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![]() note, needed to add PALETTE_FORMAT_XBRG for this game, also READ16_MEMBER(palette_device::read) IS necessary here because the ram is installed on every other word AM_DEVREADWRITE16("palette", palette_device, read, write, 0x0000ffff) AM_SHARE("palette") and without the 'read' handler the wrong data gets read back for the RAM checks. |
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