mame/src
2015-12-17 07:53:44 -05:00
..
devices removed auto_bitmap_ind*_alloc and auto_bitmap_rgb32_alloc and replaced with std::unique_ptr (nw) 2015-12-17 11:10:30 +01:00
emu removed auto_bitmap_ind*_alloc and auto_bitmap_rgb32_alloc and replaced with std::unique_ptr (nw) 2015-12-17 11:10:30 +01:00
ldplayer Rename *.c -> *.cpp in our source (nw) 2015-11-08 12:56:12 +01:00
lib removed auto_bitmap_ind*_alloc and auto_bitmap_rgb32_alloc and replaced with std::unique_ptr (nw) 2015-12-17 11:10:30 +01:00
mame Merge pull request #501 from einstein95/segajw-patch 2015-12-17 07:53:44 -05:00
osd Make new internal debugger windows appear in a cascade-like position, and give some windows better default sizes. Change render_target::debug_top() to put targets at the end of the target list, fixing the order in which windows are rendered (nothing else uses this function). 2015-12-17 19:10:31 +13:00
tools macro removal INLINE -> static inline (nw) 2015-12-12 08:58:57 +01:00
version.cpp Cleanups and version bump 2015-11-25 08:22:24 +01:00