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Ryan Holtz fbbf0a11d4 - N64 RSP changes: [MooglyGuy]
* Added SIMUL_SIMD flag for easy finding of bugs in SIMD opcodes
  * Fixed SIMD versions of SSV, SLV, SDV, STV, VSUB, VADDC, VSUBC, and VGE
  * Removed SIMD optimizations from VMACF, VMADL, VMADN, as they were
    provided by the CEN64 author but do not appear to have the same results
    as MESS's scalar implementations, and so are not trustworthy
2014-03-25 17:55:08 +00:00
artwork
docs Updated hlsl.txt to mirror fact that some commands are no longer valid (nw) 2014-03-22 09:56:40 +00:00
hash (MESS) n64.xml: fixed the 7 games which had wrong offsets in the softlist. nw. 2014-03-24 22:14:25 +00:00
hlsl This revert (r26927), as requested by author, fixes the regression of missing graphics for vector games using HLSL. Also reverted patch in code (r27063) to deal with "roundf" for pre-vs2013 compilers - which is no longer needed. (nw) 2014-01-24 00:30:29 +00:00
keymaps
nl_examples Fixed netlist opamp example. 2014-03-04 09:25:39 +00:00
src - N64 RSP changes: [MooglyGuy] 2014-03-25 17:55:08 +00:00
web Adding missed files (nw) 2013-10-01 14:12:22 +00:00
.gitattributes (MESS) mm1: Separated keyboard from driver. (nw) 2014-03-25 14:59:31 +00:00
.gitignore Made gfx_element::decode() private; fixed drivers that were calling it directly [Alex Jackson] 2014-03-18 06:42:10 +00:00
makefile disabled another check with SANITIZE=undefined (nw) 2014-03-11 12:45:14 +00:00