feat(ui): first working implementation of CSimpleMovieFrame with real video

This commit is contained in:
VDm 2025-04-27 14:36:01 +04:00
parent 7bc252a0e7
commit 5bd40352e1
2 changed files with 69 additions and 82 deletions

View File

@ -166,66 +166,7 @@ static uint32_t LoadDivxDecoder() {
return s_divxRefCounter;
}
static int write_tga(char* filename, char* image) {
FILE* f;
char hdr[18];
f = fopen(filename, "wb");
if (f == NULL) {
return -1;
}
int BPP = 1;
int XDIM = 1024;
int YDIM = 464;
hdr[0] = 0; /* ID length */
hdr[1] = 0; /* Color map type */
hdr[2] = (BPP > 1) ? 2 : 3; /* Uncompressed true color (2) or greymap (3) */
hdr[3] = 0; /* Color map specification (not used) */
hdr[4] = 0; /* Color map specification (not used) */
hdr[5] = 0; /* Color map specification (not used) */
hdr[6] = 0; /* Color map specification (not used) */
hdr[7] = 0; /* Color map specification (not used) */
hdr[8] = 0; /* LSB X origin */
hdr[9] = 0; /* MSB X origin */
hdr[10] = 0; /* LSB Y origin */
hdr[11] = 0; /* MSB Y origin */
hdr[12] = (XDIM >> 0) & 0xff; /* LSB Width */
hdr[13] = (XDIM >> 8) & 0xff; /* MSB Width */
if (BPP > 1) {
hdr[14] = (YDIM >> 0) & 0xff; /* LSB Height */
hdr[15] = (YDIM >> 8) & 0xff; /* MSB Height */
} else {
hdr[14] = ((YDIM * 3) >> 1) & 0xff; /* LSB Height */
hdr[15] = ((YDIM * 3) >> 9) & 0xff; /* MSB Height */
}
hdr[16] = BPP * 8;
hdr[17] = 0x00 | (1 << 5) /* Up to down */ | (0 << 4); /* Image descriptor */
/* Write header */
fwrite(hdr, 1, sizeof(hdr), f);
fwrite(image, 1, XDIM * YDIM * BPP, f);
/* Write Y and V planes for YUV formats */
if (BPP == 1) {
int i;
/* Write the two chrominance planes */
for (i = 0; i < YDIM / 2; i++) {
fwrite(image + XDIM * YDIM + i * XDIM / 2, 1, XDIM / 2, f);
fwrite(image + 5 * XDIM * YDIM / 4 + i * XDIM / 2, 1, XDIM / 2, f);
}
}
/* Close the file */
fclose(f);
return (0);
}
static int32_t DivxDecode(uint32_t decoder, char* input, char* output) {
static int32_t DivxDecode(uint32_t decoder, char* input, char* output, int32_t width) {
xvid_dec_frame_t frame = {};
xvid_dec_stats_t stats = {};
@ -235,11 +176,9 @@ static int32_t DivxDecode(uint32_t decoder, char* input, char* output) {
frame.bitstream = input + 4;
frame.length = *reinterpret_cast<int*>(input);
char* frameData = (char*)ALLOC(1024 * 464 * 4);
frame.output.plane[0] = frameData;
frame.output.stride[0] = 1024;
frame.output.csp = (1 << 1);
frame.output.plane[0] = output;
frame.output.stride[0] = 4 * width;
frame.output.csp = (1 << 15);
static int frameNo = 0;
@ -254,12 +193,6 @@ static int32_t DivxDecode(uint32_t decoder, char* input, char* output) {
frameNo++;
//if (frameNo == 168) {
// write_tga("movie.tga", frameData);
//}
FREE(frameData);
return 1;
}
@ -309,6 +242,13 @@ void CSimpleMovieFrame::RenderMovie(void* param) {
}
}
void CSimpleMovieFrame::TextureCallback(EGxTexCommand command, uint32_t width, uint32_t height, uint32_t, uint32_t, void* userData, uint32_t& texelStrideInBytes, const void*& texels) {
if (command == GxTex_Latch) {
texelStrideInBytes = 4 * width;
texels = reinterpret_cast<CSimpleMovieFrame::TextureData*>(userData)->data;
}
}
FrameScript_Object::ScriptIx* CSimpleMovieFrame::GetScriptByName(const char* name, ScriptData& data) {
auto parentScript = CSimpleFrame::GetScriptByName(name, data);
@ -604,8 +544,18 @@ int32_t CSimpleMovieFrame::OpenVideo() {
int32_t hasTextures = 1;
for (uint32_t i = 0; i < textureCountByFormat[this->m_textureFormat]; ++i) {
// TODO: GxTexCreate()
hasTextures = 0;
CGxTexParms parms = {};
parms.target = GxTex_2d;
parms.width = widthByFormat[this->m_textureFormat];
parms.height = heightByFormat[this->m_textureFormat];
parms.format = GxTex_Argb8888;
parms.dataFormat = GxTex_Argb8888;
parms.flags = CGxTexFlags(GxTex_Linear, 0, 0, 0, 0, 0, 1);
parms.userArg = &this->m_textureData[i];
parms.userFunc = &CSimpleMovieFrame::TextureCallback;
this->m_textureData[i].params = parms;
this->m_textureData[i].data = this->m_imageData;
hasTextures &= GxTexCreate(parms, this->m_textures[i]);
}
if (hasTextures) {
@ -692,12 +642,21 @@ int32_t CSimpleMovieFrame::UpdateTiming() {
// TODO: Subtitle stuff
}
int32_t CSimpleMovieFrame::DecodeFrame(bool unk) {
int32_t CSimpleMovieFrame::DecodeFrame(bool update) {
auto frameSize = *reinterpret_cast<uint32_t*>(this->m_currentFrameData);
if (!DivxDecode(this->m_decoder, this->m_currentFrameData, this->m_imageData)) {
if (!DivxDecode(this->m_decoder, this->m_currentFrameData, this->m_imageData, this->m_videoWidth)) {
return 0;
}
this->m_currentFrameData += frameSize + 4;
if (!update) {
return 1;
}
for (uint32_t i = 0; i < textureCountByFormat[this->m_textureFormat]; ++i) {
GxTexUpdate(this->m_textures[i], 0, 0, this->m_textureData[i].params.width, this->m_textureData[i].params.height, 1);
}
return 1;
}
@ -711,7 +670,7 @@ void CSimpleMovieFrame::Render() {
GxXformViewport(minX, maxX, minY, maxY, minZ, maxZ);
GxXformSetViewport(0.0f, 1.0f, 0.0f, 1.0f, 0.0f, 1.0f);
CImVector clearColor = { 0x00, 0x00, 0x80, 0xFF };
CImVector clearColor = { 0x00, 0x00, 0x00, 0xFF };
GxSceneClear(3, clearColor);
C44Matrix matrix;
GxuXformCreateOrtho(0.0, 1.0, -0.5, 0.5, 0.0, 500.0, matrix);
@ -727,10 +686,35 @@ void CSimpleMovieFrame::Render() {
GxRsSetAlphaRef();
for (uint32_t i = 0; i < textureCountByFormat[this->m_textureFormat]; ++i) {
C3Vector pos;
C3Vector normal(0.0f, 0.0f, 1.0f);
C2Vector tex(0.0f, 0.0f);
GxPrimLockVertexPtrs(4, &pos, sizeof(pos), &normal, 0, nullptr, 0, nullptr, 0, &tex, sizeof(tex), nullptr, 0);
if (i > 0)
continue;
float inX = 0.1f;
float inY = -0.4f;
float axX = 0.9f;
float axY = 0.4f;
C3Vector position[] = {
{ inX, inY, 0.0f },
{ axX, inY, 0.0f },
{ inX, axY, 0.0f },
{ axX, axY, 0.0f }
};
C3Vector normal[] = {
{ 0.0f, 0.0f, 1.0f },
{ 0.0f, 0.0f, 1.0f },
{ 0.0f, 0.0f, 1.0f },
{ 0.0f, 0.0f, 1.0f }
};
C2Vector tex[] = {
{ 0.0f, 0.0f },
{ 1.0f, 0.0f },
{ 0.0f, 1.0f },
{ 1.0f, 1.0f }
};
GxPrimLockVertexPtrs(4, position, sizeof(C3Vector), nullptr, 0, nullptr, 0, nullptr, 0, tex, sizeof(C2Vector), nullptr, 0);
GxRsSet(GxRs_Texture0, this->m_textures[i]);
uint16_t indices[] = { 0, 1, 2, 3 };
GxDrawLockedElements(GxPrim_TriangleStrip, 4, indices);

View File

@ -2,6 +2,8 @@
#define UI_C_SIMPLE_MOVIE_FRAME_HPP
#include "ui/CSimpleFrame.hpp"
#include "gx/Types.hpp"
#include "gx/Texture.hpp"
#include <tempest/Vector.hpp>
class CRect;
@ -12,7 +14,7 @@ class CGxTexParms;
class CSimpleMovieFrame : public CSimpleFrame {
public:
struct TextureData {
CGxTexParms* params;
CGxTexParms params;
char* data;
};
@ -26,6 +28,7 @@ class CSimpleMovieFrame : public CSimpleFrame {
static int32_t GetObjectType();
static void RegisterScriptMethods(lua_State* L);
static void RenderMovie(void* param);
static void TextureCallback(EGxTexCommand, uint32_t, uint32_t, uint32_t, uint32_t, void*, uint32_t&, const void*&);
// Member variables
void* m_audioChannel = nullptr;
@ -72,7 +75,7 @@ class CSimpleMovieFrame : public CSimpleFrame {
int32_t OpenVideo();
void CloseVideo();
int32_t UpdateTiming();
int32_t DecodeFrame(bool unk);
int32_t DecodeFrame(bool update);
void Render();
};