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https://github.com/holub/mame
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machine when a real unit does not. [Enik Land] New driver added : - Samsung Gam*Boy I [Enik Land]
1004 lines
45 KiB
C
1004 lines
45 KiB
C
/******************************************************************************
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Contributors:
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Marat Fayzullin (MG source)
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Charles MacDonald
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Mathis Rosenhauer
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Brad Oliver
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Michael Luong
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To do:
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- SIO interface for Game Gear (needs netplay, I guess)
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- Gear to Gear Port SMS Controller Adaptor
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- SMS Store Display Unit (kiosk console)
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- Sega Demo Unit II (kiosk expansion device)
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- SMS Disk System (floppy disk drive expansion device) - unreleased
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- Sega Graphic Board (black version) - unreleased
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- Rapid button of japanese Master System
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- Keyboard support for Sega Mark III (sg1000m3 driver)
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- Link between two Mark III's through keyboard, supported by F-16 Fighting Falcon
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- Mark III expansion slot, used by keyboard and FM module
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- Software compatibility flags, by region and/or BIOS
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- Emulate SRAM cartridges? (for use with Bock's dump tool)
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- Support for other DE-9 compatible controllers, like the Mega Drive 6-Button
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that has software support (at least a test tool made by Charles MacDonald)
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The Game Gear SIO hardware is not emulated but has some
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placeholders in 'machine/sms.c'
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Changes:
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Apr 02 - Added raster palette effects for SMS & GG (ML)
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- Added sprite collision (ML)
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- Added zoomed sprites (ML)
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May 02 - Fixed paging bug (ML)
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- Fixed sprite and tile priority bug (ML)
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- Fixed bug #66 (ML)
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- Fixed bug #78 (ML)
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- try to implement LCD persistence emulation for GG (ML)
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Jun 10, 02 - Added bios emulation (ML)
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Jun 12, 02 - Added PAL & NTSC systems (ML)
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Jun 25, 02 - Added border emulation (ML)
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Jun 27, 02 - Version bits for Game Gear (bits 6 of port 00) (ML)
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Nov-Dec, 05 - Numerous cleanups, fixes, updates (WP)
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Mar, 07 - More cleanups, fixes, mapper additions, etc (WP)
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--------------------------------------------------------------------------------
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Sega Master System II
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Sega 1990
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This particular version was manufactured between July 1991 and October 1992
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The PCB is stamped '17 AUG 1991'
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PCB Layout
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----------
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171-5922A
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(C) SEGA 1990
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IC BD M4Jr. PAL
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|----------|------|-----------------------|
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| POWER_IN |RF_OUT| IC1 IC2 IC3 |
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| | | Z80 BIOS 6264 |
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| | | IC9 |
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| |------| CXA1145 |
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|IC8 |
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|7805 |
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| |---------------| |
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| | CART SLOT | |
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| |---------------| |
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| PAUSE_SW |
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| IC6 IC5 IC4 |
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| D4168 315-5246 315-5237 |
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| IC7 |
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| D4168 |
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| POWER_SW JOY1 JOY2 53.2034MHz|
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|-----------------------------------------|
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Notes: (All ICs shown)
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IC1 Z80 - Z0840004PSC Z80 CPU (DIP40). Clock input 3.54689MHz (53.2034/15)
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IC2 BIOS - 1M 28-pin mask ROM marked MPR-12808 (DIP28)
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IC3 6264 - Samsung KM6264 8k x8 SRAM. Some models have NEC D4168 or Sanyo LC3664 which are compatible (DIP28)
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IC4 315-5237 - Custom Sega I/O controller IC (DIP48)
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Clocks - Pin 43 - master clock input 53.2034MHz from OSC
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Pin 41 - 10.6406MHz (53.2034/5)
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Pin 42 - 4.43361MHz (53.2034/12)
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IC5 315-5246 - Custom Sega Video Display Processor (VDP) (64 pin flat pack)
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The VDP also contains a Texas Instruments SN76489 sound chip
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Clocks - Pin 33 - 3.54689MHz (53.2034/15)
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Pin 34 - 10.6406MHz (53.2034/5)
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Pin 35 - 10.6406MHz (53.2034/5)
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Pin 39 - 2.66017MHz (53.2034/20)
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IC6/IC7 D4168- NEC D4168 8k x8 SRAM (DIP28)
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IC8 7805 - Motorola MC7805 voltage regulator (7v to 25v input, 5v output)
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IC9 CXA1145 - Sony CXA1145 RGB to composite video encoder IC (DIP24)
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POWER_IN - Power input from AC/DC power pack. System requires 9VDC at 500mA. Center pin is negative and
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outer barrel is positive. Note this is opposite to regular DC power packs
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RF_OUT - RF modulator with RF signal output to TV
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POWER_SW - Power on/off switch
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PAUSE_SW - Push button used to pause the game
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JOY1/JOY2 - Joystick connectors (DB9)
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HSync - 15.5565kHz
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VSync - 49.7015Hz
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Cart PCB Examples
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-----------------
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Note! There are many more types of PCBs & custom chip matching variations. This document
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is not meant to provide all details of every type in existence. Some games have been
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found on different types of ROM boards with and without bankswitching hardware.
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Type with no bankswitching hardware
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171-5519 \ no visible difference?
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171-5519D/
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|------------------|
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||----------| |
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|| DIP28 | |
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||----------| |
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|IC1 |
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|------------------|
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Notes:
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DIP28 - 1M mask ROM (DIP28) at location IC1. Actual ROM type is Fujitsu MB831001
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This ROM has a built-in mapper so no bankswitching chip is required.
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The CPU uses pin 22 of the ROM to bankswitch it.
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Found in....
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Game Name Sega ROM ID
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-----------------------------
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World Grand Prix MPR-11074
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Black Belt MPR-10150
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Ghost House MPR-12586
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Types with bankswitching hardware
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171-5713D (uses 315-5235)
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171-5838 (uses 315-5365)
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171-5893 (uses 315-5365)
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|------------------|
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| |------------| |
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| | SDIP42 | |
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| |------------| |
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| IC1|
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||----------| |
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|| DIP32 | |
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||----------| |
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|IC2 |
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|------------------|
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Notes:
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SDIP42 - Custom Sega bankswitch chip at location IC1. There are several different
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types of these chips with different 315-xxxx numbers
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These include 315-5235 (DIP42), 315-5208 (DIP28) and 315-5365 (DIP42) and possibly others.
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DIP32 - 1MBit/2MBit/4MBit mask ROM (DIP32) at location IC2
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Actual ROM type can be 831000, 831001, 832011, 834000, 834011
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Found in....
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Game Name Sega ROM ID Bank Chip
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-----------------------------------------
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Spellcaster MPR-12532-T 315-5365
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Altered Beast MPR-12534 315-5235
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Bubble Bobble MPR-14177 315-5365
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171-5442 (uses 315-5235)
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|--------------------------|
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| |----------------| |
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| | DIP40 | |
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| |----------------|IC2 |
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| |------------| |
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| | SDIP42 | |
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| |------------|IC1 |
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|----| |----|
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|----------------|
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Notes:
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SDIP42 - Custom Sega bankswitch chip at location IC1. There are several different
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types of these chips with different 315-xxxx numbers
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These include 315-5235 (DIP42), 315-5208 (DIP28) and 315-5365 (DIP42) and possibly others.
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DIP40 - 2MBit/4Mbit 16-bit mask ROM (DIP40) at location IC2
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Found in....
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Game Name Sega ROM ID Bank Chip
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-----------------------------------------
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Space Harrier MPR-10410 315-5235
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Another ROM board 171-5497 used by Monopoly has 315-5235 DIP42 mapper chip, DIP28 mask ROM, a DIP8 chip (unknown),
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DIP28 SRAM (likely 8k) and a 3V coin battery.
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Yet another type of ROM board with unknown PCB number used by Phantasy Star has 315-5235 DIP42 mapper chip, DIP32 mask
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ROM and DIP28 SRAM (likely 8k) and a 3V coin battery.
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Unfortunatley the majority of these ROM boards, ROM types and MPR-xxxxx Sega part numbers are undocumented because they
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were mostly dumped from the edge connector without being opened.
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Some additional info can be found at http://www.smspower.org/Development/Index
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Some excellent SMS documentation can be found at http://cgfm2.emuviews.com/sms.php
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--------------------------------------------------------------------------------
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SMS Store Unit memory map for the second CPU:
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0000-3FFF - BIOS
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4000-47FF - RAM
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8000 - System Control Register (R/W)
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Reading:
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bit7 - ready (0 = ready, 1 = not ready)
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bit6-bit5 - unknown
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bit4-bit3 - timer selection bit switches
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bit2-bit0 - unknown
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Writing:
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bit7-bit4 - unknown, maybe led of selected game to set?
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bit3 - unknown, 1 seems to be written all the time
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bit2 - unknown, 1 seems to be written all the time
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bit1 - reset signal for sms cpu, 0 = reset low, 1 = reset high
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bit0 - which cpu receives interrupt signals, 0 = sms cpu, 1 = controlling cpu
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C000 - Card/Cartridge selction register (W)
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bit7-bit4 - slot to select
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bit3 - slot type (0 = cartridge, 1 = card ?)
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bit2-bit0 - unknown
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C400 - ???? (used once)
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D800 - Selection buttons #1, 1-8 (R)
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DC00 - Selection buttons #2, 9-16 (R)
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******************************************************************************/
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#include "emu.h"
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#include "cpu/z80/z80.h"
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#include "sound/sn76496.h"
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#include "sound/2413intf.h"
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#include "video/315_5124.h"
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#include "imagedev/cartslot.h"
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#include "includes/sms.h"
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#include "bus/sega8/rom.h"
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#include "sms1.lh"
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#define MASTER_CLOCK_PAL 53203425 /* 12 * subcarrier freq. (4.43361875MHz) */
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static ADDRESS_MAP_START( sms1_mem, AS_PROGRAM, 8, sms_state )
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AM_RANGE(0x0000, 0xbfff) AM_WRITE(write_cart)
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AM_RANGE(0x0000, 0x3fff) AM_READ(read_0000)
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AM_RANGE(0x4000, 0x7fff) AM_READ(read_4000)
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AM_RANGE(0x8000, 0xbfff) AM_READ(read_8000)
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AM_RANGE(0xc000, 0xfff7) AM_READWRITE(read_ram, write_ram)
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AM_RANGE(0xfff8, 0xfffb) AM_READWRITE(sms_sscope_r, sms_sscope_w) /* 3-D glasses */
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AM_RANGE(0xfffc, 0xffff) AM_READWRITE(sms_mapper_r, sms_mapper_w) /* Bankswitch control */
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ADDRESS_MAP_END
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static ADDRESS_MAP_START( sms_mem, AS_PROGRAM, 8, sms_state )
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AM_RANGE(0x0000, 0xbfff) AM_WRITE(write_cart)
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AM_RANGE(0x0000, 0x3fff) AM_READ(read_0000)
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AM_RANGE(0x4000, 0x7fff) AM_READ(read_4000)
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AM_RANGE(0x8000, 0xbfff) AM_READ(read_8000)
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AM_RANGE(0xc000, 0xfff7) AM_READWRITE(read_ram, write_ram)
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AM_RANGE(0xfffc, 0xffff) AM_READWRITE(sms_mapper_r, sms_mapper_w) /* Bankswitch control */
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ADDRESS_MAP_END
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static ADDRESS_MAP_START( sms_store_mem, AS_PROGRAM, 8, smssdisp_state )
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AM_RANGE(0x0000, 0x3fff) AM_ROM /* BIOS */
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AM_RANGE(0x4000, 0x47ff) AM_RAM /* RAM */
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AM_RANGE(0x6000, 0x7fff) AM_READ(store_cart_peek)
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AM_RANGE(0x8000, 0x8000) AM_READWRITE(sms_store_control_r, sms_store_control_w) /* Control */
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AM_RANGE(0xc000, 0xc000) AM_READWRITE(sms_store_cart_select_r, sms_store_cart_select_w) /* cartridge/card slot selector */
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AM_RANGE(0xd800, 0xd800) AM_READ(sms_store_select1) /* Game selector port #1 */
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AM_RANGE(0xdc00, 0xdc00) AM_READ(sms_store_select2) /* Game selector port #2 */
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ADDRESS_MAP_END
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// I/O ports $3E and $3F do not exist on Mark III
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static ADDRESS_MAP_START( sg1000m3_io, AS_IO, 8, sms_state )
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ADDRESS_MAP_GLOBAL_MASK(0xff)
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ADDRESS_MAP_UNMAP_HIGH
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AM_RANGE(0x40, 0x7f) AM_READ(sms_count_r)
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AM_RANGE(0x40, 0x7f) AM_DEVWRITE("segapsg", segapsg_device, write)
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AM_RANGE(0x80, 0x80) AM_MIRROR(0x3e) AM_DEVREADWRITE("sms_vdp", sega315_5124_device, vram_read, vram_write)
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AM_RANGE(0x81, 0x81) AM_MIRROR(0x3e) AM_DEVREADWRITE("sms_vdp", sega315_5124_device, register_read, register_write)
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AM_RANGE(0xc0, 0xc0) AM_MIRROR(0x1e) AM_READ(sms_input_port_dc_r)
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AM_RANGE(0xc1, 0xc1) AM_MIRROR(0x1e) AM_READ(sms_input_port_dd_r)
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AM_RANGE(0xe0, 0xe0) AM_MIRROR(0x0e) AM_READ(sms_input_port_dc_r)
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AM_RANGE(0xe1, 0xe1) AM_MIRROR(0x0e) AM_READ(sms_input_port_dd_r)
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AM_RANGE(0xf0, 0xf0) AM_READWRITE(sms_input_port_dc_r, sms_ym2413_register_port_w)
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AM_RANGE(0xf1, 0xf1) AM_READWRITE(sms_input_port_dd_r, sms_ym2413_data_port_w)
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AM_RANGE(0xf2, 0xf2) AM_READWRITE(sms_fm_detect_r, sms_fm_detect_w)
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AM_RANGE(0xf3, 0xf3) AM_READ(sms_input_port_dd_r)
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AM_RANGE(0xf4, 0xf4) AM_MIRROR(0x02) AM_READ(sms_input_port_dc_r)
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AM_RANGE(0xf5, 0xf5) AM_MIRROR(0x02) AM_READ(sms_input_port_dd_r)
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AM_RANGE(0xf8, 0xf8) AM_MIRROR(0x06) AM_READ(sms_input_port_dc_r)
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AM_RANGE(0xf9, 0xf9) AM_MIRROR(0x06) AM_READ(sms_input_port_dd_r)
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ADDRESS_MAP_END
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static ADDRESS_MAP_START( sms_io, AS_IO, 8, sms_state )
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AM_IMPORT_FROM(sg1000m3_io)
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AM_RANGE(0x00, 0x00) AM_MIRROR(0x3e) AM_WRITE(sms_mem_control_w)
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AM_RANGE(0x01, 0x01) AM_MIRROR(0x3e) AM_WRITE(sms_io_control_w)
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ADDRESS_MAP_END
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// It seems the Korean versions do some more strict decoding on the I/O
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// addresses.
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// At least the mirrors for I/O ports $3E/$3F don't seem to exist there.
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// Enri's doc about the Japanese SMS also doesn't mention them.
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// Leaving the mirrors breaks the Korean cartridge bublboky.
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static ADDRESS_MAP_START( smsj_io, AS_IO, 8, sms_state )
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AM_IMPORT_FROM(sg1000m3_io)
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AM_RANGE(0x3e, 0x3e) AM_WRITE(sms_mem_control_w)
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AM_RANGE(0x3f, 0x3f) AM_WRITE(sms_io_control_w)
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ADDRESS_MAP_END
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// The first Korean version also seems to lack I/O port $3F.
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// Games detect the first version as Japanese region (opposite to the second
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// version). The region detection tests the behavior of the TH bits of port
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// $DD. Port $3F sets the mode used by those bits. If the first version would
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// use the same mode used by Japanese SMS, it would't support the Light Phaser,
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// as it does. If it would use the standard mode of other SMS versions, the
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// system would be detected as Export region.
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static ADDRESS_MAP_START( sms1kr_io, AS_IO, 8, sms_state )
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AM_IMPORT_FROM(sg1000m3_io)
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AM_RANGE(0x3e, 0x3e) AM_WRITE(sms_mem_control_w)
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ADDRESS_MAP_END
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static ADDRESS_MAP_START( gg_io, AS_IO, 8, sms_state )
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ADDRESS_MAP_GLOBAL_MASK(0xff)
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ADDRESS_MAP_UNMAP_HIGH
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AM_RANGE(0x00, 0x00) AM_READ(gg_input_port_2_r)
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AM_RANGE(0x01, 0x05) AM_READWRITE(gg_sio_r, gg_sio_w)
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AM_RANGE(0x06, 0x06) AM_DEVWRITE("gamegear", gamegear_device, stereo_w)
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AM_RANGE(0x07, 0x07) AM_WRITE(sms_io_control_w)
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AM_RANGE(0x08, 0x08) AM_MIRROR(0x06) AM_WRITE(sms_mem_control_w)
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AM_RANGE(0x09, 0x09) AM_MIRROR(0x06) AM_WRITE(sms_io_control_w)
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AM_RANGE(0x10, 0x10) AM_MIRROR(0x0e) AM_WRITE(sms_mem_control_w)
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AM_RANGE(0x11, 0x11) AM_MIRROR(0x0e) AM_WRITE(sms_io_control_w)
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AM_RANGE(0x20, 0x20) AM_MIRROR(0x1e) AM_WRITE(sms_mem_control_w)
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AM_RANGE(0x21, 0x21) AM_MIRROR(0x1e) AM_WRITE(sms_io_control_w)
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AM_RANGE(0x40, 0x7f) AM_READ(sms_count_r)
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AM_RANGE(0x40, 0x7f) AM_DEVWRITE("gamegear", gamegear_device, write)
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AM_RANGE(0x80, 0x80) AM_MIRROR(0x3e) AM_DEVREADWRITE("sms_vdp", sega315_5124_device, vram_read, vram_write)
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AM_RANGE(0x81, 0x81) AM_MIRROR(0x3e) AM_DEVREADWRITE("sms_vdp", sega315_5124_device, register_read, register_write)
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AM_RANGE(0xc0, 0xc0) AM_READ_PORT("GG_PORT_DC")
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AM_RANGE(0xc1, 0xc1) AM_READ_PORT("GG_PORT_DD")
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AM_RANGE(0xdc, 0xdc) AM_READ_PORT("GG_PORT_DC")
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AM_RANGE(0xdd, 0xdd) AM_READ_PORT("GG_PORT_DD")
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ADDRESS_MAP_END
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static INPUT_PORTS_START( sms )
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PORT_START("PAUSE")
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PORT_BIT( 0x7f, IP_ACTIVE_LOW, IPT_UNUSED )
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PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME(DEF_STR(Pause)) PORT_CODE(KEYCODE_1)
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INPUT_PORTS_END
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static INPUT_PORTS_START( sg1000m3 )
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PORT_INCLUDE( sms )
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PORT_START("SEGASCOPE")
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PORT_CONFNAME( 0x01, 0x00, "SegaScope (3-D Glasses)" )
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PORT_CONFSETTING( 0x00, DEF_STR( Off ) )
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PORT_CONFSETTING( 0x01, DEF_STR( On ) )
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PORT_START("SSCOPE_BINOCULAR")
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PORT_CONFNAME( 0x03, 0x00, "SegaScope - Binocular Hack" ) PORT_CONDITION("SEGASCOPE", 0x01, EQUALS, 0x01)
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PORT_CONFSETTING( 0x00, DEF_STR( Off ) )
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PORT_CONFSETTING( 0x01, "Left Lens" )
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PORT_CONFSETTING( 0x02, "Right Lens" )
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PORT_CONFSETTING( 0x03, "Both Lens" )
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PORT_BIT( 0x03, 0x00, IPT_UNUSED ) PORT_CONDITION("SEGASCOPE", 0x01, EQUALS, 0x00)
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INPUT_PORTS_END
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static INPUT_PORTS_START( sms1 )
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PORT_INCLUDE( sg1000m3 )
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PORT_START("RESET")
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PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_SERVICE1 ) PORT_NAME("Reset Button")
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INPUT_PORTS_END
|
|
|
|
static INPUT_PORTS_START( smsj )
|
|
PORT_INCLUDE( sg1000m3 )
|
|
|
|
//PORT_START("RAPID")
|
|
//PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_SERVICE1 ) PORT_NAME("Rapid Button") /* Not implemented */
|
|
INPUT_PORTS_END
|
|
|
|
static INPUT_PORTS_START( gg )
|
|
PORT_START("GG_PORT_DC")
|
|
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_PLAYER(1) PORT_8WAY
|
|
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_PLAYER(1) PORT_8WAY
|
|
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_PLAYER(1) PORT_8WAY
|
|
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(1) PORT_8WAY
|
|
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1)
|
|
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1)
|
|
PORT_BIT( 0xc0, IP_ACTIVE_LOW, IPT_UNUSED )
|
|
|
|
PORT_START("GG_PORT_DD")
|
|
PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNUSED )
|
|
|
|
PORT_START("START")
|
|
PORT_BIT( 0x7f, IP_ACTIVE_LOW, IPT_UNUSED )
|
|
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START ) PORT_NAME("Start") /* Game Gear START */
|
|
|
|
PORT_START("PERSISTENCE")
|
|
PORT_CONFNAME( 0x01, 0x01, "LCD Persistence Hack" )
|
|
PORT_CONFSETTING( 0x00, DEF_STR( Off ) )
|
|
PORT_CONFSETTING( 0x01, DEF_STR( On ) )
|
|
INPUT_PORTS_END
|
|
|
|
|
|
WRITE_LINE_MEMBER(sms_state::sms_int_callback)
|
|
{
|
|
m_maincpu->set_input_line(0, state);
|
|
}
|
|
|
|
static const sega315_5124_interface _315_5124_ntsc_intf =
|
|
{
|
|
false,
|
|
DEVCB_DRIVER_LINE_MEMBER(sms_state,sms_int_callback),
|
|
DEVCB_DRIVER_LINE_MEMBER(sms_state,sms_pause_callback)
|
|
};
|
|
|
|
static const sega315_5124_interface _315_5124_pal_intf =
|
|
{
|
|
true,
|
|
DEVCB_DRIVER_LINE_MEMBER(sms_state,sms_int_callback),
|
|
DEVCB_DRIVER_LINE_MEMBER(sms_state,sms_pause_callback)
|
|
};
|
|
|
|
static const sega315_5124_interface sms_store_intf =
|
|
{
|
|
false,
|
|
DEVCB_DRIVER_LINE_MEMBER(smssdisp_state,sms_store_int_callback),
|
|
DEVCB_DRIVER_LINE_MEMBER(sms_state,sms_pause_callback)
|
|
};
|
|
|
|
|
|
static SLOT_INTERFACE_START(sms_cart)
|
|
SLOT_INTERFACE_INTERNAL("rom", SEGA8_ROM_STD)
|
|
SLOT_INTERFACE_INTERNAL("codemasters", SEGA8_ROM_CODEMASTERS)
|
|
SLOT_INTERFACE_INTERNAL("4pak", SEGA8_ROM_4PAK)
|
|
SLOT_INTERFACE_INTERNAL("zemina", SEGA8_ROM_ZEMINA)
|
|
SLOT_INTERFACE_INTERNAL("nemesis", SEGA8_ROM_NEMESIS)
|
|
SLOT_INTERFACE_INTERNAL("janggun", SEGA8_ROM_JANGGUN)
|
|
SLOT_INTERFACE_INTERNAL("korean", SEGA8_ROM_KOREAN)
|
|
SLOT_INTERFACE_INTERNAL("korean_nb", SEGA8_ROM_KOREAN_NB)
|
|
SLOT_INTERFACE_END
|
|
|
|
static SLOT_INTERFACE_START(sg1000mk3_cart)
|
|
SLOT_INTERFACE_INTERNAL("rom", SEGA8_ROM_STD)
|
|
SLOT_INTERFACE_INTERNAL("terebi", SEGA8_ROM_TEREBI)
|
|
SLOT_INTERFACE_INTERNAL("codemasters", SEGA8_ROM_CODEMASTERS)
|
|
SLOT_INTERFACE_INTERNAL("4pak", SEGA8_ROM_4PAK)
|
|
SLOT_INTERFACE_INTERNAL("zemina", SEGA8_ROM_ZEMINA)
|
|
SLOT_INTERFACE_INTERNAL("nemesis", SEGA8_ROM_NEMESIS)
|
|
SLOT_INTERFACE_INTERNAL("janggun", SEGA8_ROM_JANGGUN)
|
|
SLOT_INTERFACE_INTERNAL("korean", SEGA8_ROM_KOREAN)
|
|
SLOT_INTERFACE_INTERNAL("korean_nb", SEGA8_ROM_KOREAN_NB)
|
|
SLOT_INTERFACE_INTERNAL("othello", SEGA8_ROM_OTHELLO)
|
|
SLOT_INTERFACE_INTERNAL("castle", SEGA8_ROM_CASTLE)
|
|
SLOT_INTERFACE_INTERNAL("dahjee_typea", SEGA8_ROM_DAHJEE_TYPEA)
|
|
SLOT_INTERFACE_INTERNAL("dahjee_typeb", SEGA8_ROM_DAHJEE_TYPEB)
|
|
// are these SC-3000 carts below actually compatible or not? remove if not!
|
|
SLOT_INTERFACE_INTERNAL("level3", SEGA8_ROM_BASIC_L3)
|
|
SLOT_INTERFACE_INTERNAL("music_editor", SEGA8_ROM_MUSIC_EDITOR)
|
|
SLOT_INTERFACE_END
|
|
|
|
static SLOT_INTERFACE_START(gg_cart)
|
|
SLOT_INTERFACE_INTERNAL("rom", SEGA8_ROM_STD)
|
|
SLOT_INTERFACE_INTERNAL("eeprom", SEGA8_ROM_EEPROM)
|
|
SLOT_INTERFACE_INTERNAL("codemasters", SEGA8_ROM_CODEMASTERS)
|
|
SLOT_INTERFACE_END
|
|
|
|
static MACHINE_CONFIG_START( sms_ntsc_base, sms_state )
|
|
/* basic machine hardware */
|
|
MCFG_CPU_ADD("maincpu", Z80, XTAL_53_693175MHz/15)
|
|
MCFG_CPU_PROGRAM_MAP(sms_mem)
|
|
MCFG_CPU_IO_MAP(sms_io)
|
|
|
|
MCFG_QUANTUM_TIME(attotime::from_hz(60))
|
|
|
|
MCFG_MACHINE_START_OVERRIDE(sms_state,sms)
|
|
MCFG_MACHINE_RESET_OVERRIDE(sms_state,sms)
|
|
|
|
/* sound hardware */
|
|
MCFG_SPEAKER_STANDARD_MONO("mono")
|
|
|
|
MCFG_SOUND_ADD("segapsg", SEGAPSG, XTAL_53_693175MHz/15)
|
|
MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.00)
|
|
|
|
MCFG_SMS_CARTRIDGE_ADD("slot", sms_cart, NULL)
|
|
|
|
MCFG_SOFTWARE_LIST_ADD("cart_list","sms")
|
|
|
|
MCFG_SMS_CONTROL_PORT_ADD(CONTROL1_TAG, sms_control_port_devices, "joypad")
|
|
MCFG_SMS_CONTROL_PORT_TH_INPUT_HANDLER(WRITELINE(sms_state, sms_ctrl1_th_input))
|
|
MCFG_SMS_CONTROL_PORT_PIXEL_HANDLER(READ32(sms_state, sms_pixel_color))
|
|
|
|
MCFG_SMS_CONTROL_PORT_ADD(CONTROL2_TAG, sms_control_port_devices, "joypad")
|
|
MCFG_SMS_CONTROL_PORT_TH_INPUT_HANDLER(WRITELINE(sms_state, sms_ctrl2_th_input))
|
|
MCFG_SMS_CONTROL_PORT_PIXEL_HANDLER(READ32(sms_state, sms_pixel_color))
|
|
MACHINE_CONFIG_END
|
|
|
|
/*
|
|
For SMS drivers, the ratio between CPU and pixel clocks, set through dividers, is 2/3. The
|
|
division that sets the pixel clock, in MCFG_SCREEN_RAW_PARAMS(), results in a remainder
|
|
that is discarded internally. Due to this rounding, the cycle time and the screen pixel
|
|
time, derived from their clocks, do not longer match (inversely) the exact original ratio
|
|
of these clocks. The SMS VDP emulation controls some properties (counters/flags) through
|
|
screen timing, that the core calculates based on the emulation time. The VDP properties
|
|
are read in the CPU timeslice. When a CPU operation that access the VDP is executed, the
|
|
elapsed emulation time is also based on how many CPU cycles have elapsed since start of
|
|
the current timeslice. Depending on this amount of CPU cycles, when the core divides the
|
|
elapsed time by the pixel time, the obtained pixel count may be less than expected. Flubba's
|
|
VDPTest ROM relies on exact results. A workaround is to use an additional macro, for each
|
|
driver, that resets the refresh rate, and by consequence the pixel time, without discard
|
|
the remainder of the division. Considered a hack, it's not applied. The line that would be
|
|
added, after MCFG_SCREEN_RAW_PARAMS(), is one of the following, according to the TV system
|
|
of the driver.
|
|
|
|
- For NTSC drivers:
|
|
MCFG_SCREEN_REFRESH_RATE((double) XTAL_53_693175MHz/10 / (SEGA315_5124_WIDTH * SEGA315_5124_HEIGHT_NTSC))
|
|
|
|
- For PAL drivers:
|
|
MCFG_SCREEN_REFRESH_RATE((double) MASTER_CLOCK_PAL/10 / (SEGA315_5124_WIDTH * SEGA315_5124_HEIGHT_PAL))
|
|
*/
|
|
|
|
static MACHINE_CONFIG_DERIVED( sms2_ntsc, sms_ntsc_base )
|
|
/* video hardware */
|
|
MCFG_SCREEN_ADD("screen", RASTER)
|
|
MCFG_SCREEN_RAW_PARAMS(XTAL_53_693175MHz/10, \
|
|
SEGA315_5124_WIDTH , SEGA315_5124_LBORDER_START + SEGA315_5124_LBORDER_WIDTH - 2, SEGA315_5124_LBORDER_START + SEGA315_5124_LBORDER_WIDTH + 256 + 10, \
|
|
SEGA315_5124_HEIGHT_NTSC, SEGA315_5124_TBORDER_START + SEGA315_5124_NTSC_224_TBORDER_HEIGHT, SEGA315_5124_TBORDER_START + SEGA315_5124_NTSC_224_TBORDER_HEIGHT + 224)
|
|
MCFG_SCREEN_UPDATE_DRIVER(sms_state, screen_update_sms)
|
|
|
|
MCFG_SEGA315_5246_ADD("sms_vdp", _315_5124_ntsc_intf)
|
|
MCFG_SEGA315_5246_SET_SCREEN("screen")
|
|
MACHINE_CONFIG_END
|
|
|
|
static MACHINE_CONFIG_DERIVED( sms1_ntsc, sms_ntsc_base )
|
|
|
|
MCFG_CPU_MODIFY("maincpu")
|
|
MCFG_CPU_PROGRAM_MAP(sms1_mem) // This adds the SegaScope handlers for 3-D glasses
|
|
MCFG_CPU_IO_MAP(sms_io)
|
|
|
|
/* video hardware */
|
|
MCFG_SCREEN_ADD("screen", RASTER)
|
|
MCFG_SCREEN_RAW_PARAMS(XTAL_53_693175MHz/10, \
|
|
SEGA315_5124_WIDTH, SEGA315_5124_LBORDER_START + SEGA315_5124_LBORDER_WIDTH - 2, SEGA315_5124_LBORDER_START + SEGA315_5124_LBORDER_WIDTH + 256 + 10, \
|
|
SEGA315_5124_HEIGHT_NTSC, SEGA315_5124_TBORDER_START + SEGA315_5124_NTSC_224_TBORDER_HEIGHT, SEGA315_5124_TBORDER_START + SEGA315_5124_NTSC_224_TBORDER_HEIGHT + 224)
|
|
MCFG_SCREEN_UPDATE_DRIVER(sms_state, screen_update_sms1)
|
|
|
|
MCFG_SCREEN_ADD("left_lcd", LCD) // This is needed for SegaScope Left LCD
|
|
MCFG_SCREEN_RAW_PARAMS(XTAL_53_693175MHz/10, \
|
|
SEGA315_5124_WIDTH, SEGA315_5124_LBORDER_START + SEGA315_5124_LBORDER_WIDTH - 2, SEGA315_5124_LBORDER_START + SEGA315_5124_LBORDER_WIDTH + 256 + 10, \
|
|
SEGA315_5124_HEIGHT_NTSC, SEGA315_5124_TBORDER_START + SEGA315_5124_NTSC_224_TBORDER_HEIGHT, SEGA315_5124_TBORDER_START + SEGA315_5124_NTSC_224_TBORDER_HEIGHT + 224)
|
|
MCFG_SCREEN_UPDATE_DRIVER(sms_state, screen_update_sms1)
|
|
|
|
MCFG_SCREEN_ADD("right_lcd", LCD) // This is needed for SegaScope Right LCD
|
|
MCFG_SCREEN_RAW_PARAMS(XTAL_53_693175MHz/10, \
|
|
SEGA315_5124_WIDTH, SEGA315_5124_LBORDER_START + SEGA315_5124_LBORDER_WIDTH - 2, SEGA315_5124_LBORDER_START + SEGA315_5124_LBORDER_WIDTH + 256 + 10, \
|
|
SEGA315_5124_HEIGHT_NTSC, SEGA315_5124_TBORDER_START + SEGA315_5124_NTSC_224_TBORDER_HEIGHT, SEGA315_5124_TBORDER_START + SEGA315_5124_NTSC_224_TBORDER_HEIGHT + 224)
|
|
MCFG_SCREEN_UPDATE_DRIVER(sms_state, screen_update_sms1)
|
|
|
|
MCFG_SCREEN_VBLANK_DRIVER(sms_state, screen_vblank_sms1)
|
|
|
|
MCFG_DEFAULT_LAYOUT(layout_sms1)
|
|
|
|
MCFG_VIDEO_START_OVERRIDE(sms_state,sms1)
|
|
MCFG_VIDEO_RESET_OVERRIDE(sms_state,sms1)
|
|
|
|
MCFG_SEGA315_5124_ADD("sms_vdp", _315_5124_ntsc_intf)
|
|
MCFG_SEGA315_5124_SET_SCREEN("screen")
|
|
|
|
// card and expansion slots, not present in Master System II
|
|
MCFG_SMS_CARD_ADD("mycard", sms_cart, NULL)
|
|
MCFG_SMS_EXPANSION_ADD("exp", sms_expansion_devices, NULL)
|
|
MACHINE_CONFIG_END
|
|
|
|
static MACHINE_CONFIG_START( sms_sdisp, smssdisp_state )
|
|
/* basic machine hardware */
|
|
MCFG_CPU_ADD("maincpu", Z80, XTAL_53_693175MHz/15)
|
|
MCFG_CPU_PROGRAM_MAP(sms_mem)
|
|
MCFG_CPU_IO_MAP(sms_io)
|
|
|
|
MCFG_QUANTUM_TIME(attotime::from_hz(60))
|
|
|
|
MCFG_MACHINE_START_OVERRIDE(sms_state,sms)
|
|
MCFG_MACHINE_RESET_OVERRIDE(sms_state,sms)
|
|
|
|
/* sound hardware */
|
|
MCFG_SPEAKER_STANDARD_MONO("mono")
|
|
|
|
MCFG_SOUND_ADD("segapsg", SEGAPSG, XTAL_53_693175MHz/15)
|
|
MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.00)
|
|
|
|
/* video hardware */
|
|
MCFG_SCREEN_ADD("screen", RASTER)
|
|
MCFG_SCREEN_RAW_PARAMS(XTAL_53_693175MHz/10, \
|
|
SEGA315_5124_WIDTH , SEGA315_5124_LBORDER_START + SEGA315_5124_LBORDER_WIDTH - 2, SEGA315_5124_LBORDER_START + SEGA315_5124_LBORDER_WIDTH + 256 + 10, \
|
|
SEGA315_5124_HEIGHT_NTSC, SEGA315_5124_TBORDER_START + SEGA315_5124_NTSC_224_TBORDER_HEIGHT, SEGA315_5124_TBORDER_START + SEGA315_5124_NTSC_224_TBORDER_HEIGHT + 224)
|
|
MCFG_SCREEN_UPDATE_DRIVER(sms_state, screen_update_sms)
|
|
|
|
MCFG_SEGA315_5246_ADD("sms_vdp", sms_store_intf)
|
|
MCFG_SEGA315_5246_SET_SCREEN("screen")
|
|
|
|
MCFG_CPU_ADD("control", Z80, XTAL_53_693175MHz/15)
|
|
MCFG_CPU_PROGRAM_MAP(sms_store_mem)
|
|
/* Both CPUs seem to communicate with the VDP etc? */
|
|
MCFG_CPU_IO_MAP(sms_io)
|
|
|
|
MCFG_SMS_CARTRIDGE_ADD("slot", sms_cart, NULL) // should be mandatory?
|
|
MCFG_SMS_CARTRIDGE_ADD("slot2", sms_cart, NULL)
|
|
MCFG_SMS_CARTRIDGE_ADD("slot3", sms_cart, NULL)
|
|
MCFG_SMS_CARTRIDGE_ADD("slot4", sms_cart, NULL)
|
|
MCFG_SMS_CARTRIDGE_ADD("slot5", sms_cart, NULL)
|
|
MCFG_SMS_CARTRIDGE_ADD("slot6", sms_cart, NULL)
|
|
MCFG_SMS_CARTRIDGE_ADD("slot7", sms_cart, NULL)
|
|
MCFG_SMS_CARTRIDGE_ADD("slot8", sms_cart, NULL)
|
|
MCFG_SMS_CARTRIDGE_ADD("slot9", sms_cart, NULL)
|
|
MCFG_SMS_CARTRIDGE_ADD("slot10", sms_cart, NULL)
|
|
MCFG_SMS_CARTRIDGE_ADD("slot11", sms_cart, NULL)
|
|
MCFG_SMS_CARTRIDGE_ADD("slot12", sms_cart, NULL)
|
|
MCFG_SMS_CARTRIDGE_ADD("slot13", sms_cart, NULL)
|
|
MCFG_SMS_CARTRIDGE_ADD("slot14", sms_cart, NULL)
|
|
MCFG_SMS_CARTRIDGE_ADD("slot15", sms_cart, NULL)
|
|
MCFG_SMS_CARTRIDGE_ADD("slot16", sms_cart, NULL)
|
|
|
|
MCFG_SMS_CARD_ADD("slot17", sms_cart, NULL)
|
|
MCFG_SMS_CARD_ADD("slot18", sms_cart, NULL)
|
|
MCFG_SMS_CARD_ADD("slot19", sms_cart, NULL)
|
|
MCFG_SMS_CARD_ADD("slot20", sms_cart, NULL)
|
|
MCFG_SMS_CARD_ADD("slot21", sms_cart, NULL)
|
|
MCFG_SMS_CARD_ADD("slot22", sms_cart, NULL)
|
|
MCFG_SMS_CARD_ADD("slot23", sms_cart, NULL)
|
|
MCFG_SMS_CARD_ADD("slot24", sms_cart, NULL)
|
|
MCFG_SMS_CARD_ADD("slot25", sms_cart, NULL)
|
|
MCFG_SMS_CARD_ADD("slot26", sms_cart, NULL)
|
|
MCFG_SMS_CARD_ADD("slot27", sms_cart, NULL)
|
|
MCFG_SMS_CARD_ADD("slot28", sms_cart, NULL)
|
|
MCFG_SMS_CARD_ADD("slot29", sms_cart, NULL)
|
|
MCFG_SMS_CARD_ADD("slot30", sms_cart, NULL)
|
|
MCFG_SMS_CARD_ADD("slot31", sms_cart, NULL)
|
|
MCFG_SMS_CARD_ADD("slot32", sms_cart, NULL)
|
|
|
|
MCFG_SOFTWARE_LIST_ADD("cart_list","sms")
|
|
|
|
MCFG_SMS_CONTROL_PORT_ADD(CONTROL1_TAG, sms_control_port_devices, "joypad")
|
|
MCFG_SMS_CONTROL_PORT_TH_INPUT_HANDLER(WRITELINE(sms_state, sms_ctrl1_th_input))
|
|
MCFG_SMS_CONTROL_PORT_PIXEL_HANDLER(READ32(sms_state, sms_pixel_color))
|
|
|
|
MCFG_SMS_CONTROL_PORT_ADD(CONTROL2_TAG, sms_control_port_devices, "joypad")
|
|
MCFG_SMS_CONTROL_PORT_TH_INPUT_HANDLER(WRITELINE(sms_state, sms_ctrl2_th_input))
|
|
MCFG_SMS_CONTROL_PORT_PIXEL_HANDLER(READ32(sms_state, sms_pixel_color))
|
|
MACHINE_CONFIG_END
|
|
|
|
static MACHINE_CONFIG_START( sms_pal_base, sms_state )
|
|
/* basic machine hardware */
|
|
MCFG_CPU_ADD("maincpu", Z80, MASTER_CLOCK_PAL/15)
|
|
MCFG_CPU_PROGRAM_MAP(sms_mem)
|
|
MCFG_CPU_IO_MAP(sms_io)
|
|
|
|
MCFG_QUANTUM_TIME(attotime::from_hz(50))
|
|
|
|
MCFG_MACHINE_START_OVERRIDE(sms_state,sms)
|
|
MCFG_MACHINE_RESET_OVERRIDE(sms_state,sms)
|
|
|
|
/* sound hardware */
|
|
MCFG_SPEAKER_STANDARD_MONO("mono")
|
|
|
|
MCFG_SOUND_ADD("segapsg", SEGAPSG, MASTER_CLOCK_PAL/15)
|
|
MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.00)
|
|
|
|
MCFG_SMS_CARTRIDGE_ADD("slot", sms_cart, NULL)
|
|
|
|
MCFG_SOFTWARE_LIST_ADD("cart_list","sms")
|
|
|
|
MCFG_SMS_CONTROL_PORT_ADD(CONTROL1_TAG, sms_control_port_devices, "joypad")
|
|
MCFG_SMS_CONTROL_PORT_TH_INPUT_HANDLER(WRITELINE(sms_state, sms_ctrl1_th_input))
|
|
MCFG_SMS_CONTROL_PORT_PIXEL_HANDLER(READ32(sms_state, sms_pixel_color))
|
|
|
|
MCFG_SMS_CONTROL_PORT_ADD(CONTROL2_TAG, sms_control_port_devices, "joypad")
|
|
MCFG_SMS_CONTROL_PORT_TH_INPUT_HANDLER(WRITELINE(sms_state, sms_ctrl2_th_input))
|
|
MCFG_SMS_CONTROL_PORT_PIXEL_HANDLER(READ32(sms_state, sms_pixel_color))
|
|
MACHINE_CONFIG_END
|
|
|
|
static MACHINE_CONFIG_DERIVED( sms2_pal, sms_pal_base )
|
|
|
|
/* video hardware */
|
|
MCFG_SCREEN_ADD("screen", RASTER)
|
|
MCFG_SCREEN_RAW_PARAMS(MASTER_CLOCK_PAL/10, \
|
|
SEGA315_5124_WIDTH, SEGA315_5124_LBORDER_START + SEGA315_5124_LBORDER_WIDTH - 2, SEGA315_5124_LBORDER_START + SEGA315_5124_LBORDER_WIDTH + 256 + 10, \
|
|
SEGA315_5124_HEIGHT_PAL, SEGA315_5124_TBORDER_START + SEGA315_5124_PAL_240_TBORDER_HEIGHT, SEGA315_5124_TBORDER_START + SEGA315_5124_PAL_240_TBORDER_HEIGHT + 240)
|
|
MCFG_SCREEN_UPDATE_DRIVER(sms_state, screen_update_sms)
|
|
|
|
MCFG_SEGA315_5246_ADD("sms_vdp", _315_5124_pal_intf)
|
|
MCFG_SEGA315_5246_SET_SCREEN("screen")
|
|
MACHINE_CONFIG_END
|
|
|
|
static MACHINE_CONFIG_DERIVED( sms1_pal, sms_pal_base )
|
|
|
|
MCFG_CPU_MODIFY("maincpu")
|
|
MCFG_CPU_PROGRAM_MAP(sms1_mem) // This adds the SegaScope handlers for 3-D glasses
|
|
MCFG_CPU_IO_MAP(sms_io)
|
|
|
|
/* video hardware */
|
|
MCFG_SCREEN_ADD("screen", RASTER)
|
|
MCFG_SCREEN_RAW_PARAMS(MASTER_CLOCK_PAL/10, \
|
|
SEGA315_5124_WIDTH, SEGA315_5124_LBORDER_START + SEGA315_5124_LBORDER_WIDTH - 2, SEGA315_5124_LBORDER_START + SEGA315_5124_LBORDER_WIDTH + 256 + 10, \
|
|
SEGA315_5124_HEIGHT_PAL, SEGA315_5124_TBORDER_START + SEGA315_5124_PAL_240_TBORDER_HEIGHT, SEGA315_5124_TBORDER_START + SEGA315_5124_PAL_240_TBORDER_HEIGHT + 240)
|
|
MCFG_SCREEN_UPDATE_DRIVER(sms_state, screen_update_sms1)
|
|
|
|
MCFG_SCREEN_ADD("left_lcd", LCD) // This is needed for SegaScope Left LCD
|
|
MCFG_SCREEN_RAW_PARAMS(MASTER_CLOCK_PAL/10, \
|
|
SEGA315_5124_WIDTH, SEGA315_5124_LBORDER_START + SEGA315_5124_LBORDER_WIDTH - 2, SEGA315_5124_LBORDER_START + SEGA315_5124_LBORDER_WIDTH + 256 + 10, \
|
|
SEGA315_5124_HEIGHT_PAL, SEGA315_5124_TBORDER_START + SEGA315_5124_PAL_240_TBORDER_HEIGHT, SEGA315_5124_TBORDER_START + SEGA315_5124_PAL_240_TBORDER_HEIGHT + 240)
|
|
MCFG_SCREEN_UPDATE_DRIVER(sms_state, screen_update_sms1)
|
|
|
|
MCFG_SCREEN_ADD("right_lcd", LCD) // This is needed for SegaScope Right LCD
|
|
MCFG_SCREEN_RAW_PARAMS(MASTER_CLOCK_PAL/10, \
|
|
SEGA315_5124_WIDTH, SEGA315_5124_LBORDER_START + SEGA315_5124_LBORDER_WIDTH - 2, SEGA315_5124_LBORDER_START + SEGA315_5124_LBORDER_WIDTH + 256 + 10, \
|
|
SEGA315_5124_HEIGHT_PAL, SEGA315_5124_TBORDER_START + SEGA315_5124_PAL_240_TBORDER_HEIGHT, SEGA315_5124_TBORDER_START + SEGA315_5124_PAL_240_TBORDER_HEIGHT + 240)
|
|
MCFG_SCREEN_UPDATE_DRIVER(sms_state, screen_update_sms1)
|
|
|
|
MCFG_SCREEN_VBLANK_DRIVER(sms_state, screen_vblank_sms1)
|
|
|
|
MCFG_DEFAULT_LAYOUT(layout_sms1)
|
|
|
|
MCFG_VIDEO_START_OVERRIDE(sms_state,sms1)
|
|
MCFG_VIDEO_RESET_OVERRIDE(sms_state,sms1)
|
|
|
|
MCFG_SEGA315_5124_ADD("sms_vdp", _315_5124_pal_intf)
|
|
MCFG_SEGA315_5124_SET_SCREEN("screen")
|
|
|
|
// card and expansion slots, not present in Master System II
|
|
MCFG_SMS_CARD_ADD("mycard", sms_cart, NULL)
|
|
MCFG_SMS_EXPANSION_ADD("exp", sms_expansion_devices, NULL)
|
|
MACHINE_CONFIG_END
|
|
|
|
static MACHINE_CONFIG_DERIVED( sms1_kr, sms1_ntsc )
|
|
MCFG_CPU_MODIFY("maincpu")
|
|
MCFG_CPU_IO_MAP(sms1kr_io)
|
|
|
|
MCFG_DEVICE_REMOVE("slot")
|
|
MCFG_SG1000MK3_CARTRIDGE_ADD("slot", sg1000mk3_cart, NULL)
|
|
MACHINE_CONFIG_END
|
|
|
|
static MACHINE_CONFIG_DERIVED( sms1_krfm, sms1_kr )
|
|
MCFG_SOUND_ADD("ym2413", YM2413, XTAL_53_693175MHz/15)
|
|
MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.00)
|
|
MACHINE_CONFIG_END
|
|
|
|
static MACHINE_CONFIG_DERIVED( smsj, sms1_krfm )
|
|
MCFG_CPU_MODIFY("maincpu")
|
|
MCFG_CPU_IO_MAP(smsj_io)
|
|
|
|
// Mark III does not have TH connected. Also, according with Enri's docs
|
|
// (http://www43.tok2.com/home/cmpslv/Sms/EnrSms.htm), the Japanese SMS
|
|
// only allows read of TH direction, through port $dd, not its input state.
|
|
MCFG_SMS_CONTROL_PORT_MODIFY(CONTROL1_TAG)
|
|
MCFG_SMS_CONTROL_PORT_TH_INPUT_HANDLER(NULL)
|
|
MCFG_SMS_CONTROL_PORT_MODIFY(CONTROL2_TAG)
|
|
MCFG_SMS_CONTROL_PORT_TH_INPUT_HANDLER(NULL)
|
|
MACHINE_CONFIG_END
|
|
|
|
static MACHINE_CONFIG_DERIVED( sg1000m3, smsj )
|
|
MCFG_CPU_MODIFY("maincpu")
|
|
MCFG_CPU_IO_MAP(sg1000m3_io)
|
|
MACHINE_CONFIG_END
|
|
|
|
static MACHINE_CONFIG_DERIVED( sms2_kr, sms2_ntsc )
|
|
MCFG_CPU_MODIFY("maincpu")
|
|
MCFG_CPU_IO_MAP(smsj_io)
|
|
|
|
MCFG_DEVICE_REMOVE("slot")
|
|
MCFG_SG1000MK3_CARTRIDGE_ADD("slot", sg1000mk3_cart, NULL)
|
|
MACHINE_CONFIG_END
|
|
|
|
static MACHINE_CONFIG_START( gamegear, sms_state )
|
|
/* basic machine hardware */
|
|
MCFG_CPU_ADD("maincpu", Z80, XTAL_53_693175MHz/15)
|
|
MCFG_CPU_PROGRAM_MAP(sms_mem)
|
|
MCFG_CPU_IO_MAP(gg_io)
|
|
|
|
MCFG_QUANTUM_TIME(attotime::from_hz(60))
|
|
|
|
MCFG_MACHINE_START_OVERRIDE(sms_state,sms)
|
|
MCFG_MACHINE_RESET_OVERRIDE(sms_state,sms)
|
|
|
|
/* video hardware */
|
|
MCFG_SCREEN_ADD("screen", LCD)
|
|
MCFG_SCREEN_RAW_PARAMS(XTAL_53_693175MHz/10, \
|
|
SEGA315_5124_WIDTH, SEGA315_5124_LBORDER_START + SEGA315_5124_LBORDER_WIDTH + 6*8, SEGA315_5124_LBORDER_START + SEGA315_5124_LBORDER_WIDTH + 26*8, \
|
|
SEGA315_5124_HEIGHT_NTSC, SEGA315_5124_TBORDER_START + SEGA315_5124_NTSC_192_TBORDER_HEIGHT + 3*8, SEGA315_5124_TBORDER_START + SEGA315_5124_NTSC_192_TBORDER_HEIGHT + 21*8 )
|
|
MCFG_SCREEN_UPDATE_DRIVER(sms_state, screen_update_gamegear)
|
|
|
|
MCFG_VIDEO_START_OVERRIDE(sms_state,gamegear)
|
|
|
|
MCFG_SEGA315_5378_ADD("sms_vdp", _315_5124_ntsc_intf)
|
|
MCFG_SEGA315_5378_SET_SCREEN("screen")
|
|
|
|
/* sound hardware */
|
|
MCFG_SPEAKER_STANDARD_STEREO("lspeaker","rspeaker")
|
|
|
|
MCFG_SOUND_ADD("gamegear", GAMEGEAR, XTAL_53_693175MHz/15)
|
|
MCFG_SOUND_ROUTE(0, "lspeaker", 1.00)
|
|
MCFG_SOUND_ROUTE(1, "rspeaker", 1.00)
|
|
|
|
/* cartridge */
|
|
MCFG_GG_CARTRIDGE_ADD("slot", gg_cart, NULL)
|
|
|
|
MCFG_SOFTWARE_LIST_ADD("cart_list","gamegear")
|
|
MACHINE_CONFIG_END
|
|
|
|
|
|
ROM_START(sms1)
|
|
ROM_REGION(0x4000, "maincpu", 0)
|
|
ROM_FILL(0x0000, 0x4000, 0xff)
|
|
|
|
ROM_REGION(0x20000, "user1", 0)
|
|
ROM_SYSTEM_BIOS( 0, "bios13", "US/European BIOS v1.3 (1986)" )
|
|
ROMX_LOAD("bios13fx.rom", 0x0000, 0x2000, CRC(0072ed54) SHA1(c315672807d8ddb8d91443729405c766dd95cae7), ROM_BIOS(1))
|
|
ROM_SYSTEM_BIOS( 1, "hangonsh", "US/European BIOS v2.4 with Hang On and Safari Hunt (1988)" )
|
|
ROMX_LOAD("mpr-11459a.rom", 0x0000, 0x20000, CRC(91e93385) SHA1(9e179392cd416af14024d8f31c981d9ee9a64517), ROM_BIOS(2))
|
|
ROM_SYSTEM_BIOS( 2, "hangon", "US/European BIOS v3.4 with Hang On (1988)" )
|
|
ROMX_LOAD("mpr-11458.rom", 0x0000, 0x20000, CRC(8edf7ac6) SHA1(51fd6d7990f62cd9d18c9ecfc62ed7936169107e), ROM_BIOS(3))
|
|
ROM_SYSTEM_BIOS( 3, "missiled", "US/European BIOS v4.4 with Missile Defense 3D (1988)" )
|
|
ROMX_LOAD("missiled.rom", 0x0000, 0x20000, CRC(e79bb689) SHA1(aa92ae576ca670b00855e278378d89e9f85e0351), ROM_BIOS(4))
|
|
ROM_SYSTEM_BIOS( 4, "v10", "US Master System BIOS v1.0 (prototype)" )
|
|
ROMX_LOAD("v1.0.bin", 0x0000, 0x2000, CRC(72bec693) SHA1(29091ff60ef4c22b1ee17aa21e0e75bac6b36474), ROM_BIOS(5))
|
|
ROM_SYSTEM_BIOS( 5, "proto", "US Master System Prototype BIOS" )
|
|
ROMX_LOAD("m404prot.rom", 0x0000, 0x2000, CRC(1a15dfcc) SHA1(4a06c8e66261611dce0305217c42138b71331701), ROM_BIOS(6))
|
|
ROM_END
|
|
|
|
ROM_START(sms)
|
|
ROM_REGION(0x4000, "maincpu", 0)
|
|
ROM_FILL(0x0000, 0x4000, 0xff)
|
|
|
|
ROM_REGION(0x20000, "user1", 0)
|
|
ROM_SYSTEM_BIOS( 0, "alexkidd", "US/European BIOS with Alex Kidd in Miracle World (1990)" )
|
|
ROMX_LOAD("mpr-12808.ic2", 0x0000, 0x20000, CRC(cf4a09ea) SHA1(3af7b66248d34eb26da40c92bf2fa4c73a46a051), ROM_BIOS(1)) /* "SEGA // MPR-12808 W63 // 9114E9004" @ IC2 */
|
|
ROM_END
|
|
|
|
ROM_START(smssdisp)
|
|
ROM_REGION(0x4000, "maincpu", 0)
|
|
ROM_FILL(0x0000, 0x4000, 0x00)
|
|
|
|
ROM_REGION(0x4000, "user1", 0)
|
|
ROM_FILL(0x0000, 0x4000, 0xff)
|
|
|
|
ROM_REGION(0x4000, "control", 0)
|
|
ROM_LOAD("smssdisp.rom", 0x0000, 0x4000, CRC(ee2c29ba) SHA1(fc465122134d95363112eb51b9ab71db3576cefd))
|
|
ROM_END
|
|
|
|
ROM_START(sms1pal)
|
|
ROM_REGION(0x4000, "maincpu", 0)
|
|
ROM_FILL(0x0000, 0x4000, 0xff)
|
|
|
|
ROM_REGION(0x20000, "user1", 0)
|
|
ROM_SYSTEM_BIOS( 0, "bios13", "US/European BIOS v1.3 (1986)" )
|
|
ROMX_LOAD("bios13fx.rom", 0x0000, 0x2000, CRC(0072ed54) SHA1(c315672807d8ddb8d91443729405c766dd95cae7), ROM_BIOS(1))
|
|
ROM_SYSTEM_BIOS( 1, "hangonsh", "US/European BIOS v2.4 with Hang On and Safari Hunt (1988)" )
|
|
ROMX_LOAD("mpr-11459a.rom", 0x0000, 0x20000, CRC(91e93385) SHA1(9e179392cd416af14024d8f31c981d9ee9a64517), ROM_BIOS(2))
|
|
ROM_SYSTEM_BIOS( 2, "hangon", "Sega Master System - US/European BIOS v3.4 with Hang On (1988)" )
|
|
ROMX_LOAD("mpr-11458.rom", 0x0000, 0x20000, CRC(8edf7ac6) SHA1(51fd6d7990f62cd9d18c9ecfc62ed7936169107e), ROM_BIOS(3))
|
|
ROM_SYSTEM_BIOS( 3, "missiled", "US/European BIOS v4.4 with Missile Defense 3D (1988)" )
|
|
ROMX_LOAD("missiled.rom", 0x0000, 0x20000, CRC(e79bb689) SHA1(aa92ae576ca670b00855e278378d89e9f85e0351), ROM_BIOS(4))
|
|
ROM_END
|
|
|
|
ROM_START(smspal)
|
|
ROM_REGION(0x4000, "maincpu", 0)
|
|
ROM_FILL(0x0000, 0x4000, 0xff)
|
|
|
|
ROM_REGION(0x40000, "user1", 0)
|
|
ROM_SYSTEM_BIOS( 0, "alexkidd", "US/European BIOS with Alex Kidd in Miracle World (1990)" ) /* PCB Label: SEGA // IC BD M4Jr. PAL" Master System II with 314-5246 (ZIP) VDP and 314-5237 (DIP48) IO */
|
|
ROMX_LOAD("mpr-12808.ic2", 0x0000, 0x20000, CRC(cf4a09ea) SHA1(3af7b66248d34eb26da40c92bf2fa4c73a46a051), ROM_BIOS(1)) /* "SEGA // MPR-12808 W63 // 9114E9004" @ IC2 */
|
|
ROM_SYSTEM_BIOS( 1, "sonic", "European/Brazilian BIOS with Sonic the Hedgehog (1991)" )
|
|
ROMX_LOAD("sonbios.rom", 0x0000, 0x40000, CRC(81c3476b) SHA1(6aca0e3dffe461ba1cb11a86cd4caf5b97e1b8df), ROM_BIOS(2))
|
|
ROM_END
|
|
|
|
ROM_START(sg1000m3)
|
|
ROM_REGION(0x4000, "maincpu", 0)
|
|
ROM_FILL(0x0000, 0x4000, 0x00)
|
|
ROM_END
|
|
|
|
ROM_START(smsj) /* PCB Label: "SEGA(R) IC BOARD M4J MAIN // 837-6418"; has "YM2413 // 78 04 71 G" at IC10; Back of pcb has traces marked "171-5541 (C)SEGA 1987 MADE IN JAPAN"
|
|
see http://www.smspower.org/Development/JapaneseSMS837-6418 */
|
|
ROM_REGION(0x4000, "maincpu", 0)
|
|
ROM_FILL(0x0000, 0x4000, 0xff)
|
|
|
|
ROM_REGION(0x4000, "user1", 0)
|
|
ROM_SYSTEM_BIOS( 0, "jbios21", "Japanese BIOS v2.1 (1987)" )
|
|
ROMX_LOAD("mpr-11124.ic2", 0x0000, 0x2000, CRC(48d44a13) SHA1(a8c1b39a2e41137835eda6a5de6d46dd9fadbaf2), ROM_BIOS(1)) /* "SONY 7J06 // MPR-11124 // JAPAN 021" @ IC2 */
|
|
ROM_END
|
|
|
|
ROM_START(smskr)
|
|
ROM_REGION(0x4000, "maincpu", 0)
|
|
ROM_FILL(0x0000, 0x4000, 0xff)
|
|
|
|
ROM_REGION(0x20000, "user1", 0)
|
|
ROM_SYSTEM_BIOS( 0, "akbioskr", "Samsung Gam*Boy II with Alex Kidd in Miracle World (1990)" )
|
|
ROMX_LOAD("akbioskr.rom", 0x000, 0x20000, CRC(9c5bad91) SHA1(2feafd8f1c40fdf1bd5668f8c5c02e5560945b17), ROM_BIOS(1))
|
|
ROM_END
|
|
|
|
ROM_START(gamegear)
|
|
ROM_REGION(0x4000, "maincpu", 0)
|
|
ROM_FILL(0x0000, 0x4000, 0x00)
|
|
|
|
ROM_REGION(0x0400, "user1", 0)
|
|
ROM_SYSTEM_BIOS( 0, "none", "No BIOS" ) /* gamegear */
|
|
ROM_SYSTEM_BIOS( 1, "majesco", "Majesco BIOS" ) /* gamg */
|
|
ROMX_LOAD("majbios.rom", 0x0000, 0x0400, CRC(0ebea9d4) SHA1(914aa165e3d879f060be77870d345b60cfeb4ede), ROM_BIOS(2))
|
|
ROM_END
|
|
|
|
#define rom_gamegeaj rom_gamegear
|
|
#define rom_sms1krfm rom_smsj
|
|
#define rom_sms1kr rom_smsj
|
|
|
|
/***************************************************************************
|
|
|
|
Game driver(s)
|
|
|
|
US
|
|
- Sega Master System (I) (sms1)
|
|
- prototype (M404) bios - 1986
|
|
- without built-in game v1.3 - 1986
|
|
- built-in Hang On/Safari Hunt v2.4 - 1988
|
|
- built-in Hang On v3.4 - 1988
|
|
- built-in Missile Defense 3-D v4.4 - 1988
|
|
- built-in Hang On/Astro Warrior - 19??
|
|
- Sega Master System II (sms)
|
|
- built-in Alex Kidd in Miracle World - 1990
|
|
|
|
JP
|
|
- Sega SG-1000 Mark III (sg1000m3)
|
|
- no bios - 1985
|
|
- Sega Master System (I) (smsj)
|
|
- without built-in game v2.1 - 1987
|
|
|
|
KR
|
|
- Samsung Gam*Boy (I) - with FM Chip (sms1krfm)
|
|
- without built-in game v2.1 - 1989
|
|
- Samsung Gam*Boy (I) (sms1kr)
|
|
- without built-in game v2.1 - 19??
|
|
- Samsung Gam*Boy II / Aladdin Boy (smskr)
|
|
- built-in Alex Kidd in Miracle World (Korean) - 1991 (GB II) / 1992 (AB)
|
|
Note about KR:
|
|
- units of Gam*Boy (I) with plug-in AC adaptor have FM and the ones with
|
|
built-in AC adaptor do not.
|
|
|
|
EU
|
|
- Sega Master System (I) (sms1pal)
|
|
- without built-in game v1.3 - 1986
|
|
- built-in Hang On/Safari Hunt v2.4 - 1988
|
|
- built-in Hang On v3.4 - 1988
|
|
- built-in Missile Defense 3-D v4.4 - 1988
|
|
- built-in Hang On/Astro Warrior - 19??
|
|
- Sega Master System II (smspal)
|
|
- built-in Alex Kidd in Miracle World - 1990
|
|
- built-in Sonic the Hedgehog - 1991
|
|
|
|
BR
|
|
- Tec Toy Master System (I) (same as sms1)
|
|
- built-in Hang On/Safari Hunt v2.4 - 1989
|
|
- Tec Toy Master System II (same as sms1)
|
|
- built-in Alex Kidd in Miracle World - 1991
|
|
- Tec Toy Master System III Compact (same as sms)
|
|
- built-in Alex Kidd in Miracle World - 1992
|
|
- built-in Sonic the Hedgehog - 1993
|
|
- built-in World Cup Italia '90 (Super Futebol II) - 1994
|
|
- built-in Hang On/Safari Hunt v2.4 (blue L.Phaser pack) - 199?
|
|
- Tec Toy Master System Super Compact (no driver)
|
|
- built-in Sonic the Hedgehog - 1993
|
|
- built-in Alex Kidd in Miracle World - 1994 ?
|
|
- built-in World Cup Italia '90 (Super Futebol II) - 1994
|
|
- Tec Toy Master System Girl (no driver)
|
|
- built-in Monica no Castelo do Dragao - 199?
|
|
- built-in Sonic the Hedgehog (T. Monica em O Resgate pack) - 199?
|
|
Notes about BR:
|
|
- PAL-M has same frequency and line count of NTSC
|
|
- Tec Toy later changed its logo twice and its name to Tectoy
|
|
- 20XX models (Handy, Collection, Evolution...) likely have SoC hardware
|
|
|
|
These are coin-operated machines (stuff for MAME):
|
|
|
|
- Sega Game Box 9
|
|
- Sega Mark III Soft Desk 5
|
|
- Sega Mark III Soft Desk 10
|
|
- Sega Shooting Zone
|
|
|
|
***************************************************************************/
|
|
|
|
/* YEAR NAME PARENT COMPAT MACHINE INPUT CLASS INIT COMPANY FULLNAME FLAGS */
|
|
CONS( 1985, sg1000m3, sms, 0, sg1000m3, sg1000m3, sms_state, sg1000m3, "Sega", "SG-1000 Mark III", GAME_SUPPORTS_SAVE )
|
|
CONS( 1986, sms1, sms, 0, sms1_ntsc, sms1, sms_state, sms1, "Sega", "Master System I", GAME_SUPPORTS_SAVE )
|
|
CONS( 1986, sms1pal, sms, 0, sms1_pal, sms1, sms_state, sms1, "Sega", "Master System I (PAL)" , GAME_SUPPORTS_SAVE )
|
|
CONS( 1986, smssdisp, sms, 0, sms_sdisp, sms, smssdisp_state, smssdisp, "Sega", "Master System Store Display Unit", GAME_NOT_WORKING | GAME_SUPPORTS_SAVE )
|
|
CONS( 1987, smsj, sms, 0, smsj, smsj, sms_state, smsj, "Sega", "Master System (Japan)", GAME_SUPPORTS_SAVE )
|
|
CONS( 1990, sms, 0, 0, sms2_ntsc, sms, sms_state, sms1, "Sega", "Master System II", GAME_SUPPORTS_SAVE )
|
|
CONS( 1990, smspal, sms, 0, sms2_pal, sms, sms_state, sms1, "Sega", "Master System II (PAL)", GAME_SUPPORTS_SAVE )
|
|
CONS( 1989, sms1krfm, sms, 0, sms1_krfm, smsj, sms_state, sms1krfm, "Samsung", "Gam*Boy I - FM (Korea)", GAME_SUPPORTS_SAVE )
|
|
CONS( 19??, sms1kr, sms, 0, sms1_kr, smsj, sms_state, sms1kr, "Samsung", "Gam*Boy I (Korea)", GAME_SUPPORTS_SAVE )
|
|
CONS( 1991, smskr, sms, 0, sms2_kr, sms, sms_state, smskr, "Samsung", "Gam*Boy II (Korea)", GAME_SUPPORTS_SAVE )
|
|
|
|
CONS( 1990, gamegear, 0, sms, gamegear, gg, sms_state, gamegear, "Sega", "Game Gear (Europe/America)", GAME_SUPPORTS_SAVE )
|
|
CONS( 1990, gamegeaj, gamegear, 0, gamegear, gg, sms_state, gamegeaj, "Sega", "Game Gear (Japan)", GAME_SUPPORTS_SAVE )
|