mirror of
https://github.com/holub/mame
synced 2025-05-06 22:35:43 +03:00
![]() * Sync with bgfx upstream revision b91d0b6 * Sync with bx upstream revision d60912b * Sync with bimg upstream revision bd81f60 * Add astc-codec decoder * Rename VertexDecl to VertexLayout * Rename UniformType enum Int1 to Sampler. * Add NVN stub * Fix unused-const-variable error on macOS * Drop redundant explicit language parameters buildoptions_cpp are only applied to c++ files and buildoptions_objcpp are only applied to objective c++ files. As such, hardcoding -x offers no benefit while preventing overrides (such as one needed by 3rdparty/bgfx/src/renderer_vk.cpp on macOS) from working. * Re-introduce -x c++ in places where C code is compiled as C++ to prevent clang from throwing a warning * Build bgfx as Objective-C++ on macOS It is needed due to included headers * Enable Direct3D12 and Vulkan bgfx rendering backends * Enable building of spirv shaders * Properly escape /c in cmd call * Comment out dx12 bgfx renderer * Honor VERBOSE setting during shaders build * Only invert hlsl shader XYZ_TO_sRGB matrix for opengl * Add spirv shaders * OpenGL ES needs transposed matrix too * Metal needs transposed matrix as well |
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.. | ||
droidsans.ttf.h | ||
fs_imgui_color.bin.h | ||
fs_imgui_color.sc | ||
fs_imgui_cubemap.bin.h | ||
fs_imgui_cubemap.sc | ||
fs_imgui_image_swizz.bin.h | ||
fs_imgui_image_swizz.sc | ||
fs_imgui_image.bin.h | ||
fs_imgui_image.sc | ||
fs_imgui_latlong.bin.h | ||
fs_imgui_latlong.sc | ||
fs_imgui_texture.bin.h | ||
fs_imgui_texture.sc | ||
fs_ocornut_imgui.bin.h | ||
fs_ocornut_imgui.sc | ||
icons_font_awesome.ttf.h | ||
icons_kenney.ttf.h | ||
imgui.cpp | ||
imgui.h | ||
makefile | ||
roboto_regular.ttf.h | ||
robotomono_regular.ttf.h | ||
varying.def.sc | ||
vs_imgui_color.bin.h | ||
vs_imgui_color.sc | ||
vs_imgui_cubemap.bin.h | ||
vs_imgui_cubemap.sc | ||
vs_imgui_image.bin.h | ||
vs_imgui_image.sc | ||
vs_imgui_latlong.bin.h | ||
vs_imgui_latlong.sc | ||
vs_imgui_texture.bin.h | ||
vs_imgui_texture.sc | ||
vs_ocornut_imgui.bin.h | ||
vs_ocornut_imgui.sc |