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![]() emu/input.cpp: Fixed regression in display of some joystick inputs. osd/interface: Split up interface classes into a few more files to reduce where the input device interface class needs to be included. Made OSD independent of concrete input_device class. osd/modules/input, emu/inputdev.cpp, emu/ioport.cpp: Allow input devices to provide tokens for controls without standard item types and additional default input assignments. Fixes issues assigning Yen and Backslash on Japanese keyboards. ui/textbox.cpp: Added a fixed-content text box menu class for future use. Got main.h out of emu.h as it’s only used in a very small number of places, mostly for getting the application name. Added eminline.h to attotime.h as it's used without emu.h. Cleaned up forward declarations in emufwd.h a little. |
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.. | ||
bgfx.rst | ||
ctrlr_config.rst | ||
devicemap.rst | ||
glsl.rst | ||
hlsl.rst | ||
index.rst | ||
linux-lightguns.rst | ||
multiconfig.rst | ||
paths.rst | ||
shiftertoggle.rst |