MAME/3rdparty/bgfx/examples/19-oit/varying.def.sc
2026-05-23 01:35:04 +10:00

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164 B
Scala

vec2 v_texcoord0 : TEXCOORD0 = vec2(0.0, 0.0);
vec4 v_pos : TEXCOORD4 = vec4(0.0, 0.0, 0.0, 0.0);
vec3 a_position : POSITION;
vec2 a_texcoord0 : TEXCOORD0;