAME_DIR .. "src/emu",
MAME_DIR .. "src/osd",
MAME_DIR .. "src/lib",
MAME_DIR .. "src/lib/util",
MAME_DIR .. "src/osd/modules/render",
MAME_DIR .. "3rdparty",
MAME_DIR .. "3rdparty/winpcap/Include",
MAME_DIR .. "3rdparty/bgfx/include",
MAME_DIR .. "3rdparty/bx/include",
}
if _OPTIONS["osd"]=="osdmini" then
includedirs {
MAME_DIR .. "src/osd/sdl",
}
files {
MAME_DIR .. "src/osd/osdmini/minimain.c",
}
end
if _OPTIONS["osd"]=="sdl" then
includedirs {
MAME_DIR .. "src/osd/sdl",
}
if _OPTIONS["targetos"]=="windows" then
files {
MAME_DIR .. "src/osd/sdl/main.c",
}
end
if _OPTIONS["targetos"]=="macosx" then
files {
--MAME_DIR .. "src/osd/sdl/SDLMain_tmpl.m",
MAME_DIR .. "src/osd/modules/debugger/*.m",
MAME_DIR .. "src/osd/modules/debugger/osx/*.m",
MAME_DIR .. "src/osd/modules/debugger/osx/*.h",
}
end
files {
MAME_DIR .. "src/osd/sdl/sdlmain.*",
MAME_DIR .. "src/osd/sdl/input.*",
MAME_DIR .. "src/osd/sdl/video.*",
MAME_DIR .. "src/osd/sdl/window.*",
MAME_DIR .. "src/osd/sdl/output.*",
MAME_DIR .. "src/osd/sdl/watchdog.*",
MAME_DIR .. "src/osd/modules/render/drawsdl.*",
--ifeq ($(SDL_LIBVER),sdl2)
MAME_DIR .. "src/osd/modules/render/draw13.*",
--endif
MAME_DIR .. "src/osd/modules/debugger/none.*",
MAME_DIR .. "src/osd/modules/debugger/debugint.*",
MAME_DIR .. "src/osd/modules/debugger/debugwin.*",
MAME_DIR .. "src/osd/modules/debugger/debugqt.*",
MAME_DIR .. "src/osd/modules/render/drawogl.*",
MAME_DIR .. "src/osd/modules/opengl/gl_shader_tool.*",
MAME_DIR .. "src/osd/modules/opengl/gl_shader_mgr.*",
}
if not (_OPTIONS["targetos"]=="macosx") then
files {
MAME_DIR .. "src/osd/modules/debugger/qt/*.*",
GEN_DIR .. "osd/modules/debugger/qt/*.*",
}
end
if (USE_BGFX == 1) then
files {
MAME_DIR .. "src/osd/modules/render/drawbgfx.c",
}
end
end
if _OPTIONS["osd"]=="windows" then
includedirs {
MAME_DIR .. "src/osd/windows",
}
files {
MAME_DIR .. "src/osd/modules/render/drawd3d.c",
MAME_DIR .. "src/osd/modules/render/d3d/d3d9intf.c",
MAME_DIR .. "src/osd/modules/render/d3d/d3dhlsl.c",
MAME_DIR .. "src/osd/modules/render/drawdd.c",
MAME_DIR .. "src/osd/modules/render/drawgdi.c",
MAME_DIR .. "src/osd/modules/render/drawbgfx.c",
MAME_DIR .. "src/osd/modules/render/drawnone.c",
MAME_DIR .. "src/osd/windows/input.c",
MAME_DIR .. "src/osd/windows/output.c",
MAME_DIR .. "src/osd/windows/video.c",
MAME_DIR .. "src/osd/windows/window.c",
MAME_DIR .. "src/osd/windows/winmenu.c",
MAME_DIR .. "src/osd/windows/winmain.c",
MAME_DIR .. "src/osd/modules/debugger/none.*",
MAME_DIR .. "src/osd/modules/debugger/debugint.*",
MAME_DIR .. "src/osd/modules/debugger/debugwin.*",
MAME_DIR .. "src/osd/modules/debugger/debugqt.*",
MAME_DIR .. "src/osd/modules/debugger/win/*.*",
MAME_DIR .. "src/osd/modules/render/drawogl.*",
MAME_DIR .. "src/osd/modules/opengl/gl_shader_tool.*",
MAME_DIR .. "src/osd/modules/opengl/gl_shader_mgr.*",
}
end
files {
MAME_DIR .. "src/osd/modules/lib/osdobj_common.*",
MAME_DIR .. "src/osd/modules/font/font_sdl.*",
MAME_DIR .. "src/osd/modules/font/font_windows.*",
MAME_DIR .. "src/osd/modules/font/font_osx.*",
MAME_DIR .. "src/osd/modules/font/font_none.*",
MAME_DIR .. "src/osd/modules/netdev/taptun.*",
MAME_DIR .. "src/osd/modules/netdev/pcap.*",
MAME_DIR .. "src/osd/modules/netdev/none.*",
MAME_DIR .. "src/osd/modules/midi/portmidi.*",
MAME_DIR .. "src/osd/modules/midi/none.*",
MAME_DIR .. "src/osd/modules/sound/js_sound.*",
MAME_DIR .. "src/osd/modules/sound/direct_sound.*",
MAME_DIR .. "src/osd/modules/sound/sdl_sound.*",
MAME_DIR .. "src/osd/modules/sound/none.*",
}
project ("ocore_" .. _OPTIONS["osd"])
uuid (os.uuid("ocore_" .. _OPTIONS["osd"]))
kind "StaticLib"
options {
"ForceCPP",
}
removeflags {
"SingleOutputDir",
}
dofile("osd_cfg.lua")
includedirs {
MAME_DIR .. "src/emu",
MAME_DIR .. "src/osd",
MAME_DIR .. "src/lib",
MAME_DIR .. "src/lib/util",
}
if _OPTIONS["targetos"]=="linux" then
BASE_TARGETOS = "unix"
SDLOS_TARGETOS = "unix"
SYNC_IMPLEMENTATION = "tc"
end
if _OPTIONS["targetos"]=="windows" then
BASE_TARGETOS = "win32"
SDLOS_TARGETOS = "win32"
SYNC_IMPLEMENTATION = "windows"
end
if _OPTIONS["targetos"]=="macosx" then
BASE_TARGETOS = "unix"
SDLOS_TARGETOS = "macosx"
SYNC_IMPLEMENTATION = "ntc"
end
files {
MAME_DIR .. "src/osd/modules/osdmodule.*",
}
if _OPTIONS["osd"]=="sdl" then
includedirs {
MAME_DIR .. "src/osd/sdl",
}
if _OPTIONS["targetos"]=="macosx" then
files {
MAME_DIR .. "src/osd/sdl/osxutils.m",
}
end
files {
MAME_DIR .. "src/osd/sdl/strconv.*",
MAME_DIR .. "src/osd/sdl/sdldir.*",
MAME_DIR .. "src/osd/sdl/sdlfile.*",
MAME_DIR .. "src/osd/sdl/sdlptty_" .. BASE_TARGETOS ..".*",
MAME_DIR .. "src/osd/sdl/sdlsocket.*",
MAME_DIR .. "src/osd/sdl/sdlos_" .. SDLOS_TARGETOS .. ".*",
MAME_DIR .. "src/osd/modules/lib/osdlib_" .. SDLOS_TARGETOS .. ".*",
MAME_DIR .. "src/osd/modules/sync/sync_" .. SYNC_IMPLEMENTATION .. ".*",
--ifdef NOASM
--MAME_DIR .. "src/osd/modules/sync/work_mini.*",
--else
MAME_DIR .. "src/osd/modules/sync/work_osd.*",
}
if _OPTIONS["targetos"]=="macosx" then
files {
MAME_DIR .. "src/osd/sdl/osxutils.m",
}
end
end
if _OPTIONS["osd"]=="windows" then
includedirs {
MAME_DIR .. "src/osd/windows",
MAME_DIR .. "src/lib/winpcap",
}
files {
MAME_DIR .. "src/osd/windows/main.c",
MAME_DIR .. "src/osd/windows/strconv.c",
MAME_DIR .. "src/osd/windows/windir.c",
MAME_DIR .. "src/osd/windows/winfile.c",
MAME_DIR .. "src/osd/modules/sync/sync_windows.c",
MAME_DIR .. "src/osd/windows/winutf8.c",
MAME_DIR .. "src/osd/windows/winutil.c",
MAME_DIR .. "src/osd/windows/winclip.c",
MAME_DIR .. "src/osd/windows/winsocket.c",
MAME_DIR .. "src/osd/modules/sync/work_osd.c",
MAME_DIR .. "src/osd/modules/lib/osdlib_win32.c",
MAME_DIR .. "src/osd/windows/winptty.c",
}
end
if _OPTIONS["osd"]=="osdmini" then
files {
MAME_DIR .. "src/osd/osdmini/minidir.*",
MAME_DIR .. "src/osd/osdmini/minifile.*",
MAME_DIR .. "src/osd/osdmini/minimisc.*",
MAME_DIR .. "src/osd/osdmini/minisync.*",
MAME_DIR .. "src/osd/osdmini/minitime.*",
MAME_DIR .. "src/osd/modules/sync/work_mini.*",
}
end