mame/src/osd
Ryan Holtz 2820e31451 HLSL Updates [Ryan Holtz, Bat Country Entertainment]
- Potential fix for some crashing reported by John IV
- Split color convolution and deconvergence into separate shaders for potential GPU savings down the line
- Added light and heavy variants of the color convolution shader, the former with YIQ colorspace removed
- Re-worked defocus to occur prior to shadow mask application, as it would be on a real monitor.
- Removed Edge Detection, as it was just for fun and can easily be added in by users if desired.
- Split "pincushion" into "Pincushion" and "Screen Curvature", the former affecting the only the displayed image and the latter only affecting the shadow mask.
2011-05-18 00:35:16 +00:00
..
osdmini (Big tangle of changes that all happened as I was looking into the ROM 2011-04-13 20:31:00 +00:00
sdl Compile fix for kFreeBSD [Christian Marillat] 2011-05-08 19:10:51 +00:00
windows HLSL Updates [Ryan Holtz, Bat Country Entertainment] 2011-05-18 00:35:16 +00:00
osdcomm.h Removed stdlib.h from osdcomm.h. 2010-01-17 19:27:03 +00:00
osdcore.h Cleanups again 2011-04-18 00:06:50 +00:00
osdepend.c Cleanup & version bump. 2010-11-08 09:08:55 +00:00
osdepend.h Cleanup & version bump. 2010-11-08 09:08:55 +00:00