mame/bgfx/shaders/dx11/chains
2021-09-04 09:02:10 -04:00
..
blurs bgfx shaders recompile 2021-08-13 11:21:46 +02:00
crt bgfx shaders recompile 2021-08-13 11:21:46 +02:00
crt-geom bgfx shaders recompile 2021-08-13 11:21:46 +02:00
default bgfx shaders recompile 2021-08-13 11:21:46 +02:00
eagle bgfx shaders recompile 2021-08-13 11:21:46 +02:00
hlsl bgfx shaders recompile 2021-08-13 11:21:46 +02:00
hqx bgfx shaders recompile 2021-08-13 11:21:46 +02:00
lcd-grid bgfx shaders recompile 2021-08-13 11:21:46 +02:00
misc -bgfx: Switched fs_blit_palette16 to expand bitmap_ind16 contents to R8. Fixes vertical off-by-one shift in games with an odd pixel count along X. [Ryan Holtz] (#8528) 2021-09-04 09:02:10 -04:00
pillarbox_left_horizontal bgfx shaders recompile 2021-08-13 11:21:46 +02:00
pillarbox_left_vertical bgfx shaders recompile 2021-08-13 11:21:46 +02:00
pillarbox_right_horizontal bgfx shaders recompile 2021-08-13 11:21:46 +02:00
pillarbox_right_vertical bgfx shaders recompile 2021-08-13 11:21:46 +02:00
unfiltered bgfx shaders recompile 2021-08-13 11:21:46 +02:00
warp bgfx shaders recompile 2021-08-13 11:21:46 +02:00
xbr bgfx shaders recompile 2021-08-13 11:21:46 +02:00