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![]() - Background smoothing now happens at the same time as the background is drawn - Our smoothing PROMs are half the size shown on the schamatics. The schematics shows A8-A10 connected, indicating 8 different smoothing tables. Our dumps are only 0x400 bytes long, half the size they should be. I marked them BAD_DUMP and the game IMPERFECT_GRAPHICS |
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