mirror of
https://github.com/holub/mame
synced 2025-05-21 05:08:54 +03:00
![]() * Sync with bgfx upstream revision b91d0b6 * Sync with bx upstream revision d60912b * Sync with bimg upstream revision bd81f60 * Add astc-codec decoder * Rename VertexDecl to VertexLayout * Rename UniformType enum Int1 to Sampler. * Add NVN stub * Fix unused-const-variable error on macOS * Drop redundant explicit language parameters buildoptions_cpp are only applied to c++ files and buildoptions_objcpp are only applied to objective c++ files. As such, hardcoding -x offers no benefit while preventing overrides (such as one needed by 3rdparty/bgfx/src/renderer_vk.cpp on macOS) from working. * Re-introduce -x c++ in places where C code is compiled as C++ to prevent clang from throwing a warning * Build bgfx as Objective-C++ on macOS It is needed due to included headers * Enable Direct3D12 and Vulkan bgfx rendering backends * Enable building of spirv shaders * Properly escape /c in cmd call * Comment out dx12 bgfx renderer * Honor VERBOSE setting during shaders build * Only invert hlsl shader XYZ_TO_sRGB matrix for opengl * Add spirv shaders * OpenGL ES needs transposed matrix too * Metal needs transposed matrix as well |
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.. | ||
figure-rgba.tga | ||
flare.tga | ||
fs_shadowvolume_color_lighting.sc | ||
fs_shadowvolume_color_texture.sc | ||
fs_shadowvolume_svbackblank.sc | ||
fs_shadowvolume_svbackcolor.sc | ||
fs_shadowvolume_svbacktex1.sc | ||
fs_shadowvolume_svbacktex2.sc | ||
fs_shadowvolume_svfrontblank.sc | ||
fs_shadowvolume_svfrontcolor.sc | ||
fs_shadowvolume_svfronttex1.sc | ||
fs_shadowvolume_svfronttex2.sc | ||
fs_shadowvolume_svside.sc | ||
fs_shadowvolume_svsideblank.sc | ||
fs_shadowvolume_svsidecolor.sc | ||
fs_shadowvolume_svsidetex.sc | ||
fs_shadowvolume_texture_lighting.sc | ||
fs_shadowvolume_texture.sc | ||
makefile | ||
screenshot.png | ||
shadowvolumes.cpp | ||
varying.def.sc | ||
vs_shadowvolume_color_lighting.sc | ||
vs_shadowvolume_color_texture.sc | ||
vs_shadowvolume_svback.sc | ||
vs_shadowvolume_svfront.sc | ||
vs_shadowvolume_svside.sc | ||
vs_shadowvolume_texture_lighting.sc | ||
vs_shadowvolume_texture.sc |