mame/3rdparty/SDL2
Miodrag Milanović a45221458d Android compile fix (#4395)
* Fix compile for Android, set API to 24

* Update Android Studio project to API 24

* Fixed project file to latest Android Studio

* fix build with gradle alone
2018-12-11 19:38:27 -05:00
..
acinclude Placed SDL2 source since we need it on some platforms (nw) 2016-02-27 16:53:49 +01:00
android-project Updated SDL2 to 2.0.5 (nw) 2016-11-16 16:28:01 +01:00
build-scripts Updated SDL2 to 2.0.5 (nw) 2016-11-16 16:28:01 +01:00
cmake Updated SDL2 to 2.0.5 (nw) 2016-11-16 16:28:01 +01:00
debian Updated SDL2 to 2.0.5 (nw) 2016-11-16 16:28:01 +01:00
docs Updated SDL2 to 2.0.5 (nw) 2016-11-16 16:28:01 +01:00
include Updated SDL2 to 2.0.5 (nw) 2016-11-16 16:28:01 +01:00
src Android compile fix (#4395) 2018-12-11 19:38:27 -05:00
test Updated SDL2 to 2.0.5 (nw) 2016-11-16 16:28:01 +01:00
VisualC Updated SDL2 to 2.0.5 (nw) 2016-11-16 16:28:01 +01:00
VisualC-WinRT Updated SDL2 to 2.0.5 (nw) 2016-11-16 16:28:01 +01:00
Xcode Updated SDL2 to 2.0.5 (nw) 2016-11-16 16:28:01 +01:00
Xcode-iOS Updated SDL2 to 2.0.5 (nw) 2016-11-16 16:28:01 +01:00
Android.mk Placed SDL2 source since we need it on some platforms (nw) 2016-02-27 16:53:49 +01:00
autogen.sh Updated SDL2 to 2.0.5 (nw) 2016-11-16 16:28:01 +01:00
BUGS.txt Updated SDL2 to 2.0.5 (nw) 2016-11-16 16:28:01 +01:00
cmake_uninstall.cmake.in Placed SDL2 source since we need it on some platforms (nw) 2016-02-27 16:53:49 +01:00
CMakeLists.txt Updated SDL2 to 2.0.5 (nw) 2016-11-16 16:28:01 +01:00
configure Updated SDL2 to 2.0.5 (nw) 2016-11-16 16:28:01 +01:00
configure.in Updated SDL2 to 2.0.5 (nw) 2016-11-16 16:28:01 +01:00
COPYING.txt Placed SDL2 source since we need it on some platforms (nw) 2016-02-27 16:53:49 +01:00
CREDITS.txt Placed SDL2 source since we need it on some platforms (nw) 2016-02-27 16:53:49 +01:00
INSTALL.txt Placed SDL2 source since we need it on some platforms (nw) 2016-02-27 16:53:49 +01:00
Makefile.in Updated SDL2 to 2.0.5 (nw) 2016-11-16 16:28:01 +01:00
Makefile.minimal Placed SDL2 source since we need it on some platforms (nw) 2016-02-27 16:53:49 +01:00
Makefile.pandora Updated SDL2 to 2.0.5 (nw) 2016-11-16 16:28:01 +01:00
Makefile.psp Updated SDL2 to 2.0.5 (nw) 2016-11-16 16:28:01 +01:00
Makefile.wiz Updated SDL2 to 2.0.5 (nw) 2016-11-16 16:28:01 +01:00
README-SDL.txt Updated SDL2 to 2.0.5 (nw) 2016-11-16 16:28:01 +01:00
README.txt Placed SDL2 source since we need it on some platforms (nw) 2016-02-27 16:53:49 +01:00
sdl2-config.cmake.in Updated SDL2 to 2.0.5 (nw) 2016-11-16 16:28:01 +01:00
sdl2-config.in Placed SDL2 source since we need it on some platforms (nw) 2016-02-27 16:53:49 +01:00
sdl2.m4 Updated SDL2 to 2.0.5 (nw) 2016-11-16 16:28:01 +01:00
sdl2.pc.in Placed SDL2 source since we need it on some platforms (nw) 2016-02-27 16:53:49 +01:00
SDL2.spec Updated SDL2 to 2.0.5 (nw) 2016-11-16 16:28:01 +01:00
SDL2.spec.in Placed SDL2 source since we need it on some platforms (nw) 2016-02-27 16:53:49 +01:00
TODO.txt Placed SDL2 source since we need it on some platforms (nw) 2016-02-27 16:53:49 +01:00
VisualC.html Updated SDL2 to 2.0.5 (nw) 2016-11-16 16:28:01 +01:00
WhatsNew.txt Updated SDL2 to 2.0.5 (nw) 2016-11-16 16:28:01 +01:00

                         Simple DirectMedia Layer

                                  (SDL)

                                Version 2.0

---
http://www.libsdl.org/

Simple DirectMedia Layer is a cross-platform development library designed
to provide low level access to audio, keyboard, mouse, joystick, and graphics
hardware via OpenGL and Direct3D. It is used by video playback software,
emulators, and popular games including Valve's award winning catalog
and many Humble Bundle games.

More extensive documentation is available in the docs directory, starting
with README.md

Enjoy!
	Sam Lantinga				(slouken@libsdl.org)