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common.sh
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Added latest BX and BGFX (nw)
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2016-01-04 19:00:51 +01:00 |
fs_hdr_blur.sc
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Added latest BX and BGFX (nw)
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2016-01-04 19:00:51 +01:00 |
fs_hdr_bright.sc
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Added latest BX and BGFX (nw)
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2016-01-04 19:00:51 +01:00 |
fs_hdr_lum.sc
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Added latest BX and BGFX (nw)
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2016-01-04 19:00:51 +01:00 |
fs_hdr_lumavg.sc
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Added latest BX and BGFX (nw)
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2016-01-04 19:00:51 +01:00 |
fs_hdr_mesh.sc
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Added latest BX and BGFX (nw)
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2016-01-04 19:00:51 +01:00 |
fs_hdr_skybox.sc
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Added latest BX and BGFX (nw)
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2016-01-04 19:00:51 +01:00 |
fs_hdr_tonemap.sc
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Added latest BX and BGFX (nw)
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2016-01-04 19:00:51 +01:00 |
hdr.cpp
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Update BGFX and BX packages and update MAME code to support new API (nw)
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2016-09-03 13:30:42 +02:00 |
makefile
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Update BGFX and BX (nw)
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2016-03-08 12:58:10 +01:00 |
screenshot.png
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Added BGFX latest code to 3rdparty (nw)
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2015-02-01 10:14:17 +01:00 |
varying.def.sc
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Added BGFX latest code to 3rdparty (nw)
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2015-02-01 10:14:17 +01:00 |
vs_hdr_blur.sc
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Added latest BX and BGFX (nw)
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2016-01-04 19:00:51 +01:00 |
vs_hdr_bright.sc
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Added latest BX and BGFX (nw)
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2016-01-04 19:00:51 +01:00 |
vs_hdr_lum.sc
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Added latest BX and BGFX (nw)
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2016-01-04 19:00:51 +01:00 |
vs_hdr_lumavg.sc
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Added latest BX and BGFX (nw)
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2016-01-04 19:00:51 +01:00 |
vs_hdr_mesh.sc
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Added latest BX and BGFX (nw)
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2016-01-04 19:00:51 +01:00 |
vs_hdr_skybox.sc
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Added latest BX and BGFX (nw)
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2016-01-04 19:00:51 +01:00 |
vs_hdr_tonemap.sc
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Added latest BX and BGFX (nw)
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2016-01-04 19:00:51 +01:00 |