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It's impossible to properly support high priority shadows: unable to know priorities of sprites under the shadow/highlight that are tested afterwards
1395 lines
54 KiB
C
1395 lines
54 KiB
C
/*********************************************************************
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drawgfxm.h
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Macros implementing drawgfx core operations. Drivers can use
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these if they need custom behavior not provided by the existing
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drawgfx functions.
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Copyright Nicola Salmoria and the MAME Team.
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Visit http://mamedev.org for licensing and usage restrictions.
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**********************************************************************
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How to use these macros:
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There are two sets of macros. The PIXEL_OP* macros are simple
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per-pixel operations, designed to take a SOURCE pixel and
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copy it to the DEST, perhaps updating the PRIORITY pixel as
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well. On their own, they are not particularly useful.
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The second set of macros represents the core gfx/bitmap walking
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and rendering code. These macros generally take the target pixel
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type (UINT8, UINT16, UINT32), one of the PIXEL_OP* macros,
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and a priority bitmap pixel type (UINT8, UINT16, UINT32, or the
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special type NO_PRIORITY).
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Although the code may look inefficient at first, the compiler is
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able to easily optimize out unused cases due to the way the
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macros are written, leaving behind just the cases we are
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interested in.
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The general approach for using these macros is:
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my_drawing_function(params)
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{
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// ensure that all the required parameters for the mega
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// macro are defined (if they are not needed, just declare
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// the variables and set them equal to a known constant
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// value to help the compiler)
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// set up any additional variables needed by the PIXEL_OP*
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// macro you want to use (each macro has its own
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// requirements)
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MEGA_MACRO(BITMAP_TYPE, PIXEL_OP, PRIORITY_TYPE);
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}
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*********************************************************************/
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#pragma once
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#ifndef __DRAWGFXM_H__
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#define __DRAWGFXM_H__
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#include "profiler.h"
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/* special priority type meaning "none" */
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typedef struct { char dummy[3]; } NO_PRIORITY;
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/* macros for using the optional priority */
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#define PRIORITY_VALID(x) (sizeof(x) != sizeof(NO_PRIORITY))
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#define PRIORITY_ADDR(p,t,y,x) (PRIORITY_VALID(t) ? BITMAP_ADDR(p, t, y, x) : NULL)
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#define PRIORITY_ADVANCE(t,p,i) do { if (PRIORITY_VALID(t)) (p) += (i); } while (0)
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/***************************************************************************
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PIXEL OPERATIONS
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***************************************************************************/
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/*-------------------------------------------------
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PIXEL_OP_COPY_OPAQUE - render all pixels
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regardless of pen, copying directly
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-------------------------------------------------*/
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#define PIXEL_OP_COPY_OPAQUE(DEST, PRIORITY, SOURCE) \
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do \
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{ \
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(DEST) = SOURCE; \
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} \
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while (0) \
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/*-------------------------------------------------
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PIXEL_OP_COPY_TRANSPEN - render all pixels
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except those matching 'transpen', copying
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directly
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-------------------------------------------------*/
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#define PIXEL_OP_COPY_TRANSPEN(DEST, PRIORITY, SOURCE) \
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do \
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{ \
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UINT32 srcdata = (SOURCE); \
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if (srcdata != transpen) \
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(DEST) = SOURCE; \
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} \
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while (0) \
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/*-------------------------------------------------
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PIXEL_OP_REMAP_OPAQUE - render all pixels
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regardless of pen, mapping the pen via the
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'paldata' array
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-------------------------------------------------*/
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#define PIXEL_OP_REMAP_OPAQUE(DEST, PRIORITY, SOURCE) \
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do \
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{ \
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(DEST) = paldata[SOURCE]; \
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} \
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while (0) \
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#define PIXEL_OP_REMAP_OPAQUE_PRIORITY(DEST, PRIORITY, SOURCE) \
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do \
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{ \
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if (((1 << ((PRIORITY) & 0x1f)) & pmask) == 0) \
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(DEST) = paldata[SOURCE]; \
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(PRIORITY) = 31; \
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} \
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while (0) \
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/*-------------------------------------------------
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PIXEL_OP_REMAP_TRANSPEN - render all pixels
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except those matching 'transpen', mapping the
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pen via the 'paldata' array
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-------------------------------------------------*/
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#define PIXEL_OP_REMAP_TRANSPEN(DEST, PRIORITY, SOURCE) \
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do \
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{ \
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UINT32 srcdata = (SOURCE); \
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if (srcdata != transpen) \
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(DEST) = paldata[srcdata]; \
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} \
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while (0) \
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#define PIXEL_OP_REMAP_TRANSPEN_PRIORITY(DEST, PRIORITY, SOURCE) \
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do \
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{ \
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UINT32 srcdata = (SOURCE); \
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if (srcdata != transpen) \
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{ \
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if (((1 << ((PRIORITY) & 0x1f)) & pmask) == 0) \
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(DEST) = paldata[srcdata]; \
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(PRIORITY) = 31; \
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} \
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} \
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while (0) \
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/*-------------------------------------------------
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PIXEL_OP_REBASE_TRANSPEN - render all pixels
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except those matching 'transpen', adding
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'color' to the pen value
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-------------------------------------------------*/
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#define PIXEL_OP_REBASE_TRANSPEN(DEST, PRIORITY, SOURCE) \
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do \
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{ \
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UINT32 srcdata = (SOURCE); \
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if (srcdata != transpen) \
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(DEST) = color + srcdata; \
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} \
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while (0) \
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#define PIXEL_OP_REBASE_TRANSPEN_PRIORITY(DEST, PRIORITY, SOURCE) \
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do \
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{ \
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UINT32 srcdata = (SOURCE); \
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if (srcdata != transpen) \
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{ \
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if (((1 << ((PRIORITY) & 0x1f)) & pmask) == 0) \
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(DEST) = color + srcdata; \
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(PRIORITY) = 31; \
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} \
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} \
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while (0) \
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/*-------------------------------------------------
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PIXEL_OP_REMAP_TRANSMASK - render all pixels
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except those matching 'transmask', mapping the
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pen via the 'paldata' array
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-------------------------------------------------*/
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#define PIXEL_OP_REMAP_TRANSMASK(DEST, PRIORITY, SOURCE) \
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do \
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{ \
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UINT32 srcdata = (SOURCE); \
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if (((transmask >> srcdata) & 1) == 0) \
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(DEST) = paldata[srcdata]; \
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} \
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while (0) \
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#define PIXEL_OP_REMAP_TRANSMASK_PRIORITY(DEST, PRIORITY, SOURCE) \
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do \
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{ \
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UINT32 srcdata = (SOURCE); \
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if (((transmask >> srcdata) & 1) == 0) \
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{ \
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if (((1 << ((PRIORITY) & 0x1f)) & pmask) == 0) \
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(DEST) = paldata[srcdata]; \
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(PRIORITY) = 31; \
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} \
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} \
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while (0) \
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/*-------------------------------------------------
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PIXEL_OP_REMAP_TRANSTABLE - look up each pen in
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'pentable'; if the entry is DRAWMODE_NONE,
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don't draw it; if the entry is DRAWMODE_SOURCE,
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look up the pen via the 'paldata' array; if the
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entry is DRAWMODE_SHADOW, generate a shadow of
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the destination pixel using 'shadowtable'
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-------------------------------------------------*/
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#define PIXEL_OP_REMAP_TRANSTABLE16(DEST, PRIORITY, SOURCE) \
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do \
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{ \
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UINT32 srcdata = (SOURCE); \
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UINT32 entry = pentable[srcdata]; \
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if (entry != DRAWMODE_NONE) \
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{ \
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if (entry == DRAWMODE_SOURCE) \
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(DEST) = paldata[srcdata]; \
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else \
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(DEST) = shadowtable[DEST]; \
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} \
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} \
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while (0) \
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#define PIXEL_OP_REMAP_TRANSTABLE32(DEST, PRIORITY, SOURCE) \
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do \
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{ \
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UINT32 srcdata = (SOURCE); \
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UINT32 entry = pentable[srcdata]; \
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if (entry != DRAWMODE_NONE) \
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{ \
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if (entry == DRAWMODE_SOURCE) \
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(DEST) = paldata[srcdata]; \
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else \
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(DEST) = shadowtable[rgb_to_rgb15(DEST)]; \
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} \
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} \
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while (0) \
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#define PIXEL_OP_REMAP_TRANSTABLE16_PRIORITY(DEST, PRIORITY, SOURCE) \
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do \
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{ \
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UINT32 srcdata = (SOURCE); \
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UINT32 entry = pentable[srcdata]; \
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if (entry != DRAWMODE_NONE) \
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{ \
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UINT8 pridata = (PRIORITY); \
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if (entry == DRAWMODE_SOURCE) \
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{ \
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if (((1 << (pridata & 0x1f)) & pmask) == 0) \
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(DEST) = paldata[srcdata]; \
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(PRIORITY) = 31; \
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} \
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else if ((pridata & 0x80) == 0 && ((1 << (pridata & 0x1f)) & pmask) == 0) \
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{ \
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(DEST) = shadowtable[DEST]; \
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(PRIORITY) = pridata | 0x80; \
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} \
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} \
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} \
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while (0) \
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#define PIXEL_OP_REMAP_TRANSTABLE32_PRIORITY(DEST, PRIORITY, SOURCE) \
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do \
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{ \
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UINT32 srcdata = (SOURCE); \
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UINT32 entry = pentable[srcdata]; \
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if (entry != DRAWMODE_NONE) \
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{ \
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UINT8 pridata = (PRIORITY); \
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if (entry == DRAWMODE_SOURCE) \
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{ \
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if (((1 << (pridata & 0x1f)) & pmask) == 0) \
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(DEST) = paldata[srcdata]; \
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(PRIORITY) = 31; \
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} \
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else if ((pridata & 0x80) == 0 && ((1 << (pridata & 0x1f)) & pmask) == 0) \
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{ \
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(DEST) = shadowtable[rgb_to_rgb15(DEST)]; \
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(PRIORITY) = pridata | 0x80; \
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} \
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} \
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} \
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while (0) \
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/*-------------------------------------------------
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PIXEL_OP_REMAP_TRANSPEN_ALPHA - render all
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pixels except those matching 'transpen',
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mapping the pen to via the 'paldata' array;
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the resulting color is RGB alpha blended
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against the destination using 'alpha'
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-------------------------------------------------*/
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#define PIXEL_OP_REMAP_TRANSPEN_ALPHA16(DEST, PRIORITY, SOURCE) \
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do \
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{ \
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UINT32 srcdata = (SOURCE); \
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if (srcdata != transpen) \
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(DEST) = alpha_blend_r16((DEST), paldata[srcdata], alpha); \
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} \
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while (0) \
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#define PIXEL_OP_REMAP_TRANSPEN_ALPHA32(DEST, PRIORITY, SOURCE) \
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do \
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{ \
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UINT32 srcdata = (SOURCE); \
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if (srcdata != transpen) \
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(DEST) = alpha_blend_r32((DEST), paldata[srcdata], alpha); \
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} \
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while (0) \
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#define PIXEL_OP_REMAP_TRANSPEN_ALPHA16_PRIORITY(DEST, PRIORITY, SOURCE) \
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do \
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{ \
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UINT32 srcdata = (SOURCE); \
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if (srcdata != transpen) \
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{ \
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if (((1 << ((PRIORITY) & 0x1f)) & pmask) == 0) \
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(DEST) = alpha_blend_r16((DEST), paldata[srcdata], alpha); \
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(PRIORITY) = 31; \
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} \
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} \
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while (0) \
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#define PIXEL_OP_REMAP_TRANSPEN_ALPHA32_PRIORITY(DEST, PRIORITY, SOURCE) \
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do \
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{ \
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UINT32 srcdata = (SOURCE); \
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if (srcdata != transpen) \
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{ \
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if (((1 << ((PRIORITY) & 0x1f)) & pmask) == 0) \
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(DEST) = alpha_blend_r32((DEST), paldata[srcdata], alpha); \
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(PRIORITY) = 31; \
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} \
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} \
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while (0) \
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/***************************************************************************
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BASIC DRAWGFX CORE
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***************************************************************************/
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/*
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Assumed input parameters or local variables:
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bitmap_t *dest - the bitmap to render to
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const rectangle *cliprect - a clipping rectangle (assumed to be clipped to the size of 'dest')
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const gfx_element *gfx - pointer to the gfx_element to render
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UINT32 code - index of the entry within gfx_element
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UINT32 color - index of the color within gfx_element
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int flipx - non-zero means render right-to-left instead of left-to-right
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int flipy - non-zero means render bottom-to-top instead of top-to-bottom
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INT32 destx - the top-left X coordinate to render to
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INT32 desty - the top-left Y coordinate to render to
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bitmap_t *priority - the priority bitmap (even if PRIORITY_TYPE is NO_PRIORITY, at least needs a dummy)
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*/
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#define DRAWGFX_CORE(PIXEL_TYPE, PIXEL_OP, PRIORITY_TYPE) \
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do { \
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profiler_mark_start(PROFILER_DRAWGFX); \
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do { \
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const UINT8 *srcdata; \
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INT32 destendx, destendy; \
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INT32 srcx, srcy; \
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INT32 curx, cury; \
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INT32 dy; \
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\
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assert(dest != NULL); \
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assert(gfx != NULL); \
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assert(!PRIORITY_VALID(PRIORITY_TYPE) || priority != NULL); \
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assert(cliprect == NULL || cliprect->min_x >= 0); \
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assert(cliprect == NULL || cliprect->max_x < dest->width); \
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assert(cliprect == NULL || cliprect->min_y >= 0); \
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assert(cliprect == NULL || cliprect->max_y < dest->height); \
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\
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/* NULL clip means use the full bitmap */ \
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if (cliprect == NULL) \
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cliprect = &dest->cliprect; \
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\
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/* ignore empty/invalid cliprects */ \
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if (cliprect->min_x > cliprect->max_x || cliprect->min_y > cliprect->max_y) \
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break; \
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\
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/* compute final pixel in X and exit if we are entirely clipped */ \
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destendx = destx + gfx->width - 1; \
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if (destx > cliprect->max_x || destendx < cliprect->min_x) \
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break; \
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\
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/* apply left clip */ \
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srcx = 0; \
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if (destx < cliprect->min_x) \
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{ \
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srcx = cliprect->min_x - destx; \
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destx = cliprect->min_x; \
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} \
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\
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/* apply right clip */ \
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if (destendx > cliprect->max_x) \
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destendx = cliprect->max_x; \
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\
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/* compute final pixel in Y and exit if we are entirely clipped */ \
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destendy = desty + gfx->height - 1; \
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if (desty > cliprect->max_y || destendy < cliprect->min_y) \
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break; \
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\
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/* apply top clip */ \
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srcy = 0; \
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if (desty < cliprect->min_y) \
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{ \
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srcy = cliprect->min_y - desty; \
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desty = cliprect->min_y; \
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} \
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\
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/* apply bottom clip */ \
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if (destendy > cliprect->max_y) \
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destendy = cliprect->max_y; \
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\
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/* apply X flipping */ \
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if (flipx) \
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srcx = gfx->width - 1 - srcx; \
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\
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/* apply Y flipping */ \
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dy = gfx->line_modulo; \
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if (flipy) \
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{ \
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srcy = gfx->height - 1 - srcy; \
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dy = -dy; \
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} \
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\
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/* fetch the source data */ \
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srcdata = gfx_element_get_data(gfx, code); \
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\
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/* draw normal 8bpp source data */ \
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if (!(gfx->flags & GFX_ELEMENT_PACKED)) \
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{ \
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/* compute how many blocks of 4 pixels we have */ \
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UINT32 numblocks = (destendx + 1 - destx) / 4; \
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UINT32 leftovers = (destendx + 1 - destx) - 4 * numblocks; \
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\
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/* adjust srcdata to point to the first source pixel of the row */ \
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srcdata += srcy * gfx->line_modulo + srcx; \
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\
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/* non-flipped 8bpp case */ \
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if (!flipx) \
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{ \
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/* iterate over pixels in Y */ \
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for (cury = desty; cury <= destendy; cury++) \
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{ \
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PRIORITY_TYPE *priptr = PRIORITY_ADDR(priority, PRIORITY_TYPE, cury, destx); \
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PIXEL_TYPE *destptr = BITMAP_ADDR(dest, PIXEL_TYPE, cury, destx); \
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const UINT8 *srcptr = srcdata; \
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srcdata += dy; \
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\
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/* iterate over unrolled blocks of 4 */ \
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for (curx = 0; curx < numblocks; curx++) \
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{ \
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PIXEL_OP(destptr[0], priptr[0], srcptr[0]); \
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PIXEL_OP(destptr[1], priptr[1], srcptr[1]); \
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PIXEL_OP(destptr[2], priptr[2], srcptr[2]); \
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PIXEL_OP(destptr[3], priptr[3], srcptr[3]); \
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\
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srcptr += 4; \
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destptr += 4; \
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PRIORITY_ADVANCE(PRIORITY_TYPE, priptr, 4); \
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} \
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\
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/* iterate over leftover pixels */ \
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for (curx = 0; curx < leftovers; curx++) \
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{ \
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PIXEL_OP(destptr[0], priptr[0], srcptr[0]); \
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srcptr++; \
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destptr++; \
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PRIORITY_ADVANCE(PRIORITY_TYPE, priptr, 1); \
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} \
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} \
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} \
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\
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/* flipped 8bpp case */ \
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else \
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{ \
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/* iterate over pixels in Y */ \
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for (cury = desty; cury <= destendy; cury++) \
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{ \
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PRIORITY_TYPE *priptr = PRIORITY_ADDR(priority, PRIORITY_TYPE, cury, destx); \
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PIXEL_TYPE *destptr = BITMAP_ADDR(dest, PIXEL_TYPE, cury, destx); \
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const UINT8 *srcptr = srcdata; \
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srcdata += dy; \
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\
|
|
/* iterate over unrolled blocks of 4 */ \
|
|
for (curx = 0; curx < numblocks; curx++) \
|
|
{ \
|
|
PIXEL_OP(destptr[0], priptr[0], srcptr[ 0]); \
|
|
PIXEL_OP(destptr[1], priptr[1], srcptr[-1]); \
|
|
PIXEL_OP(destptr[2], priptr[2], srcptr[-2]); \
|
|
PIXEL_OP(destptr[3], priptr[3], srcptr[-3]); \
|
|
\
|
|
srcptr -= 4; \
|
|
destptr += 4; \
|
|
PRIORITY_ADVANCE(PRIORITY_TYPE, priptr, 4); \
|
|
} \
|
|
\
|
|
/* iterate over leftover pixels */ \
|
|
for (curx = 0; curx < leftovers; curx++) \
|
|
{ \
|
|
PIXEL_OP(destptr[0], priptr[0], srcptr[0]); \
|
|
srcptr--; \
|
|
destptr++; \
|
|
PRIORITY_ADVANCE(PRIORITY_TYPE, priptr, 1); \
|
|
} \
|
|
} \
|
|
} \
|
|
} \
|
|
\
|
|
/* draw packed 4bpp source data */ \
|
|
else \
|
|
{ \
|
|
/* adjust srcdata to point to the first source pixel of the row */ \
|
|
srcdata += srcy * gfx->line_modulo + srcx / 2; \
|
|
\
|
|
/* non-flipped 4bpp case */ \
|
|
if (!flipx) \
|
|
{ \
|
|
/* compute how many blocks of 2 pixels we have */ \
|
|
UINT32 oddstart = srcx & 1; \
|
|
UINT32 numblocks = (destendx + 1 - destx - oddstart) / 2; \
|
|
UINT32 leftovers = (destendx + 1 - destx - oddstart) - 2 * numblocks; \
|
|
\
|
|
/* iterate over pixels in Y */ \
|
|
for (cury = desty; cury <= destendy; cury++) \
|
|
{ \
|
|
PRIORITY_TYPE *priptr = PRIORITY_ADDR(priority, PRIORITY_TYPE, cury, destx); \
|
|
PIXEL_TYPE *destptr = BITMAP_ADDR(dest, PIXEL_TYPE, cury, destx); \
|
|
const UINT8 *srcptr = srcdata; \
|
|
srcdata += dy; \
|
|
\
|
|
/* odd starting pixel */ \
|
|
if (oddstart) \
|
|
{ \
|
|
PIXEL_OP(destptr[0], priptr[0], srcptr[0] >> 4); \
|
|
srcptr++; \
|
|
destptr++; \
|
|
PRIORITY_ADVANCE(PRIORITY_TYPE, priptr, 1); \
|
|
} \
|
|
\
|
|
/* iterate over unrolled blocks of 2 */ \
|
|
for (curx = 0; curx < numblocks; curx++) \
|
|
{ \
|
|
UINT8 srcbyte = *srcptr++; \
|
|
PIXEL_OP(destptr[0], priptr[0], srcbyte & 15); \
|
|
PIXEL_OP(destptr[1], priptr[1], srcbyte >> 4); \
|
|
destptr += 2; \
|
|
PRIORITY_ADVANCE(PRIORITY_TYPE, priptr, 2); \
|
|
} \
|
|
\
|
|
/* iterate over leftover pixels */ \
|
|
if (leftovers > 0) \
|
|
PIXEL_OP(destptr[0], priptr[0], srcptr[0] & 15); \
|
|
} \
|
|
} \
|
|
\
|
|
/* flipped 4bpp case */ \
|
|
else \
|
|
{ \
|
|
/* compute how many blocks of 2 pixels we have */ \
|
|
UINT32 oddstart = ~srcx & 1; \
|
|
UINT32 numblocks = (destendx + 1 - destx - oddstart) / 2; \
|
|
UINT32 leftovers = (destendx + 1 - destx - oddstart) - 2 * numblocks; \
|
|
\
|
|
/* iterate over pixels in Y */ \
|
|
for (cury = desty; cury <= destendy; cury++) \
|
|
{ \
|
|
PRIORITY_TYPE *priptr = PRIORITY_ADDR(priority, PRIORITY_TYPE, cury, destx); \
|
|
PIXEL_TYPE *destptr = BITMAP_ADDR(dest, PIXEL_TYPE, cury, destx); \
|
|
const UINT8 *srcptr = srcdata; \
|
|
srcdata += dy; \
|
|
\
|
|
/* odd right pixel */ \
|
|
if (oddstart) \
|
|
{ \
|
|
PIXEL_OP(destptr[0], priptr[0], srcptr[0] & 15); \
|
|
srcptr--; \
|
|
destptr++; \
|
|
PRIORITY_ADVANCE(PRIORITY_TYPE, priptr, 1); \
|
|
} \
|
|
\
|
|
/* middle pixels */ \
|
|
for (curx = 0; curx < numblocks; curx++) \
|
|
{ \
|
|
UINT8 srcbyte = *srcptr--; \
|
|
PIXEL_OP(destptr[0], priptr[0], srcbyte >> 4); \
|
|
PIXEL_OP(destptr[1], priptr[1], srcbyte & 15); \
|
|
destptr += 2; \
|
|
PRIORITY_ADVANCE(PRIORITY_TYPE, priptr, 2); \
|
|
} \
|
|
\
|
|
/* odd left pixel */ \
|
|
if (leftovers > 0) \
|
|
PIXEL_OP(destptr[0], priptr[0], srcptr[0] >> 4); \
|
|
} \
|
|
} \
|
|
} \
|
|
} while (0); \
|
|
profiler_mark_end(); \
|
|
} while (0)
|
|
|
|
|
|
|
|
/***************************************************************************
|
|
BASIC DRAWGFXZOOM CORE
|
|
***************************************************************************/
|
|
|
|
/*
|
|
Assumed input parameters or local variables:
|
|
|
|
bitmap_t *dest - the bitmap to render to
|
|
const rectangle *cliprect - a clipping rectangle (assumed to be clipped to the size of 'dest')
|
|
const gfx_element *gfx - pointer to the gfx_element to render
|
|
UINT32 code - index of the entry within gfx_element
|
|
UINT32 color - index of the color within gfx_element
|
|
int flipx - non-zero means render right-to-left instead of left-to-right
|
|
int flipy - non-zero means render bottom-to-top instead of top-to-bottom
|
|
INT32 destx - the top-left X coordinate to render to
|
|
INT32 desty - the top-left Y coordinate to render to
|
|
UINT32 scalex - the 16.16 scale factor in the X dimension
|
|
UINT32 scaley - the 16.16 scale factor in the Y dimension
|
|
bitmap_t *priority - the priority bitmap (even if PRIORITY_TYPE is NO_PRIORITY, at least needs a dummy)
|
|
*/
|
|
|
|
|
|
#define DRAWGFXZOOM_CORE(PIXEL_TYPE, PIXEL_OP, PRIORITY_TYPE) \
|
|
do { \
|
|
profiler_mark_start(PROFILER_DRAWGFX); \
|
|
do { \
|
|
const UINT8 *srcdata; \
|
|
UINT32 dstwidth, dstheight; \
|
|
INT32 destendx, destendy; \
|
|
INT32 srcx, srcy; \
|
|
INT32 curx, cury; \
|
|
INT32 dx, dy; \
|
|
\
|
|
assert(dest != NULL); \
|
|
assert(gfx != NULL); \
|
|
assert(!PRIORITY_VALID(PRIORITY_TYPE) || priority != NULL); \
|
|
assert(cliprect == NULL || cliprect->min_x >= 0); \
|
|
assert(cliprect == NULL || cliprect->max_x < dest->width); \
|
|
assert(cliprect == NULL || cliprect->min_y >= 0); \
|
|
assert(cliprect == NULL || cliprect->max_y < dest->height); \
|
|
\
|
|
/* NULL clip means use the full bitmap */ \
|
|
if (cliprect == NULL) \
|
|
cliprect = &dest->cliprect; \
|
|
\
|
|
/* ignore empty/invalid cliprects */ \
|
|
if (cliprect->min_x > cliprect->max_x || cliprect->min_y > cliprect->max_y) \
|
|
break; \
|
|
\
|
|
/* compute scaled size */ \
|
|
dstwidth = (scalex * gfx->width + 0x8000) >> 16; \
|
|
dstheight = (scaley * gfx->height + 0x8000) >> 16; \
|
|
if (dstwidth < 1 || dstheight < 1) \
|
|
break; \
|
|
\
|
|
/* compute 16.16 source steps in dx and dy */ \
|
|
dx = (gfx->width << 16) / dstwidth; \
|
|
dy = (gfx->height << 16) / dstheight; \
|
|
\
|
|
/* compute final pixel in X and exit if we are entirely clipped */ \
|
|
destendx = destx + dstwidth - 1; \
|
|
if (destx > cliprect->max_x || destendx < cliprect->min_x) \
|
|
break; \
|
|
\
|
|
/* apply left clip */ \
|
|
srcx = 0; \
|
|
if (destx < cliprect->min_x) \
|
|
{ \
|
|
srcx = (cliprect->min_x - destx) * dx; \
|
|
destx = cliprect->min_x; \
|
|
} \
|
|
\
|
|
/* apply right clip */ \
|
|
if (destendx > cliprect->max_x) \
|
|
destendx = cliprect->max_x; \
|
|
\
|
|
/* compute final pixel in Y and exit if we are entirely clipped */ \
|
|
destendy = desty + dstheight - 1; \
|
|
if (desty > cliprect->max_y || destendy < cliprect->min_y) \
|
|
{ \
|
|
profiler_mark_end(); \
|
|
return; \
|
|
} \
|
|
\
|
|
/* apply top clip */ \
|
|
srcy = 0; \
|
|
if (desty < cliprect->min_y) \
|
|
{ \
|
|
srcy = (cliprect->min_y - desty) * dy; \
|
|
desty = cliprect->min_y; \
|
|
} \
|
|
\
|
|
/* apply bottom clip */ \
|
|
if (destendy > cliprect->max_y) \
|
|
destendy = cliprect->max_y; \
|
|
\
|
|
/* apply X flipping */ \
|
|
if (flipx) \
|
|
{ \
|
|
srcx = (dstwidth - 1) * dx - srcx; \
|
|
dx = -dx; \
|
|
} \
|
|
\
|
|
/* apply Y flipping */ \
|
|
if (flipy) \
|
|
{ \
|
|
srcy = (dstheight - 1) * dy - srcy; \
|
|
dy = -dy; \
|
|
} \
|
|
\
|
|
/* fetch the source data */ \
|
|
srcdata = gfx_element_get_data(gfx, code); \
|
|
\
|
|
/* draw normal */ \
|
|
if (!(gfx->flags & GFX_ELEMENT_PACKED)) \
|
|
{ \
|
|
/* compute how many blocks of 4 pixels we have */ \
|
|
UINT32 numblocks = (destendx + 1 - destx) / 4; \
|
|
UINT32 leftovers = (destendx + 1 - destx) - 4 * numblocks; \
|
|
\
|
|
/* iterate over pixels in Y */ \
|
|
for (cury = desty; cury <= destendy; cury++) \
|
|
{ \
|
|
PRIORITY_TYPE *priptr = PRIORITY_ADDR(priority, PRIORITY_TYPE, cury, destx); \
|
|
PIXEL_TYPE *destptr = BITMAP_ADDR(dest, PIXEL_TYPE, cury, destx); \
|
|
const UINT8 *srcptr = srcdata + (srcy >> 16) * gfx->line_modulo; \
|
|
INT32 cursrcx = srcx; \
|
|
srcy += dy; \
|
|
\
|
|
/* iterate over unrolled blocks of 4 */ \
|
|
for (curx = 0; curx < numblocks; curx++) \
|
|
{ \
|
|
PIXEL_OP(destptr[0], priptr[0], srcptr[cursrcx >> 16]); \
|
|
cursrcx += dx; \
|
|
PIXEL_OP(destptr[1], priptr[1], srcptr[cursrcx >> 16]); \
|
|
cursrcx += dx; \
|
|
PIXEL_OP(destptr[2], priptr[2], srcptr[cursrcx >> 16]); \
|
|
cursrcx += dx; \
|
|
PIXEL_OP(destptr[3], priptr[3], srcptr[cursrcx >> 16]); \
|
|
cursrcx += dx; \
|
|
\
|
|
destptr += 4; \
|
|
PRIORITY_ADVANCE(PRIORITY_TYPE, priptr, 4); \
|
|
} \
|
|
\
|
|
/* iterate over leftover pixels */ \
|
|
for (curx = 0; curx < leftovers; curx++) \
|
|
{ \
|
|
PIXEL_OP(destptr[0], priptr[0], srcptr[cursrcx >> 16]); \
|
|
cursrcx += dx; \
|
|
destptr++; \
|
|
PRIORITY_ADVANCE(PRIORITY_TYPE, priptr, 1); \
|
|
} \
|
|
} \
|
|
} \
|
|
\
|
|
/* draw packed */ \
|
|
else \
|
|
{ \
|
|
/* iterate over pixels in Y */ \
|
|
for (cury = desty; cury <= destendy; cury++) \
|
|
{ \
|
|
PRIORITY_TYPE *priptr = PRIORITY_ADDR(priority, PRIORITY_TYPE, cury, destx); \
|
|
PIXEL_TYPE *destptr = BITMAP_ADDR(dest, PIXEL_TYPE, cury, destx); \
|
|
const UINT8 *srcptr = srcdata + (srcy >> 16) * gfx->line_modulo; \
|
|
INT32 cursrcx = srcx; \
|
|
srcy += dy; \
|
|
\
|
|
/* iterate over pixels in X */ \
|
|
for (curx = destx; curx <= destendx; curx++) \
|
|
{ \
|
|
PIXEL_OP(destptr[0], priptr[0], (srcptr[cursrcx >> 17] >> ((cursrcx >> 14) & 4)) & 15); \
|
|
cursrcx += dx; \
|
|
destptr++; \
|
|
PRIORITY_ADVANCE(PRIORITY_TYPE, priptr, 1); \
|
|
} \
|
|
} \
|
|
} \
|
|
} while (0); \
|
|
profiler_mark_end(); \
|
|
} while (0)
|
|
|
|
|
|
|
|
/***************************************************************************
|
|
BASIC COPYBITMAP CORE
|
|
***************************************************************************/
|
|
|
|
/*
|
|
Assumed input parameters or local variables:
|
|
|
|
bitmap_t *dest - the bitmap to copy to
|
|
bitmap_t *src - the bitmap to copy from (must be same bpp as dest)
|
|
const rectangle *cliprect - a clipping rectangle (assumed to be clipped to the size of 'dest')
|
|
int flipx - non-zero means render right-to-left instead of left-to-right
|
|
int flipy - non-zero means render bottom-to-top instead of top-to-bottom
|
|
INT32 destx - the top-left X coordinate to copy to
|
|
INT32 desty - the top-left Y coordinate to copy to
|
|
bitmap_t *priority - the priority bitmap (even if PRIORITY_TYPE is NO_PRIORITY, at least needs a dummy)
|
|
*/
|
|
|
|
#define COPYBITMAP_CORE(PIXEL_TYPE, PIXEL_OP, PRIORITY_TYPE) \
|
|
do { \
|
|
profiler_mark_start(PROFILER_COPYBITMAP); \
|
|
do { \
|
|
const PIXEL_TYPE *srcdata; \
|
|
UINT32 numblocks, leftovers; \
|
|
INT32 destendx, destendy; \
|
|
INT32 srcx, srcy; \
|
|
INT32 curx, cury; \
|
|
INT32 dx, dy; \
|
|
\
|
|
assert(dest != NULL); \
|
|
assert(src != NULL); \
|
|
assert(!PRIORITY_VALID(PRIORITY_TYPE) || priority != NULL); \
|
|
assert(cliprect == NULL || cliprect->min_x >= 0); \
|
|
assert(cliprect == NULL || cliprect->max_x < dest->width); \
|
|
assert(cliprect == NULL || cliprect->min_y >= 0); \
|
|
assert(cliprect == NULL || cliprect->max_y < dest->height); \
|
|
\
|
|
/* NULL clip means use the full bitmap */ \
|
|
if (cliprect == NULL) \
|
|
cliprect = &dest->cliprect; \
|
|
\
|
|
/* ignore empty/invalid cliprects */ \
|
|
if (cliprect->min_x > cliprect->max_x || cliprect->min_y > cliprect->max_y) \
|
|
break; \
|
|
\
|
|
/* standard setup; dx counts bytes in X, dy counts pixels in Y */ \
|
|
dx = 1; \
|
|
dy = src->rowpixels; \
|
|
\
|
|
/* compute final pixel in X and exit if we are entirely clipped */ \
|
|
destendx = destx + src->width - 1; \
|
|
if (destx > cliprect->max_x || destendx < cliprect->min_x) \
|
|
break; \
|
|
\
|
|
/* apply left clip */ \
|
|
srcx = 0; \
|
|
if (destx < cliprect->min_x) \
|
|
{ \
|
|
srcx = cliprect->min_x - destx; \
|
|
destx = cliprect->min_x; \
|
|
} \
|
|
\
|
|
/* apply right clip */ \
|
|
if (destendx > cliprect->max_x) \
|
|
destendx = cliprect->max_x; \
|
|
\
|
|
/* compute final pixel in Y and exit if we are entirely clipped */ \
|
|
destendy = desty + src->height - 1; \
|
|
if (desty > cliprect->max_y || destendy < cliprect->min_y) \
|
|
break; \
|
|
\
|
|
/* apply top clip */ \
|
|
srcy = 0; \
|
|
if (desty < cliprect->min_y) \
|
|
{ \
|
|
srcy = cliprect->min_y - desty; \
|
|
desty = cliprect->min_y; \
|
|
} \
|
|
\
|
|
/* apply bottom clip */ \
|
|
if (destendy > cliprect->max_y) \
|
|
destendy = cliprect->max_y; \
|
|
\
|
|
/* apply X flipping */ \
|
|
if (flipx) \
|
|
{ \
|
|
srcx = src->width - 1 - srcx; \
|
|
dx = -dx; \
|
|
} \
|
|
\
|
|
/* apply Y flipping */ \
|
|
if (flipy) \
|
|
{ \
|
|
srcy = src->height - 1 - srcy; \
|
|
dy = -dy; \
|
|
} \
|
|
\
|
|
/* compute how many blocks of 4 pixels we have */ \
|
|
numblocks = (destendx + 1 - destx) / 4; \
|
|
leftovers = (destendx + 1 - destx) - 4 * numblocks; \
|
|
\
|
|
/* compute the address of the first source pixel of the first row */ \
|
|
srcdata = BITMAP_ADDR(src, PIXEL_TYPE, srcy, srcx); \
|
|
\
|
|
/* non-flipped case */ \
|
|
if (!flipx) \
|
|
{ \
|
|
/* iterate over pixels in Y */ \
|
|
for (cury = desty; cury <= destendy; cury++) \
|
|
{ \
|
|
PRIORITY_TYPE *priptr = PRIORITY_ADDR(priority, PRIORITY_TYPE, cury, destx); \
|
|
PIXEL_TYPE *destptr = BITMAP_ADDR(dest, PIXEL_TYPE, cury, destx); \
|
|
const PIXEL_TYPE *srcptr = srcdata; \
|
|
srcdata += dy; \
|
|
\
|
|
/* iterate over unrolled blocks of 4 */ \
|
|
for (curx = 0; curx < numblocks; curx++) \
|
|
{ \
|
|
PIXEL_OP(destptr[0], priptr[0], srcptr[0]); \
|
|
PIXEL_OP(destptr[1], priptr[1], srcptr[1]); \
|
|
PIXEL_OP(destptr[2], priptr[2], srcptr[2]); \
|
|
PIXEL_OP(destptr[3], priptr[3], srcptr[3]); \
|
|
\
|
|
srcptr += 4; \
|
|
destptr += 4; \
|
|
PRIORITY_ADVANCE(PRIORITY_TYPE, priptr, 4); \
|
|
} \
|
|
\
|
|
/* iterate over leftover pixels */ \
|
|
for (curx = 0; curx < leftovers; curx++) \
|
|
{ \
|
|
PIXEL_OP(destptr[0], priptr[0], srcptr[0]); \
|
|
srcptr++; \
|
|
destptr++; \
|
|
PRIORITY_ADVANCE(PRIORITY_TYPE, priptr, 1); \
|
|
} \
|
|
} \
|
|
} \
|
|
\
|
|
/* flipped case */ \
|
|
else \
|
|
{ \
|
|
/* iterate over pixels in Y */ \
|
|
for (cury = desty; cury <= destendy; cury++) \
|
|
{ \
|
|
PRIORITY_TYPE *priptr = PRIORITY_ADDR(priority, PRIORITY_TYPE, cury, destx); \
|
|
PIXEL_TYPE *destptr = BITMAP_ADDR(dest, PIXEL_TYPE, cury, destx); \
|
|
const PIXEL_TYPE *srcptr = srcdata; \
|
|
srcdata += dy; \
|
|
\
|
|
/* iterate over unrolled blocks of 4 */ \
|
|
for (curx = 0; curx < numblocks; curx++) \
|
|
{ \
|
|
PIXEL_OP(destptr[0], priptr[0], srcptr[ 0]); \
|
|
PIXEL_OP(destptr[1], priptr[1], srcptr[-1]); \
|
|
PIXEL_OP(destptr[2], priptr[2], srcptr[-2]); \
|
|
PIXEL_OP(destptr[3], priptr[3], srcptr[-3]); \
|
|
\
|
|
srcptr -= 4; \
|
|
destptr += 4; \
|
|
PRIORITY_ADVANCE(PRIORITY_TYPE, priptr, 4); \
|
|
} \
|
|
\
|
|
/* iterate over leftover pixels */ \
|
|
for (curx = 0; curx < leftovers; curx++) \
|
|
{ \
|
|
PIXEL_OP(destptr[0], priptr[0], srcptr[0]); \
|
|
srcptr--; \
|
|
destptr++; \
|
|
PRIORITY_ADVANCE(PRIORITY_TYPE, priptr, 1); \
|
|
} \
|
|
} \
|
|
} \
|
|
} while (0); \
|
|
profiler_mark_end(); \
|
|
} while (0)
|
|
|
|
|
|
|
|
/***************************************************************************
|
|
BASIC COPYROZBITMAP CORE
|
|
***************************************************************************/
|
|
|
|
/*
|
|
Assumed input parameters or local variables:
|
|
|
|
bitmap_t *dest - the bitmap to copy to
|
|
bitmap_t *src - the bitmap to copy from (must be same bpp as dest)
|
|
const rectangle *cliprect - a clipping rectangle (assumed to be clipped to the size of 'dest')
|
|
INT32 destx - the 16.16 source X position at destination pixel (0,0)
|
|
INT32 desty - the 16.16 source Y position at destination pixel (0,0)
|
|
INT32 incxx - the 16.16 amount to increment in source X for each destination X pixel
|
|
INT32 incyx - the 16.16 amount to increment in source Y for each destination X pixel
|
|
INT32 incxy - the 16.16 amount to increment in source X for each destination Y pixel
|
|
INT32 incyy - the 16.16 amount to increment in source Y for each destination Y pixel
|
|
int wraparound - non-zero means wrap when hitting the edges of the source
|
|
bitmap_t *priority - the priority bitmap (even if PRIORITY_TYPE is NO_PRIORITY, at least needs a dummy)
|
|
*/
|
|
|
|
#define COPYROZBITMAP_CORE(PIXEL_TYPE, PIXEL_OP, PRIORITY_TYPE) \
|
|
do { \
|
|
UINT32 srcfixwidth, srcfixheight; \
|
|
UINT32 numblocks, leftovers; \
|
|
INT32 curx, cury; \
|
|
\
|
|
profiler_mark_start(PROFILER_COPYBITMAP); \
|
|
\
|
|
assert(dest != NULL); \
|
|
assert(src != NULL); \
|
|
assert(!PRIORITY_VALID(PRIORITY_TYPE) || priority != NULL); \
|
|
assert(cliprect == NULL || cliprect->min_x >= 0); \
|
|
assert(cliprect == NULL || cliprect->max_x < dest->width); \
|
|
assert(cliprect == NULL || cliprect->min_y >= 0); \
|
|
assert(cliprect == NULL || cliprect->max_y < dest->height); \
|
|
assert(!wraparound || (src->width & (src->width - 1)) == 0); \
|
|
assert(!wraparound || (src->height & (src->height - 1)) == 0); \
|
|
\
|
|
/* NULL clip means use the full bitmap */ \
|
|
if (cliprect == NULL) \
|
|
cliprect = &dest->cliprect; \
|
|
\
|
|
/* ignore empty/invalid cliprects */ \
|
|
if (cliprect->min_x > cliprect->max_x || cliprect->min_y > cliprect->max_y) \
|
|
break; \
|
|
\
|
|
/* compute fixed-point 16.16 size of the source bitmap */ \
|
|
srcfixwidth = src->width << 16; \
|
|
srcfixheight = src->height << 16; \
|
|
\
|
|
/* advance the starting coordinates to the top-left of the cliprect */ \
|
|
startx += cliprect->min_x * incxx + cliprect->min_y * incyx; \
|
|
starty += cliprect->min_x * incxy + cliprect->min_y * incyy; \
|
|
\
|
|
/* compute how many blocks of 4 pixels we have */ \
|
|
numblocks = (cliprect->max_x + 1 - cliprect->min_x) / 4; \
|
|
leftovers = (cliprect->max_x + 1 - cliprect->min_x) - 4 * numblocks; \
|
|
\
|
|
/* if incxy and incyx are 0, then we aren't rotating, just zooming */ \
|
|
if (incxy == 0 && incyx == 0) \
|
|
{ \
|
|
/* zoom-only, non-wraparound case */ \
|
|
if (!wraparound) \
|
|
{ \
|
|
/* iterate over pixels in Y */ \
|
|
for (cury = cliprect->min_y; cury <= cliprect->max_y; cury++) \
|
|
{ \
|
|
PRIORITY_TYPE *priptr = PRIORITY_ADDR(priority, PRIORITY_TYPE, cury, cliprect->min_x); \
|
|
PIXEL_TYPE *destptr = BITMAP_ADDR(dest, PIXEL_TYPE, cury, cliprect->min_x); \
|
|
const PIXEL_TYPE *srcptr; \
|
|
INT32 srcx = startx; \
|
|
INT32 srcy = starty; \
|
|
\
|
|
starty += incyy; \
|
|
\
|
|
/* check srcy for the whole row at once */ \
|
|
if ((UINT32)srcy < srcfixheight) \
|
|
{ \
|
|
srcptr = BITMAP_ADDR(src, PIXEL_TYPE, srcy >> 16, 0); \
|
|
\
|
|
/* iterate over unrolled blocks of 4 */ \
|
|
for (curx = 0; curx < numblocks; curx++) \
|
|
{ \
|
|
if ((UINT32)srcx < srcfixwidth) \
|
|
PIXEL_OP(destptr[0], priptr[0], srcptr[srcx >> 16]); \
|
|
srcx += incxx; \
|
|
\
|
|
if ((UINT32)srcx < srcfixwidth) \
|
|
PIXEL_OP(destptr[1], priptr[1], srcptr[srcx >> 16]); \
|
|
srcx += incxx; \
|
|
\
|
|
if ((UINT32)srcx < srcfixwidth) \
|
|
PIXEL_OP(destptr[2], priptr[2], srcptr[srcx >> 16]); \
|
|
srcx += incxx; \
|
|
\
|
|
if ((UINT32)srcx < srcfixwidth) \
|
|
PIXEL_OP(destptr[3], priptr[3], srcptr[srcx >> 16]); \
|
|
srcx += incxx; \
|
|
\
|
|
destptr += 4; \
|
|
PRIORITY_ADVANCE(PRIORITY_TYPE, priptr, 4); \
|
|
} \
|
|
\
|
|
/* iterate over leftover pixels */ \
|
|
for (curx = 0; curx < leftovers; curx++) \
|
|
{ \
|
|
if ((UINT32)srcx < srcfixwidth) \
|
|
PIXEL_OP(destptr[0], priptr[0], srcptr[srcx >> 16]); \
|
|
srcx += incxx; \
|
|
destptr++; \
|
|
PRIORITY_ADVANCE(PRIORITY_TYPE, priptr, 1); \
|
|
} \
|
|
} \
|
|
} \
|
|
} \
|
|
\
|
|
/* zoom-only, wraparound case */ \
|
|
else \
|
|
{ \
|
|
/* convert srcfixwidth/height into a mask and apply */ \
|
|
srcfixwidth--; \
|
|
srcfixheight--; \
|
|
startx &= srcfixwidth; \
|
|
starty &= srcfixheight; \
|
|
\
|
|
/* iterate over pixels in Y */ \
|
|
for (cury = cliprect->min_y; cury <= cliprect->max_y; cury++) \
|
|
{ \
|
|
PRIORITY_TYPE *priptr = PRIORITY_ADDR(priority, PRIORITY_TYPE, cury, cliprect->min_x); \
|
|
PIXEL_TYPE *destptr = BITMAP_ADDR(dest, PIXEL_TYPE, cury, cliprect->min_x); \
|
|
const PIXEL_TYPE *srcptr = BITMAP_ADDR(src, PIXEL_TYPE, starty >> 16, 0); \
|
|
INT32 srcx = startx; \
|
|
\
|
|
starty = (starty + incyy) & srcfixheight; \
|
|
\
|
|
/* iterate over unrolled blocks of 4 */ \
|
|
for (curx = 0; curx < numblocks; curx++) \
|
|
{ \
|
|
PIXEL_OP(destptr[0], priptr[0], srcptr[srcx >> 16]); \
|
|
srcx = (srcx + incxx) & srcfixwidth; \
|
|
\
|
|
PIXEL_OP(destptr[1], priptr[1], srcptr[srcx >> 16]); \
|
|
srcx = (srcx + incxx) & srcfixwidth; \
|
|
\
|
|
PIXEL_OP(destptr[2], priptr[2], srcptr[srcx >> 16]); \
|
|
srcx = (srcx + incxx) & srcfixwidth; \
|
|
\
|
|
PIXEL_OP(destptr[3], priptr[3], srcptr[srcx >> 16]); \
|
|
srcx = (srcx + incxx) & srcfixwidth; \
|
|
\
|
|
destptr += 4; \
|
|
PRIORITY_ADVANCE(PRIORITY_TYPE, priptr, 4); \
|
|
} \
|
|
\
|
|
/* iterate over leftover pixels */ \
|
|
for (curx = 0; curx < leftovers; curx++) \
|
|
{ \
|
|
PIXEL_OP(destptr[0], priptr[0], srcptr[srcx >> 16]); \
|
|
srcx = (srcx + incxx) & srcfixwidth; \
|
|
destptr++; \
|
|
PRIORITY_ADVANCE(PRIORITY_TYPE, priptr, 1); \
|
|
} \
|
|
} \
|
|
} \
|
|
} \
|
|
\
|
|
/* full rotation case */ \
|
|
else \
|
|
{ \
|
|
/* full rotation, non-wraparound case */ \
|
|
if (!wraparound) \
|
|
{ \
|
|
/* iterate over pixels in Y */ \
|
|
for (cury = cliprect->min_y; cury <= cliprect->max_y; cury++) \
|
|
{ \
|
|
PRIORITY_TYPE *priptr = PRIORITY_ADDR(priority, PRIORITY_TYPE, cury, cliprect->min_x); \
|
|
PIXEL_TYPE *destptr = BITMAP_ADDR(dest, PIXEL_TYPE, cury, cliprect->min_x); \
|
|
const PIXEL_TYPE *srcptr; \
|
|
INT32 srcx = startx; \
|
|
INT32 srcy = starty; \
|
|
\
|
|
startx += incyx; \
|
|
starty += incyy; \
|
|
\
|
|
/* iterate over unrolled blocks of 4 */ \
|
|
for (curx = 0; curx < numblocks; curx++) \
|
|
{ \
|
|
if ((UINT32)srcx < srcfixwidth && (UINT32)srcy < srcfixheight) \
|
|
{ \
|
|
srcptr = BITMAP_ADDR(src, PIXEL_TYPE, srcy >> 16, srcx >> 16); \
|
|
PIXEL_OP(destptr[0], priptr[0], srcptr[0]); \
|
|
} \
|
|
srcx += incxx; \
|
|
srcy += incxy; \
|
|
\
|
|
if ((UINT32)srcx < srcfixwidth && (UINT32)srcy < srcfixheight) \
|
|
{ \
|
|
srcptr = BITMAP_ADDR(src, PIXEL_TYPE, srcy >> 16, srcx >> 16); \
|
|
PIXEL_OP(destptr[1], priptr[1], srcptr[0]); \
|
|
} \
|
|
srcx += incxx; \
|
|
srcy += incxy; \
|
|
\
|
|
if ((UINT32)srcx < srcfixwidth && (UINT32)srcy < srcfixheight) \
|
|
{ \
|
|
srcptr = BITMAP_ADDR(src, PIXEL_TYPE, srcy >> 16, srcx >> 16); \
|
|
PIXEL_OP(destptr[2], priptr[2], srcptr[0]); \
|
|
} \
|
|
srcx += incxx; \
|
|
srcy += incxy; \
|
|
\
|
|
if ((UINT32)srcx < srcfixwidth && (UINT32)srcy < srcfixheight) \
|
|
{ \
|
|
srcptr = BITMAP_ADDR(src, PIXEL_TYPE, srcy >> 16, srcx >> 16); \
|
|
PIXEL_OP(destptr[3], priptr[3], srcptr[0]); \
|
|
} \
|
|
srcx += incxx; \
|
|
srcy += incxy; \
|
|
\
|
|
destptr += 4; \
|
|
PRIORITY_ADVANCE(PRIORITY_TYPE, priptr, 4); \
|
|
} \
|
|
\
|
|
/* iterate over leftover pixels */ \
|
|
for (curx = 0; curx < leftovers; curx++) \
|
|
{ \
|
|
if ((UINT32)srcx < srcfixwidth && (UINT32)srcy < srcfixheight) \
|
|
{ \
|
|
srcptr = BITMAP_ADDR(src, PIXEL_TYPE, srcy >> 16, srcx >> 16); \
|
|
PIXEL_OP(destptr[0], priptr[0], srcptr[0]); \
|
|
} \
|
|
srcx += incxx; \
|
|
srcy += incxy; \
|
|
destptr++; \
|
|
PRIORITY_ADVANCE(PRIORITY_TYPE, priptr, 1); \
|
|
} \
|
|
} \
|
|
} \
|
|
\
|
|
/* zoom-only, wraparound case */ \
|
|
else \
|
|
{ \
|
|
/* convert srcfixwidth/height into a mask and apply */ \
|
|
srcfixwidth--; \
|
|
srcfixheight--; \
|
|
startx &= srcfixwidth; \
|
|
starty &= srcfixheight; \
|
|
\
|
|
/* iterate over pixels in Y */ \
|
|
for (cury = cliprect->min_y; cury <= cliprect->max_y; cury++) \
|
|
{ \
|
|
PRIORITY_TYPE *priptr = PRIORITY_ADDR(priority, PRIORITY_TYPE, cury, cliprect->min_x); \
|
|
PIXEL_TYPE *destptr = BITMAP_ADDR(dest, PIXEL_TYPE, cury, cliprect->min_x); \
|
|
const PIXEL_TYPE *srcptr; \
|
|
INT32 srcx = startx; \
|
|
INT32 srcy = starty; \
|
|
\
|
|
startx = (startx + incyx) & srcfixwidth; \
|
|
starty = (starty + incyy) & srcfixheight; \
|
|
\
|
|
/* iterate over unrolled blocks of 4 */ \
|
|
for (curx = 0; curx < numblocks; curx++) \
|
|
{ \
|
|
srcptr = BITMAP_ADDR(src, PIXEL_TYPE, srcy >> 16, srcx >> 16); \
|
|
PIXEL_OP(destptr[0], priptr[0], srcptr[0]); \
|
|
srcx = (srcx + incxx) & srcfixwidth; \
|
|
srcy = (srcy + incxy) & srcfixheight; \
|
|
\
|
|
srcptr = BITMAP_ADDR(src, PIXEL_TYPE, srcy >> 16, srcx >> 16); \
|
|
PIXEL_OP(destptr[1], priptr[1], srcptr[0]); \
|
|
srcx = (srcx + incxx) & srcfixwidth; \
|
|
srcy = (srcy + incxy) & srcfixheight; \
|
|
\
|
|
srcptr = BITMAP_ADDR(src, PIXEL_TYPE, srcy >> 16, srcx >> 16); \
|
|
PIXEL_OP(destptr[2], priptr[2], srcptr[0]); \
|
|
srcx = (srcx + incxx) & srcfixwidth; \
|
|
srcy = (srcy + incxy) & srcfixheight; \
|
|
\
|
|
srcptr = BITMAP_ADDR(src, PIXEL_TYPE, srcy >> 16, srcx >> 16); \
|
|
PIXEL_OP(destptr[3], priptr[3], srcptr[0]); \
|
|
srcx = (srcx + incxx) & srcfixwidth; \
|
|
srcy = (srcy + incxy) & srcfixheight; \
|
|
\
|
|
destptr += 4; \
|
|
PRIORITY_ADVANCE(PRIORITY_TYPE, priptr, 4); \
|
|
} \
|
|
\
|
|
/* iterate over leftover pixels */ \
|
|
for (curx = 0; curx < leftovers; curx++) \
|
|
{ \
|
|
srcptr = BITMAP_ADDR(src, PIXEL_TYPE, srcy >> 16, srcx >> 16); \
|
|
PIXEL_OP(destptr[0], priptr[0], srcptr[0]); \
|
|
srcx = (srcx + incxx) & srcfixwidth; \
|
|
srcy = (srcy + incxy) & srcfixheight; \
|
|
destptr++; \
|
|
PRIORITY_ADVANCE(PRIORITY_TYPE, priptr, 1); \
|
|
} \
|
|
} \
|
|
} \
|
|
} \
|
|
profiler_mark_end(); \
|
|
} while (0)
|
|
|
|
|
|
|
|
/***************************************************************************
|
|
BASIC DRAWSCANLINE CORE
|
|
***************************************************************************/
|
|
|
|
/*
|
|
Assumed input parameters or local variables:
|
|
|
|
bitmap_t *bitmap - the bitmap to copy to
|
|
INT32 destx - the X coordinate to copy to
|
|
INT32 desty - the Y coordinate to copy to
|
|
INT32 length - the total number of pixels to copy
|
|
const UINTx *srcptr - pointer to memory containing the source pixels
|
|
bitmap_t *priority - the priority bitmap (even if PRIORITY_TYPE is NO_PRIORITY, at least needs a dummy)
|
|
*/
|
|
|
|
#define DRAWSCANLINE_CORE(PIXEL_TYPE, PIXEL_OP, PRIORITY_TYPE) \
|
|
do { \
|
|
assert(bitmap != NULL); \
|
|
assert(destx >= 0); \
|
|
assert(destx + length <= bitmap->width); \
|
|
assert(desty >= 0); \
|
|
assert(desty < bitmap->height); \
|
|
assert(srcptr != NULL); \
|
|
assert(!PRIORITY_VALID(PRIORITY_TYPE) || priority != NULL); \
|
|
\
|
|
{ \
|
|
PRIORITY_TYPE *priptr = PRIORITY_ADDR(priority, PRIORITY_TYPE, desty, destx); \
|
|
PIXEL_TYPE *destptr = BITMAP_ADDR(bitmap, PIXEL_TYPE, desty, destx); \
|
|
\
|
|
/* iterate over unrolled blocks of 4 */ \
|
|
while (length >= 4) \
|
|
{ \
|
|
PIXEL_OP(destptr[0], priptr[0], srcptr[0]); \
|
|
PIXEL_OP(destptr[1], priptr[1], srcptr[1]); \
|
|
PIXEL_OP(destptr[2], priptr[2], srcptr[2]); \
|
|
PIXEL_OP(destptr[3], priptr[3], srcptr[3]); \
|
|
\
|
|
length -= 4; \
|
|
srcptr += 4; \
|
|
destptr += 4; \
|
|
PRIORITY_ADVANCE(PRIORITY_TYPE, priptr, 4); \
|
|
} \
|
|
\
|
|
/* iterate over leftover pixels */ \
|
|
while (length-- > 0) \
|
|
{ \
|
|
PIXEL_OP(destptr[0], priptr[0], srcptr[0]); \
|
|
srcptr++; \
|
|
destptr++; \
|
|
PRIORITY_ADVANCE(PRIORITY_TYPE, priptr, 1); \
|
|
} \
|
|
} \
|
|
} while (0)
|
|
|
|
|
|
|
|
/***************************************************************************
|
|
BASIC EXTRACTSCANLINE CORE
|
|
***************************************************************************/
|
|
|
|
/*
|
|
Assumed input parameters:
|
|
|
|
bitmap_t *bitmap - the bitmap to extract from
|
|
INT32 srcx - the X coordinate to begin extraction
|
|
INT32 srcy - the Y coordinate to begin extraction
|
|
INT32 length - the total number of pixels to extract
|
|
UINTx *destptr - pointer to memory to receive the extracted pixels
|
|
*/
|
|
|
|
#define EXTRACTSCANLINE_CORE(PIXEL_TYPE) \
|
|
do { \
|
|
assert(bitmap != NULL); \
|
|
assert(srcx >= 0); \
|
|
assert(srcx + length <= bitmap->width); \
|
|
assert(srcy >= 0); \
|
|
assert(srcy < bitmap->height); \
|
|
assert(destptr != NULL); \
|
|
\
|
|
{ \
|
|
const PIXEL_TYPE *srcptr = BITMAP_ADDR(bitmap, PIXEL_TYPE, srcy, srcx); \
|
|
\
|
|
/* iterate over unrolled blocks of 4 */ \
|
|
while (length >= 4) \
|
|
{ \
|
|
destptr[0] = srcptr[0]; \
|
|
destptr[1] = srcptr[1]; \
|
|
destptr[2] = srcptr[2]; \
|
|
destptr[3] = srcptr[3]; \
|
|
length -= 4; \
|
|
srcptr += 4; \
|
|
destptr += 4; \
|
|
} \
|
|
\
|
|
/* iterate over leftover pixels */ \
|
|
while (length > 0) \
|
|
{ \
|
|
destptr[0] = srcptr[0]; \
|
|
length--; \
|
|
srcptr++; \
|
|
destptr++; \
|
|
} \
|
|
} \
|
|
} while (0)
|
|
|
|
|
|
#endif /* __DRAWGFXM_H__ */
|