mirror of
https://github.com/holub/mame
synced 2025-04-23 08:49:55 +03:00
![]() still haven't figured out what causes mp_gslam to trash part of the screen since we started using the real SMS code for the overlay, nor have I fixed the SMS mixing in interlace mode (soni2) or the incorrect horizontal offset (all games) that were also introduced at that time. |
||
---|---|---|
artwork | ||
docs | ||
hash | ||
hlsl | ||
keymaps | ||
nl_examples | ||
src | ||
web | ||
.gitattributes | ||
.gitignore | ||
makefile | ||
README.md |
What is MAME?
MAME stands for Multiple Arcade Machine Emulator.
MAME's purpose is to preserve decades of video-game history. As gaming technology continues to rush forward, MAME prevents these important "vintage" games from being lost and forgotten. This is achieved by documenting the hardware and how it functions. The source code to MAME serves as this documentation. The fact that the games are playable serves primarily to validate the accuracy of the documentation (how else can you prove that you have recreated the hardware faithfully?).