mame/src/mame/machine/midwayic.c
2008-11-15 01:39:42 +00:00

1094 lines
28 KiB
C

/***************************************************************************
Emulation of various Midway ICs
***************************************************************************/
#include "driver.h"
#include "deprecat.h"
#include "debugger.h"
#include "midwayic.h"
#include "machine/idectrl.h"
#include "audio/cage.h"
#include "audio/dcs.h"
#define LOG_NVRAM (0)
#define PRINTF_DEBUG (0)
#define LOG_IOASIC (0)
#define LOG_FIFO (0)
/*************************************
*
* Constants
*
*************************************/
#define PIC_NVRAM_SIZE 0x100
#define FIFO_SIZE 512
/*************************************
*
* Type definitions
*
*************************************/
struct serial_state
{
UINT8 data[16];
UINT8 buffer;
UINT8 index;
UINT8 status;
UINT8 bits;
UINT8 ormask;
};
struct pic_state
{
UINT16 latch;
attotime latch_expire_time;
UINT8 state;
UINT8 index;
UINT8 total;
UINT8 nvram_addr;
UINT8 buffer[0x10];
UINT8 nvram[PIC_NVRAM_SIZE];
UINT8 default_nvram[PIC_NVRAM_SIZE];
UINT8 time_buf[8];
UINT8 time_index;
UINT8 time_just_written;
UINT16 yearoffs;
emu_timer *time_write_timer;
};
struct ioasic_state
{
UINT32 reg[16];
UINT8 has_dcs;
UINT8 has_cage;
UINT8 dcs_cpu;
UINT8 shuffle_type;
UINT8 shuffle_active;
const UINT8 * shuffle_map;
void (*irq_callback)(running_machine *, int);
UINT8 irq_state;
UINT16 sound_irq_state;
UINT8 auto_ack;
UINT8 force_fifo_full;
UINT16 fifo[FIFO_SIZE];
UINT16 fifo_in;
UINT16 fifo_out;
UINT16 fifo_bytes;
offs_t fifo_force_buffer_empty_pc;
};
/*************************************
*
* Local variables
*
*************************************/
static struct serial_state serial;
static struct pic_state pic;
static struct ioasic_state ioasic;
/*************************************
*
* Serial number encoding
*
*************************************/
static void generate_serial_data(running_machine *machine, int upper)
{
int year = atoi(machine->gamedrv->year), month = 12, day = 11;
UINT32 serial_number, temp;
UINT8 serial_digit[9];
serial_number = 123456;
serial_number += upper * 1000000;
serial_digit[0] = (serial_number / 100000000) % 10;
serial_digit[1] = (serial_number / 10000000) % 10;
serial_digit[2] = (serial_number / 1000000) % 10;
serial_digit[3] = (serial_number / 100000) % 10;
serial_digit[4] = (serial_number / 10000) % 10;
serial_digit[5] = (serial_number / 1000) % 10;
serial_digit[6] = (serial_number / 100) % 10;
serial_digit[7] = (serial_number / 10) % 10;
serial_digit[8] = (serial_number / 1) % 10;
serial.data[12] = mame_rand(machine) & 0xff;
serial.data[13] = mame_rand(machine) & 0xff;
serial.data[14] = 0; /* ??? */
serial.data[15] = 0; /* ??? */
temp = 0x174 * (year - 1980) + 0x1f * (month - 1) + day;
serial.data[10] = (temp >> 8) & 0xff;
serial.data[11] = temp & 0xff;
temp = serial_digit[4] + serial_digit[7] * 10 + serial_digit[1] * 100;
temp = (temp + 5 * serial.data[13]) * 0x1bcd + 0x1f3f0;
serial.data[7] = temp & 0xff;
serial.data[8] = (temp >> 8) & 0xff;
serial.data[9] = (temp >> 16) & 0xff;
temp = serial_digit[6] + serial_digit[8] * 10 + serial_digit[0] * 100 + serial_digit[2] * 10000;
temp = (temp + 2 * serial.data[13] + serial.data[12]) * 0x107f + 0x71e259;
serial.data[3] = temp & 0xff;
serial.data[4] = (temp >> 8) & 0xff;
serial.data[5] = (temp >> 16) & 0xff;
serial.data[6] = (temp >> 24) & 0xff;
temp = serial_digit[5] * 10 + serial_digit[3] * 100;
temp = (temp + serial.data[12]) * 0x245 + 0x3d74;
serial.data[0] = temp & 0xff;
serial.data[1] = (temp >> 8) & 0xff;
serial.data[2] = (temp >> 16) & 0xff;
/* special hack for RevX */
serial.ormask = 0x80;
if (upper == 419)
serial.ormask = 0x00;
}
/*************************************
*
* Original serial number PIC
* interface
*
*************************************/
static void serial_register_state(void)
{
state_save_register_global_array(serial.data);
state_save_register_global(serial.buffer);
state_save_register_global(serial.index);
state_save_register_global(serial.status);
state_save_register_global(serial.bits);
state_save_register_global(serial.ormask);
}
void midway_serial_pic_init(running_machine *machine, int upper)
{
serial_register_state();
generate_serial_data(machine, upper);
}
void midway_serial_pic_reset_w(int state)
{
if (state)
{
serial.index = 0;
serial.status = 0;
serial.buffer = 0;
}
}
UINT8 midway_serial_pic_status_r(void)
{
return serial.status;
}
UINT8 midway_serial_pic_r(void)
{
logerror("%08X:security R = %04X\n", safe_cpu_get_pc(Machine->activecpu), serial.buffer);
serial.status = 1;
return serial.buffer;
}
void midway_serial_pic_w(UINT8 data)
{
logerror("%08X:security W = %04X\n", safe_cpu_get_pc(Machine->activecpu), data);
/* status seems to reflect the clock bit */
serial.status = (data >> 4) & 1;
/* on the falling edge, clock the next data byte through */
if (!serial.status)
{
/* the self-test writes 1F, 0F, and expects to read an F in the low 4 bits */
/* Cruis'n World expects the high bit to be set as well */
if (data & 0x0f)
serial.buffer = serial.ormask | data;
else
serial.buffer = serial.data[serial.index++ % sizeof(serial.data)];
}
}
/*************************************
*
* Second generation serial number
* PIC interface; this version also
* contained some NVRAM and a real
* time clock
*
*************************************/
INLINE UINT8 make_bcd(UINT8 data)
{
return ((data / 10) << 4) | (data % 10);
}
static TIMER_CALLBACK( reset_timer )
{
pic.time_just_written = 0;
}
static void pic_register_state(void)
{
state_save_register_global(pic.latch);
state_save_register_global(pic.latch_expire_time.seconds);
state_save_register_global(pic.latch_expire_time.attoseconds);
state_save_register_global(pic.state);
state_save_register_global(pic.index);
state_save_register_global(pic.total);
state_save_register_global(pic.nvram_addr);
state_save_register_global_array(pic.buffer);
state_save_register_global_array(pic.nvram);
state_save_register_global_array(pic.default_nvram);
state_save_register_global_array(pic.time_buf);
state_save_register_global(pic.time_index);
state_save_register_global(pic.time_just_written);
state_save_register_global(pic.yearoffs);
}
void midway_serial_pic2_init(running_machine *machine, int upper, int yearoffs)
{
serial_register_state();
pic_register_state();
pic.yearoffs = yearoffs;
pic.time_just_written = 0;
pic.time_write_timer = timer_alloc(reset_timer, NULL);
memset(pic.default_nvram, 0xff, sizeof(pic.default_nvram));
generate_serial_data(machine, upper);
}
void midway_serial_pic2_set_default_nvram(const UINT8 *nvram)
{
memcpy(pic.default_nvram, nvram, sizeof(pic.default_nvram));
}
UINT8 midway_serial_pic2_status_r(void)
{
UINT8 result = 0;
/* if we're still holding the data ready bit high, do it */
if (pic.latch & 0xf00)
{
if (attotime_compare(timer_get_time(), pic.latch_expire_time) > 0)
pic.latch &= 0xff;
else
pic.latch -= 0x100;
result = 1;
}
logerror("%06X:PIC status %d\n", safe_cpu_get_pc(Machine->activecpu), result);
return result;
}
UINT8 midway_serial_pic2_r(void)
{
UINT8 result = 0;
/* PIC data register */
logerror("%06X:PIC data read (index=%d total=%d latch=%03X) =", safe_cpu_get_pc(Machine->activecpu), pic.index, pic.total, pic.latch);
/* return the current result */
if (pic.latch & 0xf00)
result = pic.latch & 0xff;
/* otherwise, return 0xff if we have data ready */
else if (pic.index < pic.total)
result = 0xff;
logerror("%02X\n", result);
return result;
}
void midway_serial_pic2_w(running_machine *machine, UINT8 data)
{
static FILE *nvramlog;
if (LOG_NVRAM && !nvramlog)
nvramlog = fopen("nvram.log", "w");
/* PIC command register */
if (pic.state == 0)
logerror("%06X:PIC command %02X\n", safe_cpu_get_pc(machine->activecpu), data);
else
logerror("%06X:PIC data %02X\n", safe_cpu_get_pc(machine->activecpu), data);
/* store in the latch, along with a bit to indicate we have data */
pic.latch = (data & 0x00f) | 0x480;
pic.latch_expire_time = attotime_add(timer_get_time(), ATTOTIME_IN_MSEC(1));
if (data & 0x10)
{
int cmd = pic.state ? (pic.state & 0x0f) : (pic.latch & 0x0f);
switch (cmd)
{
/* written to latch the next byte of data */
case 0:
if (pic.index < pic.total)
pic.latch = 0x400 | pic.buffer[pic.index++];
break;
/* fetch the serial number */
case 1:
/* note: Biofreaks assumes that it can latch the next byte this way */
if (pic.index < pic.total)
pic.latch = 0x400 | pic.buffer[pic.index++];
else
{
memcpy(pic.buffer, serial.data, 16);
pic.total = 16;
pic.index = 0;
debugger_break(machine);
}
break;
/* read the clock */
case 3:
{
/* stuff it into the data bytes */
pic.index = 0;
pic.total = 0;
/* if we haven't written a new time recently, use the real live time */
if (!pic.time_just_written)
{
mame_system_time systime;
mame_get_base_datetime(machine, &systime);
pic.buffer[pic.total++] = make_bcd(systime.local_time.second);
pic.buffer[pic.total++] = make_bcd(systime.local_time.minute);
pic.buffer[pic.total++] = make_bcd(systime.local_time.hour);
pic.buffer[pic.total++] = make_bcd(systime.local_time.weekday + 1);
pic.buffer[pic.total++] = make_bcd(systime.local_time.mday);
pic.buffer[pic.total++] = make_bcd(systime.local_time.month + 1);
pic.buffer[pic.total++] = make_bcd(systime.local_time.year - 1900 - pic.yearoffs);
}
/* otherwise, just parrot back what was written to pass self tests */
else
{
pic.buffer[pic.total++] = pic.time_buf[0];
pic.buffer[pic.total++] = pic.time_buf[1];
pic.buffer[pic.total++] = pic.time_buf[2];
pic.buffer[pic.total++] = pic.time_buf[3];
pic.buffer[pic.total++] = pic.time_buf[4];
pic.buffer[pic.total++] = pic.time_buf[5];
pic.buffer[pic.total++] = pic.time_buf[6];
}
break;
}
/* write the clock */
case 4:
/* if coming from state 0, go to state 1 (this is just the command byte) */
if (pic.state == 0)
{
pic.state = 0x14;
pic.time_index = 0;
}
/* if in states 1-2 put data in the buffer until it's full */
else if (pic.state == 0x14)
{
pic.time_buf[pic.time_index] = pic.latch & 0x0f;
pic.state = 0x24;
}
else if (pic.state == 0x24)
{
pic.time_buf[pic.time_index++] |= pic.latch << 4;
/* if less than 7 bytes accumulated, go back to state 1 */
if (pic.time_index < 7)
pic.state = 0x14;
/* otherwise, flag the time as having just been written for 1/2 second */
else
{
timer_adjust_oneshot(pic.time_write_timer, ATTOTIME_IN_MSEC(500), 0);
pic.time_just_written = 1;
pic.state = 0;
}
}
break;
/* write to NVRAM */
case 5:
/* if coming from state 0, go to state 1 (this is just the command byte) */
if (pic.state == 0)
pic.state = 0x15;
/* coming from state 1, go to state 2 and latch the low 4 address bits */
else if (pic.state == 0x15)
{
pic.nvram_addr = pic.latch & 0x0f;
pic.state = 0x25;
}
/* coming from state 2, go to state 3 and latch the high 4 address bits */
else if (pic.state == 0x25)
{
pic.state = 0x35;
pic.nvram_addr |= pic.latch << 4;
}
/* coming from state 3, go to state 4 and write the low 4 bits */
else if (pic.state == 0x35)
{
pic.state = 0x45;
pic.nvram[pic.nvram_addr] = pic.latch & 0x0f;
}
/* coming from state 4, reset the states and write the upper 4 bits */
else if (pic.state == 0x45)
{
pic.state = 0;
pic.nvram[pic.nvram_addr] |= pic.latch << 4;
if (nvramlog)
fprintf(nvramlog, "Write byte %02X = %02X\n", pic.nvram_addr, pic.nvram[pic.nvram_addr]);
}
break;
/* read from NVRAM */
case 6:
/* if coming from state 0, go to state 1 (this is just the command byte) */
if (pic.state == 0)
pic.state = 0x16;
/* coming from state 1, go to state 2 and latch the low 4 address bits */
else if (pic.state == 0x16)
{
pic.nvram_addr = pic.latch & 0x0f;
pic.state = 0x26;
}
/* coming from state 2, reset the states and make the data available */
else if (pic.state == 0x26)
{
pic.state = 0;
pic.nvram_addr |= pic.latch << 4;
pic.total = 0;
pic.index = 0;
pic.buffer[pic.total++] = pic.nvram[pic.nvram_addr];
if (nvramlog)
fprintf(nvramlog, "Read byte %02X = %02X\n", pic.nvram_addr, pic.nvram[pic.nvram_addr]);
}
break;
/* reflect inverted? (Cruisin' Exotica) */
case 8:
pic.latch = 0x400 | (~cmd & 0xff);
break;
}
}
}
NVRAM_HANDLER( midway_serial_pic2 )
{
if (read_or_write)
mame_fwrite(file, pic.nvram, sizeof(pic.nvram));
else if (file)
mame_fread(file, pic.nvram, sizeof(pic.nvram));
else
memcpy(pic.nvram, pic.default_nvram, sizeof(pic.nvram));
}
/*************************************
*
* The I/O ASIC was first introduced
* in War Gods, then later used on
* the Seattle hardware
*
*************************************/
enum
{
IOASIC_PORT0, /* 0: input port 0 */
IOASIC_PORT1, /* 1: input port 1 */
IOASIC_PORT2, /* 2: input port 2 */
IOASIC_PORT3, /* 3: input port 3 */
IOASIC_UARTCONTROL, /* 4: controls some UART behavior */
IOASIC_UARTOUT, /* 5: UART output */
IOASIC_UARTIN, /* 6: UART input */
IOASIC_UNKNOWN7, /* 7: ??? */
IOASIC_SOUNDCTL, /* 8: sound communications control */
IOASIC_SOUNDOUT, /* 9: sound output port */
IOASIC_SOUNDSTAT, /* a: sound status port */
IOASIC_SOUNDIN, /* b: sound input port */
IOASIC_PICOUT, /* c: PIC output port */
IOASIC_PICIN, /* d: PIC input port */
IOASIC_INTSTAT, /* e: interrupt status */
IOASIC_INTCTL /* f: interrupt control */
};
static UINT16 ioasic_fifo_r(void);
static UINT16 ioasic_fifo_status_r(void);
static void ioasic_input_empty(int state);
static void ioasic_output_full(int state);
static void update_ioasic_irq(running_machine *machine);
static void cage_irq_handler(running_machine *machine, int state);
static void ioasic_register_state(void)
{
state_save_register_global_array(ioasic.reg);
state_save_register_global(ioasic.shuffle_active);
state_save_register_global(ioasic.irq_state);
state_save_register_global(ioasic.sound_irq_state);
state_save_register_global(ioasic.auto_ack);
state_save_register_global(ioasic.force_fifo_full);
state_save_register_global_array(ioasic.fifo);
state_save_register_global(ioasic.fifo_in);
state_save_register_global(ioasic.fifo_out);
state_save_register_global(ioasic.fifo_bytes);
state_save_register_global(ioasic.fifo_force_buffer_empty_pc);
}
void midway_ioasic_init(running_machine *machine, int shuffle, int upper, int yearoffs, void (*irq_callback)(running_machine *, int))
{
static const UINT8 shuffle_maps[][16] =
{
{ 0x0,0x1,0x2,0x3,0x4,0x5,0x6,0x7,0x8,0x9,0xa,0xb,0xc,0xd,0xe,0xf }, /* WarGods, WG3DH, SFRush, MK4 */
{ 0x4,0x5,0x6,0x7,0xb,0xa,0x9,0x8,0x3,0x2,0x1,0x0,0xf,0xe,0xd,0xc }, /* Blitz, Blitz99 */
{ 0x7,0x3,0x2,0x0,0x1,0xc,0xd,0xe,0xf,0x4,0x5,0x6,0x8,0x9,0xa,0xb }, /* Carnevil */
{ 0x8,0x9,0xa,0xb,0x0,0x1,0x2,0x3,0xf,0xe,0xc,0xd,0x4,0x5,0x6,0x7 }, /* Calspeed, Gauntlet Legends */
{ 0xf,0xe,0xd,0xc,0x4,0x5,0x6,0x7,0x9,0x8,0xa,0xb,0x2,0x3,0x1,0x0 }, /* Mace */
{ 0xc,0xd,0xe,0xf,0x0,0x1,0x2,0x3,0x7,0x8,0x9,0xb,0xa,0x5,0x6,0x4 }, /* Gauntlet Dark Legacy */
{ 0x7,0x4,0x5,0x6,0x2,0x0,0x1,0x3,0x8,0x9,0xa,0xb,0xd,0xc,0xe,0xf }, /* Vapor TRX */
{ 0x7,0x4,0x5,0x6,0x2,0x0,0x1,0x3,0x8,0x9,0xa,0xb,0xd,0xc,0xe,0xf }, /* San Francisco Rush: The Rock */
{ 0x1,0x2,0x3,0x0,0x4,0x5,0x6,0x7,0xa,0xb,0x8,0x9,0xc,0xd,0xe,0xf }, /* Hyperdrive */
};
ioasic_register_state();
/* do we have a DCS2 sound chip connected? (most likely) */
ioasic.has_dcs = (mame_find_cpu_index(machine, "dcs2") != -1 || mame_find_cpu_index(machine, "dsio") != -1 || mame_find_cpu_index(machine, "denver") != -1);
ioasic.has_cage = (mame_find_cpu_index(machine, "cage") != -1);
ioasic.dcs_cpu = mame_find_cpu_index(machine, "dcs2");
if (ioasic.dcs_cpu == (UINT8)-1)
ioasic.dcs_cpu = mame_find_cpu_index(machine, "dsio");
if (ioasic.dcs_cpu == (UINT8)-1)
ioasic.dcs_cpu = mame_find_cpu_index(machine, "denver");
ioasic.shuffle_type = shuffle;
ioasic.shuffle_map = &shuffle_maps[shuffle][0];
ioasic.auto_ack = 0;
ioasic.irq_callback = irq_callback;
/* initialize the PIC */
midway_serial_pic2_init(machine, upper, yearoffs);
/* reset the chip */
midway_ioasic_reset(machine);
ioasic.reg[IOASIC_SOUNDCTL] = 0x0001;
/* configure the fifo */
if (ioasic.has_dcs)
{
dcs_set_fifo_callbacks(ioasic_fifo_r, ioasic_fifo_status_r);
dcs_set_io_callbacks(ioasic_output_full, ioasic_input_empty);
}
midway_ioasic_fifo_reset_w(machine, 1);
/* configure the CAGE IRQ */
if (ioasic.has_cage)
cage_set_irq_handler(cage_irq_handler);
}
void midway_ioasic_set_auto_ack(int auto_ack)
{
ioasic.auto_ack = auto_ack;
}
void midway_ioasic_set_shuffle_state(int state)
{
ioasic.shuffle_active = state;
}
void midway_ioasic_reset(running_machine *machine)
{
ioasic.shuffle_active = 0;
ioasic.sound_irq_state = 0x0080;
ioasic.reg[IOASIC_INTCTL] = 0;
if (ioasic.has_dcs)
midway_ioasic_fifo_reset_w(machine, 1);
update_ioasic_irq(machine);
midway_serial_pic_reset_w(1);
}
static void update_ioasic_irq(running_machine *machine)
{
UINT16 fifo_state = ioasic_fifo_status_r();
UINT16 irqbits = 0x2000;
UINT8 new_state;
irqbits |= ioasic.sound_irq_state;
if (ioasic.reg[IOASIC_UARTIN] & 0x1000)
irqbits |= 0x1000;
if (fifo_state & 8)
irqbits |= 0x0008;
if (irqbits)
irqbits |= 0x0001;
ioasic.reg[IOASIC_INTSTAT] = irqbits;
new_state = ((ioasic.reg[IOASIC_INTCTL] & 0x0001) != 0) && ((ioasic.reg[IOASIC_INTSTAT] & ioasic.reg[IOASIC_INTCTL] & 0x3ffe) != 0);
if (new_state != ioasic.irq_state)
{
ioasic.irq_state = new_state;
if (ioasic.irq_callback)
(*ioasic.irq_callback)(machine, ioasic.irq_state ? ASSERT_LINE : CLEAR_LINE);
}
}
static void cage_irq_handler(running_machine *machine, int reason)
{
logerror("CAGE irq handler: %d\n", reason);
ioasic.sound_irq_state = 0;
if (reason & CAGE_IRQ_REASON_DATA_READY)
ioasic.sound_irq_state |= 0x0040;
if (reason & CAGE_IRQ_REASON_BUFFER_EMPTY)
ioasic.sound_irq_state |= 0x0080;
update_ioasic_irq(machine);
}
static void ioasic_input_empty(int state)
{
// logerror("ioasic_input_empty(%d)\n", state);
if (state)
ioasic.sound_irq_state |= 0x0080;
else
ioasic.sound_irq_state &= ~0x0080;
update_ioasic_irq(Machine);
}
static void ioasic_output_full(int state)
{
// logerror("ioasic_output_full(%d)\n", state);
if (state)
ioasic.sound_irq_state |= 0x0040;
else
ioasic.sound_irq_state &= ~0x0040;
update_ioasic_irq(Machine);
}
/*************************************
*
* ASIC sound FIFO; used by CarnEvil
*
*************************************/
static UINT16 ioasic_fifo_r(void)
{
UINT16 result = 0;
/* we can only read data if there's some to read! */
if (ioasic.fifo_bytes != 0)
{
/* fetch the data from the buffer and update the IOASIC state */
result = ioasic.fifo[ioasic.fifo_out++ % FIFO_SIZE];
ioasic.fifo_bytes--;
update_ioasic_irq(Machine);
if (LOG_FIFO && (ioasic.fifo_bytes < 4 || ioasic.fifo_bytes >= FIFO_SIZE - 4))
logerror("fifo_r(%04X): FIFO bytes = %d!\n", result, ioasic.fifo_bytes);
/* if we just cleared the buffer, this may generate an IRQ on the master CPU */
/* because of the way the streaming code works, we need to make sure that the */
/* next status read indicates an empty buffer, even if we've timesliced and the */
/* main CPU is handling the I/O ASIC interrupt */
if (ioasic.fifo_bytes == 0 && ioasic.has_dcs)
{
ioasic.fifo_force_buffer_empty_pc = safe_cpu_get_pc(Machine->activecpu);
if (LOG_FIFO)
logerror("fifo_r(%04X): FIFO empty, PC = %04X\n", result, ioasic.fifo_force_buffer_empty_pc);
}
}
else
{
if (LOG_FIFO)
logerror("fifo_r(): nothing to read!\n");
}
return result;
}
static UINT16 ioasic_fifo_status_r(void)
{
UINT16 result = 0;
if (ioasic.fifo_bytes == 0 && !ioasic.force_fifo_full)
result |= 0x08;
if (ioasic.fifo_bytes >= FIFO_SIZE/2)
result |= 0x10;
if (ioasic.fifo_bytes >= FIFO_SIZE || ioasic.force_fifo_full)
result |= 0x20;
/* kludge alert: if we're reading this from the DCS CPU itself, and we recently cleared */
/* the FIFO, and we're within 16 instructions of the read that cleared the FIFO, make */
/* sure the FIFO clear bit is set */
if (ioasic.fifo_force_buffer_empty_pc && cpunum_get_active() == ioasic.dcs_cpu)
{
offs_t currpc = safe_cpu_get_pc(Machine->activecpu);
if (currpc >= ioasic.fifo_force_buffer_empty_pc && currpc < ioasic.fifo_force_buffer_empty_pc + 0x10)
{
ioasic.fifo_force_buffer_empty_pc = 0;
result |= 0x08;
if (LOG_FIFO)
logerror("ioasic_fifo_status_r(%04X): force empty, PC = %04X\n", result, currpc);
}
}
return result;
}
void midway_ioasic_fifo_reset_w(running_machine *machine, int state)
{
/* on the high state, reset the FIFO data */
if (state)
{
ioasic.fifo_in = 0;
ioasic.fifo_out = 0;
ioasic.fifo_bytes = 0;
ioasic.force_fifo_full = 0;
update_ioasic_irq(machine);
}
if (LOG_FIFO)
logerror("%08X:fifo_reset(%d)\n", safe_cpu_get_pc(machine->activecpu), state);
}
void midway_ioasic_fifo_w(running_machine *machine, UINT16 data)
{
/* if we have room, add it to the FIFO buffer */
if (ioasic.fifo_bytes < FIFO_SIZE)
{
ioasic.fifo[ioasic.fifo_in++ % FIFO_SIZE] = data;
ioasic.fifo_bytes++;
update_ioasic_irq(machine);
if (LOG_FIFO && (ioasic.fifo_bytes < 4 || ioasic.fifo_bytes >= FIFO_SIZE - 4))
logerror("fifo_w(%04X): FIFO bytes = %d!\n", data, ioasic.fifo_bytes);
}
else
{
if (LOG_FIFO)
logerror("fifo_w(%04X): out of space!\n", data);
}
dcs_fifo_notify(ioasic.fifo_bytes, FIFO_SIZE);
}
void midway_ioasic_fifo_full_w(running_machine *machine, UINT16 data)
{
if (LOG_FIFO)
logerror("fifo_full_w(%04X)\n", data);
ioasic.force_fifo_full = 1;
update_ioasic_irq(machine);
dcs_fifo_notify(ioasic.fifo_bytes, FIFO_SIZE);
}
/*************************************
*
* I/O ASIC master read/write
*
*************************************/
READ32_HANDLER( midway_ioasic_packed_r )
{
UINT32 result = 0;
if (ACCESSING_BITS_0_15)
result |= midway_ioasic_r(space, offset*2, 0x0000ffff) & 0xffff;
if (ACCESSING_BITS_16_31)
result |= (midway_ioasic_r(space, offset*2+1, 0x0000ffff) & 0xffff) << 16;
return result;
}
READ32_HANDLER( midway_ioasic_r )
{
UINT32 result;
offset = ioasic.shuffle_active ? ioasic.shuffle_map[offset & 15] : offset;
result = ioasic.reg[offset];
switch (offset)
{
case IOASIC_PORT0:
result = input_port_read(space->machine, "DIPS");
/* bit 0 seems to be a ready flag before shuffling happens */
if (!ioasic.shuffle_active)
{
result |= 0x0001;
/* blitz99 wants bit bits 13-15 to be 1 */
result &= ~0xe000;
result |= 0x2000;
}
break;
case IOASIC_PORT1:
result = input_port_read(space->machine, "SYSTEM");
break;
case IOASIC_PORT2:
result = input_port_read(space->machine, "IN1");
break;
case IOASIC_PORT3:
result = input_port_read(space->machine, "IN2");
break;
case IOASIC_UARTIN:
ioasic.reg[offset] &= ~0x1000;
break;
case IOASIC_SOUNDSTAT:
/* status from sound CPU */
result = 0;
if (ioasic.has_dcs)
{
result |= ((dcs_control_r() >> 4) ^ 0x40) & 0x00c0;
result |= ioasic_fifo_status_r() & 0x0038;
result |= dcs_data2_r() & 0xff00;
}
else if (ioasic.has_cage)
{
result |= (cage_control_r() << 6) ^ 0x80;
}
else
result |= 0x48;
break;
case IOASIC_SOUNDIN:
result = 0;
if (ioasic.has_dcs)
{
result = dcs_data_r();
if (ioasic.auto_ack)
dcs_ack_w();
}
else if (ioasic.has_cage)
result = main_from_cage_r();
else
{
static UINT16 val = 0;
result = val = ~val;
}
break;
case IOASIC_PICIN:
result = midway_serial_pic2_r() | (midway_serial_pic2_status_r() << 8);
break;
default:
break;
}
if (LOG_IOASIC && offset != IOASIC_SOUNDSTAT && offset != IOASIC_SOUNDIN)
logerror("%06X:ioasic_r(%d) = %08X\n", safe_cpu_get_pc(space->cpu), offset, result);
return result;
}
WRITE32_HANDLER( midway_ioasic_packed_w )
{
if (ACCESSING_BITS_0_15)
midway_ioasic_w(space, offset*2, data & 0xffff, 0x0000ffff);
if (ACCESSING_BITS_16_31)
midway_ioasic_w(space, offset*2+1, data >> 16, 0x0000ffff);
}
WRITE32_HANDLER( midway_ioasic_w )
{
UINT32 oldreg, newreg;
offset = ioasic.shuffle_active ? ioasic.shuffle_map[offset & 15] : offset;
oldreg = ioasic.reg[offset];
COMBINE_DATA(&ioasic.reg[offset]);
newreg = ioasic.reg[offset];
if (LOG_IOASIC && offset != IOASIC_SOUNDOUT)
logerror("%06X:ioasic_w(%d) = %08X\n", safe_cpu_get_pc(space->cpu), offset, data);
switch (offset)
{
case IOASIC_PORT0:
/* the last write here seems to turn on shuffling */
if (data == 0xe2)
{
ioasic.shuffle_active = 1;
logerror("*** I/O ASIC shuffling enabled!\n");
ioasic.reg[IOASIC_INTCTL] = 0;
ioasic.reg[IOASIC_UARTCONTROL] = 0; /* bug in 10th Degree assumes this */
}
break;
case IOASIC_PORT2:
case IOASIC_PORT3:
/* ignore writes here if we're not shuffling yet */
if (!ioasic.shuffle_active)
break;
break;
case IOASIC_UARTOUT:
if (ioasic.reg[IOASIC_UARTCONTROL] & 0x800)
{
/* we're in loopback mode -- copy to the input */
ioasic.reg[IOASIC_UARTIN] = (newreg & 0x00ff) | 0x1000;
update_ioasic_irq(space->machine);
}
else if (PRINTF_DEBUG)
mame_printf_debug("%c", data & 0xff);
break;
case IOASIC_SOUNDCTL:
/* sound reset? */
if (ioasic.has_dcs)
{
dcs_reset_w(~newreg & 1);
}
else if (ioasic.has_cage)
{
if ((oldreg ^ newreg) & 1)
{
cage_control_w(space->machine, 0);
if (!(~newreg & 1))
cage_control_w(space->machine, 3);
}
}
/* FIFO reset? */
midway_ioasic_fifo_reset_w(space->machine, ~newreg & 4);
break;
case IOASIC_SOUNDOUT:
if (ioasic.has_dcs)
dcs_data_w(newreg);
else if (ioasic.has_cage)
main_to_cage_w(newreg);
break;
case IOASIC_SOUNDIN:
dcs_ack_w();
/* acknowledge data read */
break;
case IOASIC_PICOUT:
if (ioasic.shuffle_type == MIDWAY_IOASIC_VAPORTRX)
midway_serial_pic2_w(space->machine, newreg ^ 0x0a);
else if (ioasic.shuffle_type == MIDWAY_IOASIC_SFRUSHRK)
midway_serial_pic2_w(space->machine, newreg ^ 0x05);
else
midway_serial_pic2_w(space->machine, newreg);
break;
case IOASIC_INTCTL:
/* interrupt enables */
/* bit 0 = global interrupt enable */
/* bit 3 = FIFO empty */
/* bit 6 = sound input buffer full */
/* bit 7 = sound output buffer empty */
/* bit 14 = LED? */
if ((oldreg ^ newreg) & 0x3ff6)
logerror("IOASIC int control = %04X\n", data);
update_ioasic_irq(space->machine);
break;
default:
break;
}
}
/*************************************
*
* The IDE ASIC was used on War Gods
* and Killer Instinct to map the IDE
* registers
*
*************************************/
READ32_DEVICE_HANDLER( midway_ide_asic_r )
{
/* convert to standard IDE offsets */
offs_t ideoffs = 0x1f0/4 + (offset >> 2);
UINT8 shift = 8 * (offset & 3);
UINT32 result;
/* offset 0 is a special case */
if (offset == 0)
result = ide_controller32_r(device, ideoffs, 0x0000ffff);
/* everything else is byte-sized */
else
result = ide_controller32_r(device, ideoffs, 0xff << shift) >> shift;
return result;
}
WRITE32_DEVICE_HANDLER( midway_ide_asic_w )
{
/* convert to standard IDE offsets */
offs_t ideoffs = 0x1f0/4 + (offset >> 2);
UINT8 shift = 8 * (offset & 3);
/* offset 0 is a special case */
if (offset == 0)
ide_controller32_w(device, ideoffs, data, 0x0000ffff);
/* everything else is byte-sized */
else
ide_controller32_w(device, ideoffs, data << shift, 0xff << shift);
}