mame/scripts
Aaron Giles f23db5da38
Added netlist-based audio to early Cinematronics vector games (#6979)
* Added netlist simulations for the following games: Space War, Barrier, Star Hawk, Speed Freak, Star Castle, War of the Worlds, Sundance, Tail Gunner, Rip Off, Armor Attack, Warrior, Solar Quest, Boxing Bugs. Removed previous samples-based sound. [Aaron Giles, Couriersud]

* Added built-in minimal artwork for Warrior. [Aaron Giles]

* Changed speaker maximum sample tracking to be based on new compile-time define SPEAKER_TRACK_MAX_SAMPLE instead of MAME_DEBUG. [Aaron Giles]

* Modernized 74164 and 74393 netlist TTL devices. [Aaron Giles]
2020-07-22 14:07:34 -07:00
..
build (nw) hopefully work around deprecation warning - removing something in 3.9 when the replacement was only added in 3.2 is typical of Python's disregard for stability 2020-04-06 04:21:28 +10:00
font
minimaws minimaws: dt, not dl (nw) 2019-12-24 23:50:14 +11:00
resources
src bus/bbc/1mhzbus: Added the Torch Hard Disc Pack. 2020-07-22 12:06:43 +01:00
target Added netlist-based audio to early Cinematronics vector games (#6979) 2020-07-22 14:07:34 -07:00
xslt
extlib.lua
genie.lua genie: mingw sdl build fails with end-group auto added by that LinkSupportCircularDependencies flag option (nw) 2020-06-21 16:28:47 +02:00
toolchain.lua might be better to leave that in for MinGW cross-compilation... (nw) 2020-02-29 22:38:25 +11:00