mirror of
https://github.com/holub/mame
synced 2025-05-11 08:38:47 +03:00
49 lines
1.2 KiB
C++
49 lines
1.2 KiB
C++
// license:BSD-3-Clause
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// copyright-holders:Olivier Galibert,Aaron Giles
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/***************************************************************************
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parameters.h
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Per-game parameters handling.
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***************************************************************************/
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#pragma once
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#ifndef __EMU_H__
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#error Dont include this file directly; include emu.h instead.
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#endif
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#ifndef __PARAMETERS_H__
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#define __PARAMETERS_H__
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//**************************************************************************
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// TYPE DEFINITIONS
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//**************************************************************************
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// ======================> parameters_manager
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class parameters_manager
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{
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DISABLE_COPYING(parameters_manager);
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public:
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// construction/destruction
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parameters_manager(running_machine &machine);
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// getters
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running_machine &machine() const { return m_machine; }
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std::string lookup(std::string tag) const;
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// setters
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void add(std::string tag, std::string value);
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private:
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// internal state
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running_machine & m_machine; // reference to owning machine
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std::unordered_map<std::string,std::string> m_parameters;
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};
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#endif // __INPTPORT_H__ */
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