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Couriersud f4c038f9ce Fixed a long standing bug in tempest by specifying quantum perfect emulation. All save states should be removed since they may contain a corrupted game state. [Couriersud]
Additional notes:

Actually, the routine at AE1C is called after high score entry resp. after the high score screen was displayed. It has something like

lda 60ca
ldy 60ca

and expects the high nibble of "A" to match the low level of "Y", i.e. that 4 shifts occur.
2014-03-31 22:35:41 +00:00
artwork HLSL Updates: [Ryan Holtz, Bat Country Entertainment, austere] 2011-06-06 21:25:38 +00:00
docs Updated hlsl.txt to mirror fact that some commands are no longer valid (nw) 2014-03-22 09:56:40 +00:00
hash (MESS) apple2: added games starting with "C" to the softlist. [R. Belmont] 2014-03-29 02:46:03 +00:00
hlsl This revert (r26927), as requested by author, fixes the regression of missing graphics for vector games using HLSL. Also reverted patch in code (r27063) to deal with "roundf" for pre-vs2013 compilers - which is no longer needed. (nw) 2014-01-24 00:30:29 +00:00
keymaps Added Swedish/Finnish SDL keymaps for OSX and Linux. [Curt Coder] 2012-08-29 18:41:01 +00:00
nl_examples Fixed netlist opamp example. 2014-03-04 09:25:39 +00:00
src Fixed a long standing bug in tempest by specifying quantum perfect emulation. All save states should be removed since they may contain a corrupted game state. [Couriersud] 2014-03-31 22:35:41 +00:00
web Adding missed files (nw) 2013-10-01 14:12:22 +00:00
.gitattributes further shared code into devices (nw) 2014-03-31 17:13:59 +00:00
.gitignore Made gfx_element::decode() private; fixed drivers that were calling it directly [Alex Jackson] 2014-03-18 06:42:10 +00:00
makefile disabled another check with SANITIZE=undefined (nw) 2014-03-11 12:45:14 +00:00