mame/hlsl
2016-09-29 15:19:44 +02:00
..
bloom.fx - already fixed scanline issue also applied for swapped orientation (nw) 2016-08-13 20:30:56 +02:00
color.fx
deconverge.fx
distortion.fx Fixed aspect ratio of rounded corners (nw) 2016-09-29 15:19:44 +02:00
downsample.fx Removed hacks for vector screens from shaders (nw) 2016-04-13 19:21:57 +02:00
focus.fx
ntsc.fx
phosphor.fx
post.fx Fixed several small issues in HLSL/BGFX 2016-09-28 15:30:43 +02:00
prescale.fx Fixed several small issues in HLSL/BGFX 2016-09-28 15:30:43 +02:00
primary.fx Fixed several small issues in HLSL/BGFX 2016-09-28 15:30:43 +02:00
vector.fx Fixed several small issues in HLSL/BGFX 2016-09-28 15:30:43 +02:00