mirror of
https://github.com/holub/mame
synced 2025-05-24 23:05:32 +03:00

- Created new central header "emu.h"; this should be included by pretty much any driver or device as the first include. This file in turn includes pretty much everything a driver or device will need, minus any other devices it references. Note that emu.h should *never* be included by another header file. - Updated all files in the core (src/emu) to use emu.h. - Removed a ton of redundant and poorly-tracked header includes from within other header files. - Temporarily changed driver.h to map to emu.h until we update files outside of the core. Added class wrapper around tagmap so it can be directly included and accessed within objects that need it. Updated all users to embed tagmap objects and changed them to call through the class. Added nicer functions for finding devices, ports, and regions in a machine: machine->device("tag") -- return the named device, or NULL machine->port("tag") -- return the named port, or NULL machine->region("tag"[, &length[, &flags]]) -- return the named region and optionally its length and flags Made the device tag an astring. This required touching a lot of code that printed the device to explicitly fetch the C-string from it. (Thank you gcc for flagging that issue!)
33 lines
1.3 KiB
C
33 lines
1.3 KiB
C
/***************************************************************************
|
|
|
|
rendfont.h
|
|
|
|
Rendering system font management.
|
|
|
|
Copyright Nicola Salmoria and the MAME Team.
|
|
Visit http://mamedev.org for licensing and usage restrictions.
|
|
|
|
***************************************************************************/
|
|
|
|
#ifndef __RENDFONT_H__
|
|
#define __RENDFONT_H__
|
|
|
|
#include "render.h"
|
|
|
|
|
|
|
|
/***************************************************************************
|
|
FUNCTION PROTOTYPES
|
|
***************************************************************************/
|
|
|
|
render_font *render_font_alloc(const char *filename);
|
|
void render_font_free(render_font *font);
|
|
INT32 render_font_get_pixel_height(render_font *font);
|
|
render_texture *render_font_get_char_texture_and_bounds(render_font *font, float height, float aspect, unicode_char ch, render_bounds *bounds);
|
|
void render_font_get_scaled_bitmap_and_bounds(render_font *font, bitmap_t *dest, float height, float aspect, unicode_char chnum, rectangle *bounds);
|
|
float render_font_get_char_width(render_font *font, float height, float aspect, unicode_char ch);
|
|
float render_font_get_string_width(render_font *font, float height, float aspect, const char *string);
|
|
float render_font_get_utf8string_width(render_font *font, float height, float aspect, const char *utf8string);
|
|
|
|
#endif /* __RENDFONT_H__ */
|