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Aaron Giles ec07fb1022 Fix long-standing architectural wart: the priority bitmap is no longer owned
by the tilemap system, and no longer exists globally in the machine. Instead
it is allocated per-screen for all systems. This has several side-effects:

1. Previously, the pdrawgfx* functions were already changed to take the priority
bitmap as a parameter. Now all other hand-crafted functions that mess with
the priority bitmap generally must do so as well, and have been updated.

2. Calls to the tilemap system now need to provide a screen_device. This is not
just for the priority_bitmap, but also for screen flipping, which previously
always assumed the "primary screen" when doing flipping calculations.

3. All devices that implemented tilemap-like functionality have been updated
to follow the same pattern, since they largely tend to call through to the
core tilemap system at some point.
2013-07-26 08:15:05 +00:00
artwork
docs SDL.txt: edited by someone who actually knows what these do ;-) (nw) 2013-06-09 00:22:42 +00:00
hash (MESS) c128_cart.xml: Marked bad dump. (nw) 2013-07-25 11:09:10 +00:00
hlsl Fix raster_bloom_scale and vector_bloom_scale, nw 2013-05-22 22:25:23 +00:00
keymaps Added Swedish/Finnish SDL keymaps for OSX and Linux. [Curt Coder] 2012-08-29 18:41:01 +00:00
src Fix long-standing architectural wart: the priority bitmap is no longer owned 2013-07-26 08:15:05 +00:00
.gitattributes Fixed the build. 2013-07-26 03:40:55 +00:00
.gitignore added two more output folders to ignore list (nw) 2013-07-17 10:38:27 +00:00
makefile cleaner way of disabling memory initialization with MemorySanitizer (nw) 2013-06-25 12:18:05 +00:00