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![]() - added warning messages for auto_malloc, timer, and save state allocations done after init time. These should be fixed when detected, as I would eventually like to disallow them entirely. - changed state registration functions to pass through the caller's file and line number to facilitate fixing the above warnings - converted Taito F3 sound to a separate machine driver which is imported into games that use it - converted the balsente driver to driver_data structure - converted harddriv timers into devices - fixed crash in cps2 games due to not configuring the qsound bank - cleaned up initialization in taito_l to allocate at init time instead of reset time |
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