mame/src/osd/modules/render/drawdd.cpp
2016-01-30 09:31:46 +01:00

1318 lines
40 KiB
C++

// license:BSD-3-Clause
// copyright-holders:Aaron Giles
//============================================================
//
// drawdd.c - Win32 DirectDraw implementation
//
//============================================================
// standard windows headers
#define WIN32_LEAN_AND_MEAN
#include <windows.h>
#include <mmsystem.h>
#include <ddraw.h>
#undef interface
// MAME headers
#include "emu.h"
#include "render.h"
#include "rendutil.h"
#include "rendersw.inc"
// MAMEOS headers
#include "winmain.h"
#include "window.h"
//============================================================
// TYPE DEFINITIONS
//============================================================
typedef HRESULT (WINAPI *directdrawcreateex_ptr)(GUID FAR *lpGuid, LPVOID *lplpDD, REFIID iid, IUnknown FAR *pUnkOuter);
typedef HRESULT (WINAPI *directdrawenumerateex_ptr)(LPDDENUMCALLBACKEXA lpCallback, LPVOID lpContext, DWORD dwFlags);
/* dd_info is the information about DirectDraw for the current screen */
class renderer_dd : public osd_renderer
{
public:
renderer_dd(osd_window *window)
: osd_renderer(window, FLAG_NONE),
width(0),
height(0),
refresh(0),
//adapter(0),
adapter_ptr(NULL),
clearouter(0),
blitwidth(0), blitheight(0),
//lastdest
ddraw(NULL),
primary(NULL),
back(NULL),
blit(NULL),
clipper(NULL),
gamma(NULL),
//DDSURFACEDESC2 primarydesc;
//DDSURFACEDESC2 blitdesc;
//DDSURFACEDESC2 origmode;
//ddcaps(0),
//helcaps(0),
membuffer(NULL),
membuffersize(0)
{ }
virtual ~renderer_dd() { }
virtual int create() override;
virtual render_primitive_list *get_primitives() override;
virtual int draw(const int update) override;
virtual void save() override {};
virtual void record() override {};
virtual void toggle_fsfx() override {};
virtual void destroy() override;
int width, height; // current width, height
int refresh; // current refresh rate
private:
inline void update_outer_rects();
// surface management
int ddraw_create();
int ddraw_create_surfaces();
void ddraw_delete();
void ddraw_delete_surfaces();
int ddraw_verify_caps();
int ddraw_test_cooperative();
HRESULT create_surface(DDSURFACEDESC2 *desc, IDirectDrawSurface7 **surface, const char *type);
int create_clipper();
// drawing helpers
void compute_blit_surface_size();
void blit_to_primary(int srcwidth, int srcheight);
// video modes
int config_adapter_mode();
void get_adapter_for_monitor(osd_monitor_info *monitor);
void pick_best_mode();
// various
void calc_fullscreen_margins(DWORD desc_width, DWORD desc_height, RECT *margins);
GUID adapter; // current display adapter
GUID * adapter_ptr; // pointer to current display adapter
int clearouter; // clear the outer areas?
INT32 blitwidth, blitheight; // current blit width/height values
RECT lastdest; // last destination rectangle
IDirectDraw7 * ddraw; // pointer to the DirectDraw object
IDirectDrawSurface7 * primary; // pointer to the primary surface object
IDirectDrawSurface7 * back; // pointer to the back buffer surface object
IDirectDrawSurface7 * blit; // pointer to the blit surface object
IDirectDrawClipper * clipper; // pointer to the clipper object
IDirectDrawGammaControl *gamma; // pointer to the gamma control object
DDSURFACEDESC2 primarydesc; // description of the primary surface
DDSURFACEDESC2 blitdesc; // description of the blitting surface
DDSURFACEDESC2 origmode; // original video mode
DDCAPS ddcaps; // capabilities of the device
DDCAPS helcaps; // capabilities of the hardware
UINT8 * membuffer; // memory buffer for complex rendering
UINT32 membuffersize; // current size of the memory buffer
};
/* monitor_enum_info holds information during a monitor enumeration */
struct monitor_enum_info
{
osd_monitor_info * monitor; // pointer to monitor we want
GUID guid; // GUID of the one we found
GUID * guid_ptr; // pointer to our GUID
int foundit; // TRUE if we found what we wanted
};
/* mode_enum_info holds information during a display mode enumeration */
struct mode_enum_info
{
renderer_dd * renderer;
osd_window * window;
INT32 minimum_width, minimum_height;
INT32 target_width, target_height;
double target_refresh;
float best_score;
};
//============================================================
// GLOBALS
//============================================================
static HINSTANCE dllhandle;
static directdrawcreateex_ptr directdrawcreateex;
static directdrawenumerateex_ptr directdrawenumerateex;
//============================================================
// INLINES
//============================================================
inline void renderer_dd::update_outer_rects()
{
clearouter = (back != NULL) ? 3 : 1;
}
static inline int better_mode(int width0, int height0, int width1, int height1, float desired_aspect)
{
float aspect0 = (float)width0 / (float)height0;
float aspect1 = (float)width1 / (float)height1;
return (fabs(desired_aspect - aspect0) < fabs(desired_aspect - aspect1)) ? 0 : 1;
}
//============================================================
// PROTOTYPES
//============================================================
// core functions
static void drawdd_exit(void);
//============================================================
// drawnone_create
//============================================================
static osd_renderer *drawdd_create(osd_window *window)
{
return global_alloc(renderer_dd(window));
}
//============================================================
// drawdd_init
//============================================================
int drawdd_init(running_machine &machine, osd_draw_callbacks *callbacks)
{
// dynamically grab the create function from ddraw.dll
dllhandle = LoadLibrary(TEXT("ddraw.dll"));
if (dllhandle == NULL)
{
osd_printf_verbose("DirectDraw: Unable to access ddraw.dll\n");
return 1;
}
// import the create function
directdrawcreateex = (directdrawcreateex_ptr)GetProcAddress(dllhandle, "DirectDrawCreateEx");
if (directdrawcreateex == NULL)
{
osd_printf_verbose("DirectDraw: Unable to find DirectDrawCreateEx\n");
FreeLibrary(dllhandle);
dllhandle = NULL;
return 1;
}
// import the enumerate function
directdrawenumerateex = (directdrawenumerateex_ptr)GetProcAddress(dllhandle, "DirectDrawEnumerateExA");
if (directdrawenumerateex == NULL)
{
osd_printf_verbose("DirectDraw: Unable to find DirectDrawEnumerateExA\n");
FreeLibrary(dllhandle);
dllhandle = NULL;
return 1;
}
// fill in the callbacks
memset(callbacks, 0, sizeof(*callbacks));
callbacks->exit = drawdd_exit;
callbacks->create = drawdd_create;
osd_printf_verbose("DirectDraw: Using DirectDraw 7\n");
return 0;
}
//============================================================
// drawdd_exit
//============================================================
static void drawdd_exit(void)
{
if (dllhandle != NULL)
FreeLibrary(dllhandle);
}
//============================================================
// drawdd_window_init
//============================================================
int renderer_dd::create()
{
// configure the adapter for the mode we want
if (config_adapter_mode())
{
osd_printf_error("Unable to configure adapter.\n");
goto error;
}
// create the ddraw object
if (ddraw_create())
{
osd_printf_error("Unable to create ddraw object.\n");
goto error;
}
return 0;
error:
destroy();
osd_printf_error("Unable to initialize DirectDraw.\n");
return 1;
}
//============================================================
// drawdd_window_destroy
//============================================================
void renderer_dd::destroy()
{
// delete the ddraw object
ddraw_delete();
}
//============================================================
// drawdd_window_get_primitives
//============================================================
render_primitive_list *renderer_dd::get_primitives()
{
compute_blit_surface_size();
window().target()->set_bounds(blitwidth, blitheight, 0);
window().target()->set_max_update_rate((refresh == 0) ? origmode.dwRefreshRate : refresh);
return &window().target()->get_primitives();
}
//============================================================
// drawdd_window_draw
//============================================================
int renderer_dd::draw(const int update)
{
render_primitive *prim;
int usemembuffer = FALSE;
HRESULT result;
// if we're updating, remember to erase the outer stuff
if (update)
update_outer_rects();
// if we have a ddraw object, check the cooperative level
if (ddraw_test_cooperative())
return 1;
// get the size; if we're too small, delete the existing surfaces
if (blitwidth > blitdesc.dwWidth || blitheight > blitdesc.dwHeight)
ddraw_delete_surfaces();
// if we need to create surfaces, do it now
if (blit == NULL && ddraw_create_surfaces() != 0)
return 1;
// select our surface and lock it
result = IDirectDrawSurface7_Lock(blit, NULL, &blitdesc, DDLOCK_WAIT, NULL);
if (result == DDERR_SURFACELOST)
{
osd_printf_verbose("DirectDraw: Lost surfaces; deleting and retrying next frame\n");
ddraw_delete_surfaces();
return 1;
}
if (result != DD_OK)
{
osd_printf_verbose("DirectDraw: Error %08X locking blit surface\n", (int)result);
return 1;
}
// render to it
window().m_primlist->acquire_lock();
// scan the list of primitives for tricky stuff
for (prim = window().m_primlist->first(); prim != NULL; prim = prim->next())
if (PRIMFLAG_GET_BLENDMODE(prim->flags) != BLENDMODE_NONE ||
(prim->texture.base != NULL && PRIMFLAG_GET_TEXFORMAT(prim->flags) == TEXFORMAT_ARGB32))
{
usemembuffer = TRUE;
break;
}
// if we're using the memory buffer, draw offscreen first and then copy
if (usemembuffer)
{
int x, y;
// based on the target format, use one of our standard renderers
switch (blitdesc.ddpfPixelFormat.dwRBitMask)
{
case 0x00ff0000: software_renderer<UINT32, 0,0,0, 16,8,0>::draw_primitives(*window().m_primlist, membuffer, blitwidth, blitheight, blitwidth); break;
case 0x000000ff: software_renderer<UINT32, 0,0,0, 0,8,16>::draw_primitives(*window().m_primlist, membuffer, blitwidth, blitheight, blitwidth); break;
case 0xf800: software_renderer<UINT16, 3,2,3, 11,5,0>::draw_primitives(*window().m_primlist, membuffer, blitwidth, blitheight, blitwidth); break;
case 0x7c00: software_renderer<UINT16, 3,3,3, 10,5,0>::draw_primitives(*window().m_primlist, membuffer, blitwidth, blitheight, blitwidth); break;
default:
osd_printf_verbose("DirectDraw: Unknown target mode: R=%08X G=%08X B=%08X\n", (int)blitdesc.ddpfPixelFormat.dwRBitMask, (int)blitdesc.ddpfPixelFormat.dwGBitMask, (int)blitdesc.ddpfPixelFormat.dwBBitMask);
break;
}
// handle copying to both 16bpp and 32bpp destinations
for (y = 0; y < blitheight; y++)
{
if (blitdesc.ddpfPixelFormat.dwRGBBitCount == 32)
{
UINT32 *src = (UINT32 *)membuffer + y * blitwidth;
UINT32 *dst = (UINT32 *)((UINT8 *)blitdesc.lpSurface + y * blitdesc.lPitch);
for (x = 0; x < blitwidth; x++)
*dst++ = *src++;
}
else if (blitdesc.ddpfPixelFormat.dwRGBBitCount == 16)
{
UINT16 *src = (UINT16 *)membuffer + y * blitwidth;
UINT16 *dst = (UINT16 *)((UINT8 *)blitdesc.lpSurface + y * blitdesc.lPitch);
for (x = 0; x < blitwidth; x++)
*dst++ = *src++;
}
}
}
// otherwise, draw directly
else
{
// based on the target format, use one of our standard renderers
switch (blitdesc.ddpfPixelFormat.dwRBitMask)
{
case 0x00ff0000: software_renderer<UINT32, 0,0,0, 16,8,0, true>::draw_primitives(*window().m_primlist, blitdesc.lpSurface, blitwidth, blitheight, blitdesc.lPitch / 4); break;
case 0x000000ff: software_renderer<UINT32, 0,0,0, 0,8,16, true>::draw_primitives(*window().m_primlist, blitdesc.lpSurface, blitwidth, blitheight, blitdesc.lPitch / 4); break;
case 0xf800: software_renderer<UINT16, 3,2,3, 11,5,0, true>::draw_primitives(*window().m_primlist, blitdesc.lpSurface, blitwidth, blitheight, blitdesc.lPitch / 2); break;
case 0x7c00: software_renderer<UINT16, 3,3,3, 10,5,0, true>::draw_primitives(*window().m_primlist, blitdesc.lpSurface, blitwidth, blitheight, blitdesc.lPitch / 2); break;
default:
osd_printf_verbose("DirectDraw: Unknown target mode: R=%08X G=%08X B=%08X\n", (int)blitdesc.ddpfPixelFormat.dwRBitMask, (int)blitdesc.ddpfPixelFormat.dwGBitMask, (int)blitdesc.ddpfPixelFormat.dwBBitMask);
break;
}
}
window().m_primlist->release_lock();
// unlock and blit
result = IDirectDrawSurface7_Unlock(blit, NULL);
if (result != DD_OK) osd_printf_verbose("DirectDraw: Error %08X unlocking blit surface\n", (int)result);
// sync to VBLANK
if ((video_config.waitvsync || video_config.syncrefresh) && window().machine().video().throttled() && (!window().fullscreen() || back == NULL))
{
result = IDirectDraw7_WaitForVerticalBlank(ddraw, DDWAITVB_BLOCKBEGIN, NULL);
if (result != DD_OK) osd_printf_verbose("DirectDraw: Error %08X waiting for VBLANK\n", (int)result);
}
// complete the blitting
blit_to_primary(blitwidth, blitheight);
return 0;
}
//============================================================
// ddraw_create
//============================================================
int renderer_dd::ddraw_create()
{
HRESULT result;
int verify;
// if a device exists, free it
if (ddraw != NULL)
ddraw_delete();
// create the DirectDraw object
result = (*directdrawcreateex)(adapter_ptr, (LPVOID *)&ddraw, WRAP_REFIID(IID_IDirectDraw7), NULL);
if (result != DD_OK)
{
osd_printf_verbose("DirectDraw: Error %08X during DirectDrawCreateEx call\n", (int)result);
goto error;
}
// verify the caps
verify = ddraw_verify_caps();
if (verify == 2)
{
osd_printf_error("DirectDraw: Error - Device does not meet minimum requirements for DirectDraw rendering\n");
goto error;
}
if (verify == 1)
osd_printf_verbose("DirectDraw: Warning - Device may not perform well for DirectDraw rendering\n");
// set the cooperative level
// for non-window modes, we will use full screen here
result = IDirectDraw7_SetCooperativeLevel(ddraw, win_window_list->m_hwnd, DDSCL_SETFOCUSWINDOW);
if (result != DD_OK)
{
osd_printf_verbose("DirectDraw: Error %08X during IDirectDraw7_SetCooperativeLevel(FOCUSWINDOW) call\n", (int)result);
goto error;
}
result = IDirectDraw7_SetCooperativeLevel(ddraw, window().m_hwnd, DDSCL_SETDEVICEWINDOW | (window().fullscreen() ? DDSCL_FULLSCREEN | DDSCL_EXCLUSIVE : DDSCL_NORMAL));
if (result != DD_OK)
{
osd_printf_verbose("DirectDraw: Error %08X during IDirectDraw7_SetCooperativeLevel(DEVICEWINDOW) call\n", (int)result);
goto error;
}
// full screen mode: set the resolution
if (window().fullscreen() && video_config.switchres)
{
result = IDirectDraw7_SetDisplayMode(ddraw, width, height, 32, refresh, 0);
if (result != DD_OK)
{
osd_printf_verbose("DirectDraw: Error %08X attempting to set video mode %dx%d@%d call\n", (int)result, width, height, refresh);
goto error;
}
}
return ddraw_create_surfaces();
error:
ddraw_delete();
return 1;
}
//============================================================
// ddraw_create_surfaces
//============================================================
int renderer_dd::ddraw_create_surfaces()
{
HRESULT result;
// make a description of the primary surface
memset(&primarydesc, 0, sizeof(primarydesc));
primarydesc.dwSize = sizeof(primarydesc);
primarydesc.dwFlags = DDSD_CAPS;
primarydesc.ddsCaps.dwCaps = DDSCAPS_PRIMARYSURFACE;
// for triple-buffered full screen mode, allocate flipping surfaces
if (window().fullscreen() && video_config.triplebuf)
{
primarydesc.dwFlags |= DDSD_BACKBUFFERCOUNT;
primarydesc.ddsCaps.dwCaps |= DDSCAPS_FLIP | DDSCAPS_COMPLEX;
primarydesc.dwBackBufferCount = 2;
}
// create the primary surface and report errors
result = create_surface(&primarydesc, &primary, "primary");
if (result != DD_OK) goto error;
// full screen mode: get the back surface
back = NULL;
if (window().fullscreen() && video_config.triplebuf)
{
DDSCAPS2 caps = { DDSCAPS_BACKBUFFER };
result = IDirectDrawSurface7_GetAttachedSurface(primary, &caps, &back);
if (result != DD_OK)
{
osd_printf_verbose("DirectDraw: Error %08X getting attached back surface\n", (int)result);
goto error;
}
}
// now make a description of our blit surface, based on the primary surface
if (blitwidth == 0 || blitheight == 0)
compute_blit_surface_size();
blitdesc = primarydesc;
blitdesc.dwFlags = DDSD_WIDTH | DDSD_HEIGHT | DDSD_PIXELFORMAT | DDSD_CAPS;
blitdesc.dwWidth = blitwidth;
blitdesc.dwHeight = blitheight;
blitdesc.ddsCaps.dwCaps = DDSCAPS_VIDEOMEMORY;
// then create the blit surface, fall back to system memory if video mem doesn't work
result = create_surface(&blitdesc, &blit, "blit");
if (result != DD_OK)
{
blitdesc.ddsCaps.dwCaps = DDSCAPS_SYSTEMMEMORY;
result = create_surface(&blitdesc, &blit, "blit");
}
if (result != DD_OK) goto error;
// create a memory buffer for offscreen drawing
if (membuffersize < blitwidth * blitheight * 4)
{
membuffersize = blitwidth * blitheight * 4;
global_free_array(membuffer);
membuffer = global_alloc_array_nothrow(UINT8, membuffersize);
}
if (membuffer == NULL)
goto error;
// create a clipper for windowed mode
if (!window().fullscreen() && create_clipper())
goto error;
// full screen mode: set the gamma
if (window().fullscreen())
{
// only set the gamma if it's not 1.0f
windows_options &options = downcast<windows_options &>(window().machine().options());
float brightness = options.full_screen_brightness();
float contrast = options.full_screen_contrast();
float fgamma = options.full_screen_gamma();
if (brightness != 1.0f || contrast != 1.0f || fgamma != 1.0f)
{
// see if we can get a GammaControl object
result = IDirectDrawSurface_QueryInterface(primary, WRAP_REFIID(IID_IDirectDrawGammaControl), (void **)&gamma);
if (result != DD_OK)
{
osd_printf_warning("DirectDraw: Warning - device does not support full screen gamma correction.\n");
this->gamma = NULL;
}
// proceed if we can
if (this->gamma != NULL)
{
DDGAMMARAMP ramp;
int i;
// create a standard ramp and set it
for (i = 0; i < 256; i++)
ramp.red[i] = ramp.green[i] = ramp.blue[i] = apply_brightness_contrast_gamma(i, brightness, contrast, fgamma) << 8;
// attempt to set it
result = IDirectDrawGammaControl_SetGammaRamp(this->gamma, 0, &ramp);
if (result != DD_OK)
osd_printf_verbose("DirectDraw: Error %08X attempting to set gamma correction.\n", (int)result);
}
}
}
// force some updates
update_outer_rects();
return 0;
error:
ddraw_delete_surfaces();
return 1;
}
//============================================================
// ddraw_delete
//============================================================
void renderer_dd::ddraw_delete()
{
// free surfaces
ddraw_delete_surfaces();
// restore resolutions
if (ddraw != NULL)
IDirectDraw7_RestoreDisplayMode(ddraw);
// reset cooperative level
if (ddraw != NULL && window().m_hwnd != NULL)
IDirectDraw7_SetCooperativeLevel(ddraw, window().m_hwnd, DDSCL_NORMAL);
// release the DirectDraw object itself
if (ddraw != NULL)
IDirectDraw7_Release(ddraw);
ddraw = NULL;
}
//============================================================
// ddraw_delete_surfaces
//============================================================
void renderer_dd::ddraw_delete_surfaces()
{
// release the gamma control
if (gamma != NULL)
IDirectDrawGammaControl_Release(gamma);
gamma = NULL;
// release the clipper
if (clipper != NULL)
IDirectDrawClipper_Release(clipper);
clipper = NULL;
// free the memory buffer
global_free_array(membuffer);
membuffer = NULL;
membuffersize = 0;
// release the blit surface
if (blit != NULL)
IDirectDrawSurface7_Release(blit);
blit = NULL;
// release the back surface
if (back != NULL)
IDirectDrawSurface7_Release(back);
back = NULL;
// release the primary surface
if (primary != NULL)
IDirectDrawSurface7_Release(primary);
primary = NULL;
}
//============================================================
// ddraw_verify_caps
//============================================================
int renderer_dd::ddraw_verify_caps()
{
int retval = 0;
HRESULT result;
// get the capabilities
ddcaps.dwSize = sizeof(ddcaps);
helcaps.dwSize = sizeof(helcaps);
result = IDirectDraw7_GetCaps(ddraw, &ddcaps, &helcaps);
if (result != DD_OK)
{
osd_printf_verbose("DirectDraw: Error %08X during IDirectDraw7_GetCaps call\n", (int)result);
return 1;
}
// determine if hardware stretching is available
if ((ddcaps.dwCaps & DDCAPS_BLTSTRETCH) == 0)
{
osd_printf_verbose("DirectDraw: Warning - Device does not support hardware stretching\n");
retval = 1;
}
return retval;
}
//============================================================
// ddraw_test_cooperative
//============================================================
int renderer_dd::ddraw_test_cooperative()
{
HRESULT result;
// check our current status; if we lost the device, punt to GDI
result = IDirectDraw7_TestCooperativeLevel(ddraw);
switch (result)
{
// punt to GDI if someone else has exclusive mode
case DDERR_NOEXCLUSIVEMODE:
case DDERR_EXCLUSIVEMODEALREADYSET:
ddraw_delete_surfaces();
return 1;
// if we're ok, but we don't have a primary surface, create one
default:
case DD_OK:
if (primary == NULL)
return ddraw_create_surfaces();
return 0;
}
}
//============================================================
// create_surface
//============================================================
HRESULT renderer_dd::create_surface(DDSURFACEDESC2 *desc, IDirectDrawSurface7 **surface, const char *type)
{
HRESULT result;
// create the surface as requested
result = IDirectDraw7_CreateSurface(ddraw, desc, surface, NULL);
if (result != DD_OK)
{
osd_printf_verbose("DirectDraw: Error %08X creating %s surface\n", (int)result, type);
return result;
}
// get a description of the primary surface
result = IDirectDrawSurface7_GetSurfaceDesc(*surface, desc);
if (result != DD_OK)
{
osd_printf_verbose("DirectDraw: Error %08X getting %s surface desciption\n", (int)result, type);
IDirectDrawSurface7_Release(*surface);
*surface = NULL;
return result;
}
// print out the good stuff
osd_printf_verbose("DirectDraw: %s surface created: %dx%dx%d (R=%08X G=%08X B=%08X)\n",
type,
(int)desc->dwWidth,
(int)desc->dwHeight,
(int)desc->ddpfPixelFormat.dwRGBBitCount,
(UINT32)desc->ddpfPixelFormat.dwRBitMask,
(UINT32)desc->ddpfPixelFormat.dwGBitMask,
(UINT32)desc->ddpfPixelFormat.dwBBitMask);
return result;
}
//============================================================
// create_clipper
//============================================================
int renderer_dd::create_clipper()
{
HRESULT result;
// create a clipper for the primary surface
result = IDirectDraw7_CreateClipper(ddraw, 0, &clipper, NULL);
if (result != DD_OK)
{
osd_printf_verbose("DirectDraw: Error %08X creating clipper\n", (int)result);
return 1;
}
// set the clipper's hwnd
result = IDirectDrawClipper_SetHWnd(clipper, 0, window().m_hwnd);
if (result != DD_OK)
{
osd_printf_verbose("DirectDraw: Error %08X setting clipper hwnd\n", (int)result);
return 1;
}
// set the clipper on the primary surface
result = IDirectDrawSurface7_SetClipper(primary, clipper);
if (result != DD_OK)
{
osd_printf_verbose("DirectDraw: Error %08X setting clipper on primary surface\n", (int)result);
return 1;
}
return 0;
}
//============================================================
// compute_blit_surface_size
//============================================================
void renderer_dd::compute_blit_surface_size()
{
INT32 newwidth, newheight;
int xscale, yscale;
RECT client;
// start with the minimum size
window().target()->compute_minimum_size(newwidth, newheight);
// get the window's client rectangle
GetClientRect(window().m_hwnd, &client);
// hardware stretch case: apply prescale
if (video_config.hwstretch)
{
int prescale = (window().prescale() < 1) ? 1 : window().prescale();
// clamp the prescale to something smaller than the target bounds
xscale = prescale;
while (xscale > 1 && newwidth * xscale > rect_width(&client))
xscale--;
yscale = prescale;
while (yscale > 1 && newheight * yscale > rect_height(&client))
yscale--;
}
// non stretch case
else
{
INT32 target_width = rect_width(&client);
INT32 target_height = rect_height(&client);
float desired_aspect = 1.0f;
// compute the appropriate visible area if we're trying to keepaspect
if (video_config.keepaspect)
{
osd_monitor_info *monitor = window().winwindow_video_window_monitor(NULL);
window().target()->compute_visible_area(target_width, target_height, monitor->aspect(), window().target()->orientation(), target_width, target_height);
desired_aspect = (float)target_width / (float)target_height;
}
// compute maximum integral scaling to fit the window
xscale = (target_width + 2) / newwidth;
yscale = (target_height + 2) / newheight;
// try a little harder to keep the aspect ratio if desired
if (video_config.keepaspect)
{
// if we could stretch more in the X direction, and that makes a better fit, bump the xscale
while (newwidth * (xscale + 1) <= rect_width(&client) &&
better_mode(newwidth * xscale, newheight * yscale, newwidth * (xscale + 1), newheight * yscale, desired_aspect))
xscale++;
// if we could stretch more in the Y direction, and that makes a better fit, bump the yscale
while (newheight * (yscale + 1) <= rect_height(&client) &&
better_mode(newwidth * xscale, newheight * yscale, newwidth * xscale, newheight * (yscale + 1), desired_aspect))
yscale++;
// now that we've maxed out, see if backing off the maximally stretched one makes a better fit
if (rect_width(&client) - newwidth * xscale < rect_height(&client) - newheight * yscale)
{
while (xscale > 1 && better_mode(newwidth * xscale, newheight * yscale, newwidth * (xscale - 1), newheight * yscale, desired_aspect))
xscale--;
}
else
{
while (yscale > 1 && better_mode(newwidth * xscale, newheight * yscale, newwidth * xscale, newheight * (yscale - 1), desired_aspect))
yscale--;
}
}
}
// ensure at least a scale factor of 1
if (xscale == 0) xscale = 1;
if (yscale == 0) yscale = 1;
// apply the final scale
newwidth *= xscale;
newheight *= yscale;
if (newwidth != blitwidth || newheight != blitheight)
{
// force some updates
update_outer_rects();
osd_printf_verbose("DirectDraw: New blit size = %dx%d\n", newwidth, newheight);
}
blitwidth = newwidth;
blitheight = newheight;
}
//============================================================
// calc_fullscreen_margins
//============================================================
void renderer_dd::calc_fullscreen_margins(DWORD desc_width, DWORD desc_height, RECT *margins)
{
margins->left = 0;
margins->top = 0;
margins->right = desc_width;
margins->bottom = desc_height;
if (window().win_has_menu())
{
static int height_with_menubar = 0;
if (height_with_menubar == 0)
{
RECT with_menu = { 100, 100, 200, 200 };
RECT without_menu = { 100, 100, 200, 200 };
AdjustWindowRect(&with_menu, WS_OVERLAPPED, TRUE);
AdjustWindowRect(&without_menu, WS_OVERLAPPED, FALSE);
height_with_menubar = (with_menu.bottom - with_menu.top) - (without_menu.bottom - without_menu.top);
}
margins->top = height_with_menubar;
}
}
//============================================================
// blit_to_primary
//============================================================
void renderer_dd::blit_to_primary(int srcwidth, int srcheight)
{
IDirectDrawSurface7 *target = (back != NULL) ? back : primary;
osd_monitor_info *monitor = window().winwindow_video_window_monitor(NULL);
DDBLTFX blitfx = { sizeof(DDBLTFX) };
RECT clear, outer, dest, source;
INT32 dstwidth, dstheight;
HRESULT result;
// compute source rect
source.left = source.top = 0;
source.right = srcwidth;
source.bottom = srcheight;
// compute outer rect -- windowed version
if (!window().fullscreen())
{
GetClientRect(window().m_hwnd, &outer);
ClientToScreen(window().m_hwnd, &((LPPOINT)&outer)[0]);
ClientToScreen(window().m_hwnd, &((LPPOINT)&outer)[1]);
// adjust to be relative to the monitor
osd_rect pos = monitor->position_size();
outer.left -= pos.left();
outer.right -= pos.left();
outer.top -= pos.top();
outer.bottom -= pos.top();
}
// compute outer rect -- full screen version
else
{
calc_fullscreen_margins(primarydesc.dwWidth, primarydesc.dwHeight, &outer);
}
// if we're respecting the aspect ratio, we need to adjust to fit
dstwidth = rect_width(&outer);
dstheight = rect_height(&outer);
if (!video_config.hwstretch)
{
// trim the source if necessary
if (rect_width(&outer) < srcwidth)
{
source.left += (srcwidth - rect_width(&outer)) / 2;
source.right = source.left + rect_width(&outer);
}
if (rect_height(&outer) < srcheight)
{
source.top += (srcheight - rect_height(&outer)) / 2;
source.bottom = source.top + rect_height(&outer);
}
// match the destination and source sizes
dstwidth = srcwidth = source.right - source.left;
dstheight = srcheight = source.bottom - source.top;
}
else if (video_config.keepaspect)
{
// compute the appropriate visible area
window().target()->compute_visible_area(rect_width(&outer), rect_height(&outer), monitor->aspect(), window().target()->orientation(), dstwidth, dstheight);
}
// center within
dest.left = outer.left + (rect_width(&outer) - dstwidth) / 2;
dest.right = dest.left + dstwidth;
dest.top = outer.top + (rect_height(&outer) - dstheight) / 2;
dest.bottom = dest.top + dstheight;
// compare against last destination; if different, force a redraw
if (dest.left != lastdest.left || dest.right != lastdest.right || dest.top != lastdest.top || dest.bottom != lastdest.bottom)
{
lastdest = dest;
update_outer_rects();
}
// clear outer rects if we need to
if (clearouter != 0)
{
clearouter--;
// clear the left edge
if (dest.left > outer.left)
{
clear = outer;
clear.right = dest.left;
result = IDirectDrawSurface_Blt(target, &clear, NULL, NULL, DDBLT_COLORFILL | DDBLT_WAIT, &blitfx);
if (result != DD_OK) osd_printf_verbose("DirectDraw: Error %08X clearing the screen\n", (int)result);
}
// clear the right edge
if (dest.right < outer.right)
{
clear = outer;
clear.left = dest.right;
result = IDirectDrawSurface_Blt(target, &clear, NULL, NULL, DDBLT_COLORFILL | DDBLT_WAIT, &blitfx);
if (result != DD_OK) osd_printf_verbose("DirectDraw: Error %08X clearing the screen\n", (int)result);
}
// clear the top edge
if (dest.top > outer.top)
{
clear = outer;
clear.bottom = dest.top;
result = IDirectDrawSurface_Blt(target, &clear, NULL, NULL, DDBLT_COLORFILL | DDBLT_WAIT, &blitfx);
if (result != DD_OK) osd_printf_verbose("DirectDraw: Error %08X clearing the screen\n", (int)result);
}
// clear the bottom edge
if (dest.bottom < outer.bottom)
{
clear = outer;
clear.top = dest.bottom;
result = IDirectDrawSurface_Blt(target, &clear, NULL, NULL, DDBLT_COLORFILL | DDBLT_WAIT, &blitfx);
if (result != DD_OK) osd_printf_verbose("DirectDraw: Error %08X clearing the screen\n", (int)result);
}
}
// do the blit
result = IDirectDrawSurface7_Blt(target, &dest, blit, &source, DDBLT_WAIT, NULL);
if (result != DD_OK) osd_printf_verbose("DirectDraw: Error %08X blitting to the screen\n", (int)result);
// page flip if triple buffered
if (window().fullscreen() && back != NULL)
{
result = IDirectDrawSurface7_Flip(primary, NULL, DDFLIP_WAIT);
if (result != DD_OK) osd_printf_verbose("DirectDraw: Error %08X waiting for VBLANK\n", (int)result);
}
}
//============================================================
// config_adapter_mode
//============================================================
int renderer_dd::config_adapter_mode()
{
DDDEVICEIDENTIFIER2 identifier;
HRESULT result;
// choose the monitor number
get_adapter_for_monitor(window().monitor());
// create a temporary DirectDraw object
result = (*directdrawcreateex)(adapter_ptr, (LPVOID *)&ddraw, WRAP_REFIID(IID_IDirectDraw7), NULL);
if (result != DD_OK)
{
osd_printf_verbose("DirectDraw: Error %08X during DirectDrawCreateEx call\n", (int)result);
return 1;
}
// get the identifier
result = IDirectDraw7_GetDeviceIdentifier(ddraw, &identifier, 0);
if (result != DD_OK)
{
osd_printf_error("Error getting identifier for device\n");
return 1;
}
osd_printf_verbose("DirectDraw: Configuring device %s\n", identifier.szDescription);
// get the current display mode
memset(&origmode, 0, sizeof(origmode));
origmode.dwSize = sizeof(origmode);
result = IDirectDraw7_GetDisplayMode(ddraw, &origmode);
if (result != DD_OK)
{
osd_printf_verbose("DirectDraw: Error %08X getting current display mode\n", (int)result);
IDirectDraw7_Release(ddraw);
return 1;
}
// choose a resolution: full screen mode case
if (window().fullscreen())
{
// default to the current mode exactly
width = origmode.dwWidth;
height = origmode.dwHeight;
refresh = origmode.dwRefreshRate;
// if we're allowed to switch resolutions, override with something better
if (video_config.switchres)
pick_best_mode();
}
// release the DirectDraw object
IDirectDraw7_Release(ddraw);
ddraw = NULL;
// if we're not changing resolutions, make sure we have a resolution we can handle
if (!window().fullscreen() || !video_config.switchres)
{
switch (origmode.ddpfPixelFormat.dwRBitMask)
{
case 0x00ff0000:
case 0x000000ff:
case 0xf800:
case 0x7c00:
break;
default:
osd_printf_verbose("DirectDraw: Unknown target mode: R=%08X G=%08X B=%08X\n", (int)origmode.ddpfPixelFormat.dwRBitMask, (int)origmode.ddpfPixelFormat.dwGBitMask, (int)origmode.ddpfPixelFormat.dwBBitMask);
return 1;
}
}
return 0;
}
//============================================================
// monitor_enum_callback
//============================================================
static BOOL WINAPI monitor_enum_callback(GUID FAR *guid, LPSTR description, LPSTR name, LPVOID context, HMONITOR hmonitor)
{
monitor_enum_info *einfo = (monitor_enum_info *)context;
// do we match the desired monitor?
if (hmonitor == *((HMONITOR *)einfo->monitor->oshandle()) || (hmonitor == NULL && einfo->monitor->is_primary()))
{
einfo->guid_ptr = (guid != NULL) ? &einfo->guid : NULL;
if (guid != NULL)
einfo->guid = *guid;
einfo->foundit = TRUE;
}
return 1;
}
//============================================================
// get_adapter_for_monitor
//============================================================
void renderer_dd::get_adapter_for_monitor(osd_monitor_info *monitor)
{
monitor_enum_info einfo;
HRESULT result;
// try to find our monitor
memset(&einfo, 0, sizeof(einfo));
einfo.monitor = monitor;
result = (*directdrawenumerateex)(monitor_enum_callback, &einfo, DDENUM_ATTACHEDSECONDARYDEVICES);
if (result != DD_OK) osd_printf_verbose("DirectDraw: Error %08X during DirectDrawEnumerateEx call\n", (int)result);
// set up the adapter
if (einfo.foundit && einfo.guid_ptr != NULL)
{
adapter = einfo.guid;
adapter_ptr = &adapter;
}
else
adapter_ptr = NULL;
}
//============================================================
// enum_modes_callback
//============================================================
static HRESULT WINAPI enum_modes_callback(LPDDSURFACEDESC2 desc, LPVOID context)
{
float size_score, refresh_score, final_score;
mode_enum_info *einfo = (mode_enum_info *)context;
renderer_dd *dd = einfo->renderer;
// skip non-32 bit modes
if (desc->ddpfPixelFormat.dwRGBBitCount != 32)
return DDENUMRET_OK;
// compute initial score based on difference between target and current
size_score = 1.0f / (1.0f + fabs((float)((INT32)desc->dwWidth - einfo->target_width)) + fabs((float)((INT32)desc->dwHeight - einfo->target_height)));
// if the mode is too small, give a big penalty
if (desc->dwWidth < einfo->minimum_width || desc->dwHeight < einfo->minimum_height)
size_score *= 0.01f;
// if mode is smaller than we'd like, it only scores up to 0.1
if (desc->dwWidth < einfo->target_width || desc->dwHeight < einfo->target_height)
size_score *= 0.1f;
// if we're looking for a particular mode, that's a winner
if (desc->dwWidth == einfo->window->m_win_config.width && desc->dwHeight == einfo->window->m_win_config.height)
size_score = 2.0f;
// compute refresh score
refresh_score = 1.0f / (1.0f + fabs((double)desc->dwRefreshRate - einfo->target_refresh));
// if refresh is smaller than we'd like, it only scores up to 0.1
if ((double)desc->dwRefreshRate < einfo->target_refresh)
refresh_score *= 0.1f;
// if we're looking for a particular refresh, make sure it matches
if (desc->dwRefreshRate == einfo->window->m_win_config.refresh)
refresh_score = 2.0f;
// weight size and refresh equally
final_score = size_score + refresh_score;
// best so far?
osd_printf_verbose(" %4dx%4d@%3dHz -> %f\n", (int)desc->dwWidth, (int)desc->dwHeight, (int)desc->dwRefreshRate, final_score * 1000.0f);
if (final_score > einfo->best_score)
{
einfo->best_score = final_score;
dd->width = desc->dwWidth;
dd->height = desc->dwHeight;
dd->refresh = desc->dwRefreshRate;
}
return DDENUMRET_OK;
}
//============================================================
// pick_best_mode
//============================================================
void renderer_dd::pick_best_mode()
{
mode_enum_info einfo;
HRESULT result;
// determine the minimum width/height for the selected target
// note: technically we should not be calling this from an alternate window
// thread; however, it is only done during init time, and the init code on
// the main thread is waiting for us to finish, so it is safe to do so here
window().target()->compute_minimum_size(einfo.minimum_width, einfo.minimum_height);
// use those as the target for now
einfo.target_width = einfo.minimum_width * MAX(1, window().prescale());
einfo.target_height = einfo.minimum_height * MAX(1, window().prescale());
// determine the refresh rate of the primary screen
einfo.target_refresh = 60.0;
const screen_device *primary_screen = window().machine().config().first_screen();
if (primary_screen != NULL)
einfo.target_refresh = ATTOSECONDS_TO_HZ(primary_screen->refresh_attoseconds());
printf("Target refresh = %f\n", einfo.target_refresh);
// if we're not stretching, allow some slop on the minimum since we can handle it
if (!video_config.hwstretch)
{
einfo.minimum_width -= 4;
einfo.minimum_height -= 4;
}
// if we are stretching, aim for a mode approximately 2x the game's resolution
else if (window().prescale() <= 1)
{
einfo.target_width *= 2;
einfo.target_height *= 2;
}
// fill in the rest of the data
einfo.window = &window();
einfo.renderer = this;
einfo.best_score = 0.0f;
// enumerate the modes
osd_printf_verbose("DirectDraw: Selecting video mode...\n");
result = IDirectDraw7_EnumDisplayModes(ddraw, DDEDM_REFRESHRATES, NULL, &einfo, enum_modes_callback);
if (result != DD_OK) osd_printf_verbose("DirectDraw: Error %08X during EnumDisplayModes call\n", (int)result);
osd_printf_verbose("DirectDraw: Mode selected = %4dx%4d@%3dHz\n", width, height, refresh);
}