mame/src/mess/machine/sms_lphaser.h
Fabio Priuli d8bf9eaac5 (MESS) sms: Converted SMS inputs to use slot devices. You now select
controllers in the Slot Devices menu of the internal UI, not in the Driver
Configurations anymore. [Enik]
2013-06-19 06:50:07 +00:00

69 lines
1.7 KiB
C++

/**********************************************************************
Sega Master System "Light Phaser" (light gun) emulation
Copyright MESS Team.
Visit http://mamedev.org for licensing and usage restrictions.
**********************************************************************/
#pragma once
#ifndef __SMS_LIGHT_PHASER__
#define __SMS_LIGHT_PHASER__
#include "emu.h"
#include "machine/smsctrl.h"
//**************************************************************************
// TYPE DEFINITIONS
//**************************************************************************
// ======================> sms_light_phaser_device
class sms_light_phaser_device : public device_t,
public device_sms_control_port_interface
{
public:
// construction/destruction
sms_light_phaser_device(const machine_config &mconfig, const char *tag, device_t *owner, UINT32 clock);
// optional information overrides
virtual ioport_constructor device_input_ports() const;
DECLARE_INPUT_CHANGED_MEMBER( th_pin_w );
DECLARE_INPUT_CHANGED_MEMBER( position_changed );
protected:
// device-level overrides
virtual void device_start();
// device_sms_control_port_interface overrides
virtual UINT8 peripheral_r();
private:
required_ioport m_lphaser_pins;
required_ioport m_lphaser_x;
required_ioport m_lphaser_y;
screen_device *m_screen;
emu_timer *m_lphaser_timer;
static const device_timer_id TIMER_LPHASER = 0;
void device_timer(emu_timer &timer, device_timer_id id, int param, void *ptr);
void sensor_check();
int bright_aim_area( emu_timer *timer, int lgun_x, int lgun_y );
UINT16 screen_hpos_nonscaled(int scaled_hpos);
UINT16 screen_vpos_nonscaled(int scaled_vpos);
};
// device type definition
extern const device_type SMS_LIGHT_PHASER;
#endif