mame/src/emu/image.cpp
2020-06-19 12:38:41 +02:00

254 lines
8.2 KiB
C++

// license:BSD-3-Clause
// copyright-holders:Nathan Woods, Miodrag Milanovic
/***************************************************************************
image.cpp
Core image functions and definitions.
***************************************************************************/
#include <cctype>
#include "emu.h"
#include "emuopts.h"
#include "image.h"
#include "config.h"
#include "xmlfile.h"
#include "softlist.h"
//**************************************************************************
// IMAGE MANAGER
//**************************************************************************
//-------------------------------------------------
// image_manager - constructor
//-------------------------------------------------
image_manager::image_manager(running_machine &machine)
: m_machine(machine)
{
// make sure that any required devices have been allocated
for (device_image_interface &image : image_interface_iterator(machine.root_device()))
{
// ignore things not user loadable
if (!image.user_loadable())
continue;
// find the image option in image_options()
const std::string &startup_image(machine.options().image_option(image.instance_name()).value());
// is an image specified for this image?
if (!startup_image.empty())
{
// we do have a startup image specified - load it
image_init_result result = image_init_result::FAIL;
// try as a softlist
if (software_name_parse(startup_image))
result = image.load_software(startup_image);
// failing that, try as an image
if (result != image_init_result::PASS)
result = image.load(startup_image);
// failing that, try creating it (if appropriate)
if (result != image_init_result::PASS && image.support_command_line_image_creation())
result = image.create(startup_image);
// did the image load fail?
if (result != image_init_result::PASS)
{
// retrieve image error message
std::string image_err = std::string(image.error());
std::string startup_image_name = startup_image;
// unload the bad image
image.unload();
// make sure it is removed from the ini file too
machine.options().image_option(image.instance_name()).specify("");
if (machine.options().write_config())
write_config(machine.options(), nullptr, &machine.system());
throw emu_fatalerror(EMU_ERR_DEVICE, "Device %s load (-%s %s) failed: %s",
image.device().name(),
image.instance_name(),
startup_image_name,
image_err);
}
}
}
machine.configuration().config_register("image_directories", config_load_delegate(&image_manager::config_load, this), config_save_delegate(&image_manager::config_save, this));
}
//-------------------------------------------------
// unload_all - unload all images and
// extract options
//-------------------------------------------------
void image_manager::unload_all()
{
// extract the options
options_extract();
for (device_image_interface &image : image_interface_iterator(machine().root_device()))
{
// unload this image
image.unload();
}
}
void image_manager::config_load(config_type cfg_type, util::xml::data_node const *parentnode)
{
if ((cfg_type == config_type::GAME) && (parentnode != nullptr))
{
for (util::xml::data_node const *node = parentnode->get_child("device"); node; node = node->get_next_sibling("device"))
{
const char *const dev_instance = node->get_attribute_string("instance", nullptr);
if ((dev_instance != nullptr) && (dev_instance[0] != '\0'))
{
for (device_image_interface &image : image_interface_iterator(machine().root_device()))
{
if (!strcmp(dev_instance, image.instance_name().c_str()))
{
const char *const working_directory = node->get_attribute_string("directory", nullptr);
if (working_directory != nullptr)
image.set_working_directory(working_directory);
}
}
}
}
}
}
/*-------------------------------------------------
config_save - saves out image device
directories to the configuration file
-------------------------------------------------*/
void image_manager::config_save(config_type cfg_type, util::xml::data_node *parentnode)
{
/* only care about game-specific data */
if (cfg_type == config_type::GAME)
{
for (device_image_interface &image : image_interface_iterator(machine().root_device()))
{
const char *const dev_instance = image.instance_name().c_str();
util::xml::data_node *const node = parentnode->add_child("device", nullptr);
if (node != nullptr)
{
node->set_attribute("instance", dev_instance);
node->set_attribute("directory", image.working_directory().c_str());
}
}
}
}
/*-------------------------------------------------
write_config - emit current option statuses as
INI files
-------------------------------------------------*/
int image_manager::write_config(emu_options &options, const char *filename, const game_driver *gamedrv)
{
char buffer[128];
int retval = 1;
if (gamedrv != nullptr)
{
sprintf(buffer, "%s.ini", gamedrv->name);
filename = buffer;
}
emu_file file(options.ini_path(), OPEN_FLAG_WRITE | OPEN_FLAG_CREATE);
osd_file::error filerr = file.open(filename);
if (filerr == osd_file::error::NONE)
{
std::string inistring = options.output_ini();
file.puts(inistring.c_str());
retval = 0;
}
return retval;
}
/*-------------------------------------------------
options_extract - extract device options
out of core into the options
-------------------------------------------------*/
void image_manager::options_extract()
{
for (device_image_interface &image : image_interface_iterator(machine().root_device()))
{
// There are two scenarios where we want to extract the option:
//
// 1. When for the device, is_reset_on_load() is false (mounting devices for which is reset_and_load()
// is true forces a reset, hence the name)
//
// 2. When is_reset_on_load(), and this results in a device being unmounted (unmounting is_reset_and_load()
// doesn't force an unmount).
//
// Note that as a part of #2, we cannot extract the option when the image in question is a part of an
// active reset_on_load; hence the check for is_reset_and_loading() (see issue #2414)
if (!image.is_reset_on_load()
|| (!image.exists() && !image.is_reset_and_loading()
&& machine().options().has_image_option(image.instance_name()) && !machine().options().image_option(image.instance_name()).value().empty()))
{
// we have to assemble the image option differently for software lists and for normal images
std::string image_opt;
if (image.exists())
{
if (!image.loaded_through_softlist())
image_opt = image.filename();
else if (image.part_entry() && !image.part_entry()->name().empty())
image_opt = util::string_format("%s:%s:%s", image.software_list_name(), image.full_software_name(), image.part_entry()->name());
else
image_opt = util::string_format("%s:%s", image.software_list_name(), image.full_software_name());
}
// and set the option (provided that it hasn't been removed out from under us)
if (machine().options().exists(image.instance_name()) && machine().options().has_image_option(image.instance_name()))
machine().options().image_option(image.instance_name()).specify(std::move(image_opt));
}
}
// write the config, if appropriate
if (machine().options().write_config())
write_config(machine().options(), nullptr, &machine().system());
}
/*-------------------------------------------------
postdevice_init - initialize devices for a specific
running_machine
-------------------------------------------------*/
void image_manager::postdevice_init()
{
/* make sure that any required devices have been allocated */
for (device_image_interface &image : image_interface_iterator(machine().root_device()))
{
image_init_result result = image.finish_load();
/* did the image load fail? */
if (result != image_init_result::PASS)
{
/* retrieve image error message */
std::string image_err = std::string(image.error());
/* unload all images */
unload_all();
throw emu_fatalerror(EMU_ERR_DEVICE, "Device %s load failed: %s",
image.device().name(),
image_err);
}
}
/* add a callback for when we shut down */
machine().add_notifier(MACHINE_NOTIFY_EXIT, machine_notify_delegate(&image_manager::unload_all, this));
}