Added methods for enabling and disabling breakpoints and watchpoints, and made debugger views update when breakpoints/watchpoints are manipulated from Lua. Made breakpoints and watchpoints objects rather than tables. (It’s not possible to enable/disable a breakpoint or watchpoint from the object itself, you have to go through its owners' debug interface.) Exposed more device_t members for dealing with child/sibling tags and devices. Also provided a way to get regions/shares/banks from a device using relative tags rather than going through the memory manager with absolute tags. |
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| .. | ||
| init.lua | ||
| plugin.json | ||