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mamehaze ccac339934 Neo-Geo documentation updates [JacKc]
* kof96h - Tagged AES version
* kof98h - Tagged MVS and AES version
* ncomabth - Tagged MVS and AES version
* Updated game pcb info
* Misc Documentation update

[No Whatsnew]
sources :
http://mvs.gotwalls.com/index.php/Main_Page
http://www.zen96737.zen.co.uk/
http://www.arcade-collector.com/neogeo.php
http://ngdevteam.com/index.php?option=com_content&view=section&layout=blog&id=5&Itemid=29
http://neobitz.com/KnightsChance

Note from DsNo :
- Breakers, The King Of Fighters '96, Ninja Masters, Shock Troopers, Stakes Winner, Waku Waku 7

All the same cartridges like japan or usa mvs.. (ID, Roms, PCB)
Only different is label text "Made in Korea"

- The last Soldier 2 (MVS Korean release of The last Blade 2) exists but was only on location test in Korea.

(b2b was also added, even if we consider the later release date it now falls within range, a big rar of images to support this documentation was also supplied)
2015-02-27 11:07:49 +00:00
3rdparty Fix memory leak warning (autorelease pool) on OSX. [Couriersud] 2015-02-26 01:38:49 +01:00
artwork HLSL Updates: [Ryan Holtz, Bat Country Entertainment, austere] 2011-06-06 21:25:38 +00:00
docs Tidy comments 2014-12-02 17:16:41 +00:00
hash these were needed too. nw. 2015-02-25 08:06:12 +01:00
hlsl - Fixed bloom misalignment with HLSL. [MooglyGuy] 2014-04-08 18:34:47 +00:00
keymaps Added Swedish/Finnish SDL keymaps for OSX and Linux. [Curt Coder] 2012-08-29 18:41:01 +00:00
nl_examples Preliminary support for LTE dynamic time-stepping based on Local truncation error. This enables the possibility to connect a capacitor between ground and a TTL output and get a e.g. 100 ns delay with a 1nF capacitor. 2014-05-15 22:50:40 +00:00
src Neo-Geo documentation updates [JacKc] 2015-02-27 11:07:49 +00:00
web WebUI: clean up and fixed HTML compliance. [Firehawke] 2014-09-29 03:31:14 +00:00
.gitattributes Treat .jed files as binary so they are not converted as text (nw) 2014-10-22 10:48:21 +02:00
.gitignore Converted png2bcd tool to python [Andrew Gardner] 2015-01-10 11:35:34 +01:00
makefile Fix tiny build when there are no buses (nw) 2015-02-23 07:26:41 -08:00
README.md grumble (nw) 2014-11-30 12:49:07 -08:00

What is MAME?

MAME stands for Multiple Arcade Machine Emulator.

MAME's purpose is to preserve decades of video-game history. As gaming technology continues to rush forward, MAME prevents these important "vintage" games from being lost and forgotten. This is achieved by documenting the hardware and how it functions. The source code to MAME serves as this documentation. The fact that the games are playable serves primarily to validate the accuracy of the documentation (how else can you prove that you have recreated the hardware faithfully?).

What is MESS?

MESS (Multi Emulator Super System) is the sister project of MAME. MESS documents the hardware for a wide variety of (mostly vintage) computers, video game consoles, and calculators, as MAME does for arcade games.

The MESS and MAME projects live in the same source repository and share much of the same code, but are different build targets.

How to compile?

If you're on a *nix system, it could be as easy as typing

make

for a MAME build, or

make TARGET=mess

for a MESS build (provided you have all the prerequisites).

For Windows users, we provide a ready-made build environment based on MinGW-w64. Visual Studio builds are also possible.

Where can I find out more?