Ocean-240.2-Emulator/z80/c99/helper.go

170 lines
3.0 KiB
Go

package c99
import log "github.com/sirupsen/logrus"
// GetBit return bit "n" from byte "val"
func getBit(n byte, val byte) byte {
return ((val) >> (n)) & 1
}
func getBit3(val byte) bool {
return (val & 0x08) != 0
}
func getBit5(val byte) bool {
return (val & 0x20) != 0
}
func (z *Z80) rb(addr uint16) byte {
return z.core.MemRead(addr)
}
func (z *Z80) wb(addr uint16, val byte) {
z.core.MemWrite(addr, val)
}
func (z *Z80) rw(addr uint16) uint16 {
return (uint16(z.core.MemRead(addr+1)) << 8) | uint16(z.core.MemRead(addr))
}
func (z *Z80) ww(addr uint16, val uint16) {
z.core.MemWrite(addr, byte(val))
z.core.MemWrite(addr+1, byte(val>>8))
}
func (z *Z80) pushw(val uint16) {
z.sp -= 2
z.ww(z.sp, val)
}
func (z *Z80) popw() uint16 {
z.sp += 2
return z.rw(z.sp - 2)
}
func (z *Z80) nextb() byte {
b := z.rb(z.pc)
z.pc++
return b
}
func (z *Z80) nextw() uint16 {
w := z.rw(z.pc)
z.pc += 2
return w
}
func (z *Z80) get_bc() uint16 {
return (uint16(z.b) << 8) | uint16(z.c)
}
func (z *Z80) get_de() uint16 {
return (uint16(z.d) << 8) | uint16(z.e)
}
func (z *Z80) get_hl() uint16 {
return (uint16(z.h) << 8) | uint16(z.l)
}
func (z *Z80) set_bc(val uint16) {
z.b = byte(val >> 8)
z.c = byte(val)
}
func (z *Z80) set_de(val uint16) {
z.d = byte(val >> 8)
z.e = byte(val)
}
func (z *Z80) set_hl(val uint16) {
z.h = byte(val >> 8)
z.l = byte(val)
}
func (z *Z80) get_f() byte {
val := byte(0)
if z.cf {
val |= 0x01
}
if z.nf {
val |= 0x02
}
if z.pf {
val |= 0x04
}
if z.xf {
val |= 0x08
}
if z.hf {
val |= 0x10
}
if z.yf {
val |= 0x20
}
if z.zf {
val |= 0x40
}
if z.sf {
val |= 0x80
}
return val
}
func (z *Z80) set_f(val byte) {
z.cf = val&1 != 0
z.nf = (val>>1)&1 != 0
z.pf = (val>>2)&1 != 0
z.xf = (val>>3)&1 != 0
z.hf = (val>>4)&1 != 0
z.yf = (val>>5)&1 != 0
z.zf = (val>>6)&1 != 0
z.sf = (val>>7)&1 != 0
}
// increments R, keeping the highest byte intact
func (z *Z80) inc_r() {
z.r = (z.r & 0x80) | ((z.r + 1) & 0x7f)
}
func boolToInt32(b bool) int32 {
if b {
return 1
}
return 0
}
// returns if there was a carry between bit "bit_no" and "bit_no - 1" when
// executing "a + b + cy"
func carry(bit_no int, a uint16, b uint16, cy bool) bool {
result := int32(a) + int32(b) + boolToInt32(cy)
carry := result ^ int32(a) ^ int32(b)
return (carry & (1 << bit_no)) != 0
}
// returns the parity of byte: 0 if number of 1 bits in `val` is odd, else 1
func parity(val byte) bool {
ones := byte(0)
for i := 0; i < 8; i++ {
ones += (val >> i) & 1
}
return (ones & 1) == 0
}
func (z *Z80) updateXY(result byte) {
z.yf = result&0x20 != 0
z.xf = result&0x08 != 0
}
func (z *Z80) DebugOutput() {
log.Debugf("PC: %04X, AF: %04X, BC: %04X, DE: %04X, HL: %04X, SP: %04X, IX: %04X, IY: %04X, I: %02X, R: %02X",
z.pc, (uint16(z.a)<<8)|uint16(z.get_f()), z.get_bc(), z.get_de(), z.get_hl(), z.sp,
z.ix, z.iy, z.i, z.r)
log.Debugf("\t(%02X %02X %02X %02X), cyc: %d\n", z.rb(z.pc), z.rb(z.pc+1),
z.rb(z.pc+2), z.rb(z.pc+3), z.cyc)
}
func (z *Z80) Reset() {
}