mame/hlsl
ImJezze d516871e6f NTSC Refactoring and Options
- merged YIQ encode and decode pass into one NTSC pass
- added options for most NTSC settings
- reduced sample count to 64
- changed default O value to 0
- fit NTSC signal jitter between a reasonable limit of 0 and 1
- fit A and B value between a reasonable limit of -1 and 1
- fit scanline jitter between a reasonable limit of 0 and 1
- added hum bar simulation based on [MooglyGuy's] GLSL port of the mame
shader pipeline
- added monochrome-chessboard.png
- added slot-mask-aligned.png (to simulate a TFT LCD)
2016-01-25 22:02:24 +01:00
..
artwork_support NTSC Refactoring and Options 2016-01-25 22:02:24 +01:00
bloom.fx Refactoring (nw) 2016-01-03 16:20:27 +01:00
color.fx Cleanup (nw) 2015-12-31 16:32:35 +01:00
deconverge.fx Refactored color converge 2016-01-09 16:15:45 +01:00
distortion.fx Refactoring 2015-12-31 16:59:23 +01:00
downsample.fx Refactoring (nw) 2016-01-03 16:20:27 +01:00
focus.fx Refactoring 2015-12-31 16:59:23 +01:00
ntsc.fx NTSC Refactoring and Options 2016-01-25 22:02:24 +01:00
phosphor.fx Cleanup (nw) 2015-12-31 16:32:35 +01:00
post.fx NTSC Refactoring and Options 2016-01-25 22:02:24 +01:00
prescale.fx Refactoring 2015-12-31 16:59:23 +01:00
primary.fx Cleanup (nw) 2015-12-31 16:32:35 +01:00
vector.fx Cleanup (nw) 2015-12-31 16:32:35 +01:00