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https://github.com/Tolik-Trek/Spectrum.EXE.git
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47 lines
1.8 KiB
Plaintext
47 lines
1.8 KiB
Plaintext
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Beginning Quantity Meaning
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============ ======== ============
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#0000 #30(16x3) Palette. 16 triads of G,R,B colors
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encoded as ASCII digits:
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"0"(#30) - color is off
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"1"(#31) - dark color
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"2"(#32) - normal color
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"3"(#33) - bright color
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Ëþáîå äðóãîå çíà÷åíèå ïðèðàâíèâàåòñÿ
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óòèëèòîé GRFVIEW ê "3".
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#0030(*) #03 "GRF"
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#0033(*) #01 Recommended attribute for background
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(for small pictures)
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#0034(*) #01 Recommended border (#00-#0F)
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#0035 #4B Not used
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#0080(**) #01 X-coord (0-79) of top left corner of
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the picture in bytes (=8 pixels)
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#0081(**) #01 Y-coord (0-199) of top left corner of
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the picture in pixels
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#0082 #01 WIDTH (1..80) in bytes (=8 pixels)
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#0083 #01 HEIGHT (1..200) in pixels
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#0084 WIDTH*HEIGHT Pixels. Column #0 (HEIGHT pixels) then
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column #1 ... column #(WIDTH-1).
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#84+WIDTH*HEIGHT #nnnn Attributes. The same but RLE encoded:
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consists of pairs of bytes, in which the first byte in pair encodes number of repetitions of
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second byte.
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There are viewers of this format for CP/M (GRAF.COM), TASiS (grfview)
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and TR-DOS (MCX viewer).
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By now I should save the screenshot from RetroX when the picture is ready then cut
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it in Photoshop, make 16 color palette and save the
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picture in 8bpp format. Then I run my utility RetroXtoGRF
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http://alonecoder.nedopc.com/zx/retroxtogrf.rar
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