Compare commits

...

2 Commits

Author SHA1 Message Date
VDm
957a4c7e2f
feat(glue): add realm and character handling (#7)
* fix(build): make project compilable

* feat(glue): update Character Selection screen to support switching

* fix(ui): fix CSimpleFontString::GetHeight() to use proper method

* feat(db): add static database classes from whoa-autocode

* feat(ui): use class and area IDs for Character Selection

* chore(db): update ItemRandomPropertiesRec

* feat(glue): update CCharacterSelection methods

* chore(db): uncomment DB records

* feat(glue): implement character deletion

* feat(gx): update supported text tags in GxuDetermineQuotedCode

* fix(ui): fix CSimpleFontString to use the FixedColor flag only if the string does not contain color tags

* feat(net): implement GrunLogin::LogOff

* feat(net): implement NetClient::Disconnect

* feat(login): implement trimming of realm name in LoginResponse::HandleRealmData

* feat(net): implement proper disconnection from login and realm servers

* feat(net): implement PING/PONG messages

* feat(net): add NetClient::Destroy method

* feat(net): implement ClientServices::GetRealmList (second request of Realm List)

* feat(glue): implement CGlueMgr::PollRealmList

* feat(glue): implement CGlueMgr::PollCreateCharacter

* chore(glue): add skeleton of CCharacterComponent class

* fix(build): fix build using latest features

* fix(glue): kill gotos in CGlueMgr::NetDisconnectHandler

* fix(build): include SDL3

---------

Co-authored-by: superp00t <superp00t@tutanota.com>
2025-04-16 17:32:37 -04:00
superp00t
50e37d16bc feat(client): SRegDestory should be called upon exit, saving registry entries to a file 2025-04-16 11:21:52 -04:00
633 changed files with 1737 additions and 228 deletions

View File

@ -39,6 +39,7 @@ CVar* Client::g_accountUsesTokenVar;
CVar* Client::g_movieVar;
CVar* Client::g_expansionMovieVar;
CVar* Client::g_movieSubtitleVar;
CVar* Client::g_lastCharacterIndex;
HEVENTCONTEXT Client::g_clientEventContext;
@ -168,6 +169,16 @@ void ClientRegisterConsoleCommands() {
false
);
Client::g_lastCharacterIndex = CVar::Register(
"lastCharacterIndex",
"Last character selected",
0,
"0",
nullptr,
GAME,
false,
nullptr,
false);
// TODO
}
@ -633,6 +644,12 @@ void DestroyGlobal() {
// TODO
}
void StormDestroy() {
// TODO
SRegDestroy();
}
void CommonMain() {
StormInitialize();
@ -670,8 +687,9 @@ void CommonMain() {
DestroyGlobal();
}
StormDestroy();
// TODO:
// StormDestroy();
// Misc Cleanup
}

View File

@ -14,6 +14,7 @@ namespace Client {
extern CVar* g_movieVar;
extern CVar* g_expansionMovieVar;
extern CVar* g_movieSubtitleVar;
extern CVar* g_lastCharacterIndex;
extern HEVENTCONTEXT g_clientEventContext;
extern char g_currentLocaleName[5];
}

View File

@ -9,6 +9,113 @@
#include <bc/Memory.hpp>
#include <storm/String.hpp>
static const char* s_errorCodeTokens[] = {
"RESPONSE_SUCCESS",
"RESPONSE_FAILURE",
"RESPONSE_CANCELLED",
"RESPONSE_DISCONNECTED",
"RESPONSE_FAILED_TO_CONNECT",
"RESPONSE_CONNECTED",
"RESPONSE_VERSION_MISMATCH",
"CSTATUS_CONNECTING",
"CSTATUS_NEGOTIATING_SECURITY",
"CSTATUS_NEGOTIATION_COMPLETE",
"CSTATUS_NEGOTIATION_FAILED",
"CSTATUS_AUTHENTICATING",
"AUTH_OK",
"AUTH_FAILED",
"AUTH_REJECT",
"AUTH_BAD_SERVER_PROOF",
"AUTH_UNAVAILABLE",
"AUTH_SYSTEM_ERROR",
"AUTH_BILLING_ERROR",
"AUTH_BILLING_EXPIRED",
"AUTH_VERSION_MISMATCH",
"AUTH_UNKNOWN_ACCOUNT",
"AUTH_INCORRECT_PASSWORD",
"AUTH_SESSION_EXPIRED",
"AUTH_SERVER_SHUTTING_DOWN",
"AUTH_ALREADY_LOGGING_IN",
"AUTH_LOGIN_SERVER_NOT_FOUND",
"AUTH_WAIT_QUEUE",
"AUTH_BANNED",
"AUTH_ALREADY_ONLINE",
"AUTH_NO_TIME",
"AUTH_DB_BUSY",
"AUTH_SUSPENDED",
"AUTH_PARENTAL_CONTROL",
"AUTH_LOCKED_ENFORCED",
"REALM_LIST_IN_PROGRESS",
"REALM_LIST_SUCCESS",
"REALM_LIST_FAILED",
"REALM_LIST_INVALID",
"REALM_LIST_REALM_NOT_FOUND",
"ACCOUNT_CREATE_IN_PROGRESS",
"ACCOUNT_CREATE_SUCCESS",
"ACCOUNT_CREATE_FAILED",
"CHAR_LIST_RETRIEVING",
"CHAR_LIST_RETRIEVED",
"CHAR_LIST_FAILED",
"CHAR_CREATE_IN_PROGRESS",
"CHAR_CREATE_SUCCESS",
"CHAR_CREATE_ERROR",
"CHAR_CREATE_FAILED",
"CHAR_CREATE_NAME_IN_USE",
"CHAR_CREATE_DISABLED",
"CHAR_CREATE_PVP_TEAMS_VIOLATION",
"CHAR_CREATE_SERVER_LIMIT",
"CHAR_CREATE_ACCOUNT_LIMIT",
"CHAR_CREATE_SERVER_QUEUE",
"CHAR_CREATE_ONLY_EXISTING",
"CHAR_CREATE_EXPANSION",
"CHAR_CREATE_EXPANSION_CLASS",
"CHAR_CREATE_LEVEL_REQUIREMENT",
"CHAR_CREATE_UNIQUE_CLASS_LIMIT",
"CHAR_CREATE_CHARACTER_IN_GUILD",
"CHAR_CREATE_RESTRICTED_RACECLASS",
"CHAR_CREATE_CHARACTER_CHOOSE_RACE",
"CHAR_CREATE_CHARACTER_ARENA_LEADER",
"CHAR_CREATE_CHARACTER_DELETE_MAIL",
"CHAR_CREATE_CHARACTER_SWAP_FACTION",
"CHAR_CREATE_CHARACTER_RACE_ONLY",
"CHAR_CREATE_CHARACTER_GOLD_LIMIT",
"CHAR_CREATE_FORCE_LOGIN",
"CHAR_DELETE_IN_PROGRESS",
"CHAR_DELETE_SUCCESS",
"CHAR_DELETE_FAILED",
"CHAR_DELETE_FAILED_LOCKED_FOR_TRANSFER",
"CHAR_DELETE_FAILED_GUILD_LEADER",
"CHAR_DELETE_FAILED_ARENA_CAPTAIN",
"CHAR_LOGIN_IN_PROGRESS",
"CHAR_LOGIN_SUCCESS",
"CHAR_LOGIN_NO_WORLD",
"CHAR_LOGIN_DUPLICATE_CHARACTER",
"CHAR_LOGIN_NO_INSTANCES",
"CHAR_LOGIN_FAILED",
"CHAR_LOGIN_DISABLED",
"CHAR_LOGIN_NO_CHARACTER",
"CHAR_LOGIN_LOCKED_FOR_TRANSFER",
"CHAR_LOGIN_LOCKED_BY_BILLING",
"CHAR_LOGIN_LOCKED_BY_MOBILE_AH",
"CHAR_NAME_SUCCESS",
"CHAR_NAME_FAILURE",
"CHAR_NAME_NO_NAME",
"CHAR_NAME_TOO_SHORT",
"CHAR_NAME_TOO_LONG",
"CHAR_NAME_INVALID_CHARACTER",
"CHAR_NAME_MIXED_LANGUAGES",
"CHAR_NAME_PROFANE",
"CHAR_NAME_RESERVED",
"CHAR_NAME_INVALID_APOSTROPHE",
"CHAR_NAME_MULTIPLE_APOSTROPHES",
"CHAR_NAME_THREE_CONSECUTIVE",
"CHAR_NAME_INVALID_SPACE",
"CHAR_NAME_CONSECUTIVE_SPACES",
"CHAR_NAME_RUSSIAN_CONSECUTIVE_SILENT_CHARACTERS",
"CHAR_NAME_RUSSIAN_SILENT_CHARACTER_AT_BEGINNING_OR_END",
"CHAR_NAME_DECLENSION_DOESNT_MATCH_BASE_NAME",
};
ClientConnection* g_clientConnection;
char ClientServices::s_accountName[1280];
@ -27,6 +134,20 @@ CVar* ClientServices::s_darkPortalVar = nullptr;
CVar* ClientServices::s_ServerAlertVar = nullptr;
CVar* ClientServices::s_realmListVar = nullptr;
const char* ClientServices::GetErrorToken(uint32_t token) {
if (token < sizeof(s_errorCodeTokens) / sizeof(s_errorCodeTokens[0])) {
return s_errorCodeTokens[token];
} else {
return "";
}
}
bool ClientServices::ValidDisconnect(const void* client) {
STORM_ASSERT(client);
STORM_ASSERT(ClientServices::s_currentConnection);
return client == ClientServices::s_currentConnection;
}
void ClientServices::ConnectToSelectedServer() {
if (!ClientServices::s_selectRealmInfoValid && !ClientServices::SetSelectedRealmInfo(0)) {
ClientServices::Connection()->Complete(0, 39);
@ -69,13 +190,25 @@ void ClientServices::SetMessageHandler(NETMESSAGE msgId, MESSAGE_HANDLER handler
}
void ClientServices::GetRealmList() {
// TODO
STORM_ASSERT(ClientServices::s_currentConnection);
ClientServices::s_currentConnection->Initiate(COP_GET_REALMS, 35, nullptr);
if (ClientServices::s_loginObj->IsLoggedOn()) {
ClientServices::s_loginObj->GetRealmList();
} else {
ClientServices::s_loginObj->Reconnect();
}
}
void ClientServices::GetCharacterList() {
STORM_ASSERT(ClientServices::s_currentConnection);
ClientServices::s_currentConnection->GetCharacterList();
}
void ClientServices::EnumerateCharacters(ENUMERATE_CHARACTERS_CALLBACK fcn, void* param) {
STORM_ASSERT(ClientServices::s_currentConnection);
ClientServices::s_currentConnection->EnumerateCharacters(fcn, param);
}
void ClientServices::CharacterLogin(uint64_t id, const C3Vector& position) {
ClientServices::s_currentConnection->CharacterLogin(id);
}
@ -110,6 +243,11 @@ const REALM_INFO* ClientServices::GetSelectedRealm() {
return &ClientServices::s_selectRealmInfo;
}
void ClientServices::CharacterDelete(uint64_t guid) {
STORM_ASSERT(ClientServices::s_currentConnection);
ClientServices::s_currentConnection->DeleteCharacter(guid);
}
void ClientServices::Initialize() {
if (!g_clientConnection) {
ClientServices::s_clientRealmResponse = NEW(ClientRealmResponseAdapter);
@ -235,6 +373,7 @@ void ClientServices::LoginServerStatus(LOGIN_STATE state, LOGIN_RESULT result, c
void ClientServices::RealmEnumCallback(uint32_t a2) {
auto connection = ClientServices::Connection();
STORM_ASSERT(connection);
if (a2 == 1) {
connection->Complete(0, 23);
@ -246,7 +385,13 @@ void ClientServices::RealmEnumCallback(uint32_t a2) {
return;
}
// TODO statusCop checks
// TODO: Proper implementation
if (connection->m_statusCop != COP_CONNECT) {
if (connection->m_statusCop == COP_GET_REALMS) {
connection->Complete(1, 36);
}
return;
}
if (ClientServices::LoginConnection()->GetLoginServerType() == 1) {
// TODO Battlenet logic

View File

@ -32,16 +32,20 @@ class ClientServices : public LoginResponse {
static CVar* s_patchListVar;
// Static functions
static const char* GetErrorToken(uint32_t token);
static bool ValidDisconnect(const void* client);
static void ConnectToSelectedServer();
static ClientConnection* Connection();
static ClientServices* GetInstance();
static void SetMessageHandler(NETMESSAGE msgId, MESSAGE_HANDLER handler, void* param);
static void GetRealmList();
static void GetCharacterList();
static void EnumerateCharacters(ENUMERATE_CHARACTERS_CALLBACK fcn, void* param);
static void CharacterLogin(uint64_t id, const C3Vector& position);
static REALM_INFO* GetRealmInfoByIndex(int32_t index);
static const char* GetSelectedRealmName();
static const REALM_INFO* GetSelectedRealm();
static void CharacterDelete(uint64_t guid);
static void Initialize();
static Login* LoginConnection();
static void Logon(const char* accountName, const char* password);

View File

@ -0,0 +1,51 @@
#include "clientobject/Player_C.hpp"
#include "clientobject/Types.hpp"
#include "db/Db.hpp"
#include <storm/Error.hpp>
const CreatureModelDataRec* Player_C_GetModelName(uint32_t race, uint32_t sex) {
STORM_ASSERT(sex < UNITSEX_LAST);
auto displayId = Player_C_GetDisplayId(race, sex);
auto record = g_creatureDisplayInfoDB.GetRecord(displayId);
if (!record) {
SErrPrepareAppFatal(__FILE__, __LINE__);
SErrDisplayAppFatal("Error, unknown displayInfo %d specified for player race %d sex %d!", displayId, race, sex);
}
auto modelData = g_creatureModelDataDB.GetRecord(record->m_modelID);
if (!modelData) {
SErrPrepareAppFatal(__FILE__, __LINE__);
SErrDisplayAppFatal("Error, unknown model record %d specified for player race %d sex %d!", record->m_modelID, race, sex);
}
return modelData;
}
uint32_t Player_C_GetDisplayId(uint32_t race, uint32_t sex) {
STORM_ASSERT(sex < UNITSEX_LAST);
auto record = g_chrRacesDB.GetRecord(race);
if (!record) {
SErrPrepareAppFatal(__FILE__, __LINE__);
SErrDisplayAppFatal("Error, race %d not found in race table!", race);
}
if (sex == UNITSEX_MALE) {
return record->m_maleDisplayID;
}
if (sex == UNITSEX_FEMALE) {
return record->m_femaleDisplayID;
}
if (sex == UNITSEX_NONE) {
SErrPrepareAppFatal(__FILE__, __LINE__);
SErrDisplayAppFatal("Error, attempted to look up model for player with sex %d (UNITSEX_NONE), all players have sex! =D", 2);
}
SErrPrepareAppFatal(__FILE__, __LINE__);
SErrDisplayAppFatal("Error, unrecognized sex code %d!", sex);
return 0;
}

View File

@ -0,0 +1,14 @@
#ifndef CLIENTOBJECT_PLAYER_C_HPP
#define CLIENTOBJECT_PLAYER_C_HPP
#include <cstdint>
class CreatureModelDataRec;
const CreatureModelDataRec* Player_C_GetModelName(uint32_t race, uint32_t sex);
uint32_t Player_C_GetDisplayId(uint32_t race, uint32_t sex);
#endif // CLIENTOBJECT_PLAYER_C_HPP

View File

@ -0,0 +1,14 @@
#ifndef CLIENTOBJECT_TYPES_HPP
#define CLIENTOBJECT_TYPES_HPP
enum UNIT_SEX {
UNITSEX_MALE = 0x0,
UNITSEX_FEMALE = 0x1,
UNITSEX_NONE = 0x2,
UNITSEX_LAST = 0x3,
UNITSEX_BOTH = 0x3,
};
#endif

View File

@ -1,8 +1,49 @@
#include "clientobject/Unit_C.hpp"
const char* CGUnit_C::GetDisplayRaceNameFromRecord(ChrRacesRec* record, uint8_t sexIn, uint8_t* sexOut) {
const char* result;
#include "db/Db.hpp"
const char* CGUnit_C::GetDisplayRaceNameFromRecord(ChrRacesRec* record, uint8_t sexIn, uint8_t* sexOut) {
if (sexOut) {
*sexOut = sexIn;
}
if (!record) {
return nullptr;
}
if (!sexIn) {
if (record->m_nameMale[0]) {
return record->m_nameMale;
}
if (record->m_nameFemale[0]) {
if (sexOut) {
*sexOut = 1;
}
return record->m_nameFemale;
}
return record->m_name;
}
if (sexIn != 1) {
return record->m_name;
}
if (record->m_nameFemale[0]) {
return record->m_nameFemale;
}
if (!record->m_nameMale[0]) {
return record->m_name;
}
if (sexOut) {
*sexOut = 0;
}
return record->m_nameMale;
}
const char* CGUnit_C::GetDisplayClassNameFromRecord(ChrClassesRec* record, uint8_t sexIn, uint8_t* sexOut) {
if (sexOut) {
*sexOut = sexIn;
}

View File

@ -1,11 +1,15 @@
#ifndef CLIENTOBJECT_UNIT_C_HPP
#define CLIENTOBJECT_UNIT_C_HPP
#include "db/rec/ChrRacesRec.hpp"
#include <cstdint>
class ChrRacesRec;
class ChrClassesRec;
class CGUnit_C {
public:
static const char* GetDisplayRaceNameFromRecord(ChrRacesRec* record, uint8_t sexIn, uint8_t* sexOut = nullptr);
static const char* GetDisplayClassNameFromRecord(ChrClassesRec* record, uint8_t sexIn, uint8_t* sexOut = nullptr);
};
#endif // CLIENTOBJECT_UNIT_C_HPP

0
src/db/StaticDb.cpp Executable file → Normal file
View File

0
src/db/StaticDb.hpp Executable file → Normal file
View File

0
src/db/rec/Achievement_CategoryRec.cpp Executable file → Normal file
View File

0
src/db/rec/Achievement_CategoryRec.hpp Executable file → Normal file
View File

0
src/db/rec/Achievement_CriteriaRec.cpp Executable file → Normal file
View File

0
src/db/rec/Achievement_CriteriaRec.hpp Executable file → Normal file
View File

0
src/db/rec/AnimKitBoneSetAliasRec.cpp Executable file → Normal file
View File

0
src/db/rec/AnimKitBoneSetAliasRec.hpp Executable file → Normal file
View File

0
src/db/rec/AnimKitBoneSetRec.cpp Executable file → Normal file
View File

0
src/db/rec/AnimKitBoneSetRec.hpp Executable file → Normal file
View File

0
src/db/rec/AnimKitConfigBoneSetRec.cpp Executable file → Normal file
View File

0
src/db/rec/AnimKitConfigBoneSetRec.hpp Executable file → Normal file
View File

0
src/db/rec/AnimKitConfigRec.cpp Executable file → Normal file
View File

0
src/db/rec/AnimKitConfigRec.hpp Executable file → Normal file
View File

0
src/db/rec/AnimKitPriorityRec.cpp Executable file → Normal file
View File

0
src/db/rec/AnimKitPriorityRec.hpp Executable file → Normal file
View File

0
src/db/rec/AnimKitRec.cpp Executable file → Normal file
View File

0
src/db/rec/AnimKitRec.hpp Executable file → Normal file
View File

0
src/db/rec/AnimKitSegmentRec.cpp Executable file → Normal file
View File

0
src/db/rec/AnimKitSegmentRec.hpp Executable file → Normal file
View File

0
src/db/rec/AnimReplacementRec.cpp Executable file → Normal file
View File

0
src/db/rec/AnimReplacementRec.hpp Executable file → Normal file
View File

0
src/db/rec/AnimReplacementSetRec.cpp Executable file → Normal file
View File

0
src/db/rec/AnimReplacementSetRec.hpp Executable file → Normal file
View File

0
src/db/rec/AnimationDataRec.cpp Executable file → Normal file
View File

0
src/db/rec/AnimationDataRec.hpp Executable file → Normal file
View File

0
src/db/rec/AreaAssignmentRec.cpp Executable file → Normal file
View File

0
src/db/rec/AreaAssignmentRec.hpp Executable file → Normal file
View File

0
src/db/rec/AreaGroupRec.cpp Executable file → Normal file
View File

0
src/db/rec/AreaGroupRec.hpp Executable file → Normal file
View File

0
src/db/rec/AreaPOIRec.cpp Executable file → Normal file
View File

0
src/db/rec/AreaPOIRec.hpp Executable file → Normal file
View File

0
src/db/rec/AreaTableRec.cpp Executable file → Normal file
View File

0
src/db/rec/AreaTableRec.hpp Executable file → Normal file
View File

0
src/db/rec/AreaTriggerRec.cpp Executable file → Normal file
View File

0
src/db/rec/AreaTriggerRec.hpp Executable file → Normal file
View File

0
src/db/rec/ArmorLocationRec.cpp Executable file → Normal file
View File

0
src/db/rec/ArmorLocationRec.hpp Executable file → Normal file
View File

0
src/db/rec/AttackAnimKitsRec.cpp Executable file → Normal file
View File

0
src/db/rec/AttackAnimKitsRec.hpp Executable file → Normal file
View File

0
src/db/rec/AttackAnimTypesRec.cpp Executable file → Normal file
View File

0
src/db/rec/AttackAnimTypesRec.hpp Executable file → Normal file
View File

0
src/db/rec/AuctionHouseRec.cpp Executable file → Normal file
View File

0
src/db/rec/AuctionHouseRec.hpp Executable file → Normal file
View File

0
src/db/rec/BankBagSlotPricesRec.cpp Executable file → Normal file
View File

0
src/db/rec/BankBagSlotPricesRec.hpp Executable file → Normal file
View File

View File

@ -0,0 +1,48 @@
// DO NOT EDIT: generated by whoa-autocode
#include "db/rec/BannedAddOnsRec.hpp"
#include "db/Locale.hpp"
#include "util/SFile.hpp"
const char* BannedAddOnsRec::GetFilename() {
return "DBFilesClient\\BannedAddOns.dbc";
}
uint32_t BannedAddOnsRec::GetNumColumns() {
return 11;
}
uint32_t BannedAddOnsRec::GetRowSize() {
return 44;
}
bool BannedAddOnsRec::NeedIDAssigned() {
return false;
}
int32_t BannedAddOnsRec::GetID() {
return this->m_ID;
}
void BannedAddOnsRec::SetID(int32_t id) {
this->m_ID = id;
}
bool BannedAddOnsRec::Read(SFile* f, const char* stringBuffer) {
if (
!SFile::Read(f, &this->m_ID, sizeof(this->m_ID), nullptr, nullptr, nullptr)
|| !SFile::Read(f, &this->m_nameMd5[0], sizeof(m_nameMd5[0]), nullptr, nullptr, nullptr)
|| !SFile::Read(f, &this->m_nameMd5[1], sizeof(m_nameMd5[0]), nullptr, nullptr, nullptr)
|| !SFile::Read(f, &this->m_nameMd5[2], sizeof(m_nameMd5[0]), nullptr, nullptr, nullptr)
|| !SFile::Read(f, &this->m_nameMd5[3], sizeof(m_nameMd5[0]), nullptr, nullptr, nullptr)
|| !SFile::Read(f, &this->m_versionMd5[0], sizeof(m_versionMd5[0]), nullptr, nullptr, nullptr)
|| !SFile::Read(f, &this->m_versionMd5[1], sizeof(m_versionMd5[0]), nullptr, nullptr, nullptr)
|| !SFile::Read(f, &this->m_versionMd5[2], sizeof(m_versionMd5[0]), nullptr, nullptr, nullptr)
|| !SFile::Read(f, &this->m_versionMd5[3], sizeof(m_versionMd5[0]), nullptr, nullptr, nullptr)
|| !SFile::Read(f, &this->m_lastModified, sizeof(this->m_lastModified), nullptr, nullptr, nullptr)
|| !SFile::Read(f, &this->m_flags, sizeof(this->m_flags), nullptr, nullptr, nullptr)
) {
return false;
}
return true;
}

View File

@ -0,0 +1,26 @@
// DO NOT EDIT: generated by whoa-autocode
#ifndef DB_REC_BANNED_ADD_ONS_REC_HPP
#define DB_REC_BANNED_ADD_ONS_REC_HPP
#include <cstdint>
class SFile;
class BannedAddOnsRec {
public:
int32_t m_ID;
int32_t m_nameMd5[4];
int32_t m_versionMd5[4];
int32_t m_lastModified;
int32_t m_flags;
static const char* GetFilename();
static uint32_t GetNumColumns();
static uint32_t GetRowSize();
static bool NeedIDAssigned();
int32_t GetID();
void SetID(int32_t id);
bool Read(SFile* f, const char* stringBuffer);
};
#endif

0
src/db/rec/BarberShopStyleRec.cpp Executable file → Normal file
View File

0
src/db/rec/BarberShopStyleRec.hpp Executable file → Normal file
View File

0
src/db/rec/BattlemasterListRec.cpp Executable file → Normal file
View File

0
src/db/rec/BattlemasterListRec.hpp Executable file → Normal file
View File

0
src/db/rec/CameraModeRec.cpp Executable file → Normal file
View File

0
src/db/rec/CameraModeRec.hpp Executable file → Normal file
View File

0
src/db/rec/CameraShakesRec.cpp Executable file → Normal file
View File

0
src/db/rec/CameraShakesRec.hpp Executable file → Normal file
View File

0
src/db/rec/CharBaseInfoRec.cpp Executable file → Normal file
View File

0
src/db/rec/CharBaseInfoRec.hpp Executable file → Normal file
View File

0
src/db/rec/CharHairGeosetsRec.cpp Executable file → Normal file
View File

0
src/db/rec/CharHairGeosetsRec.hpp Executable file → Normal file
View File

0
src/db/rec/CharHairTexturesRec.cpp Executable file → Normal file
View File

0
src/db/rec/CharHairTexturesRec.hpp Executable file → Normal file
View File

0
src/db/rec/CharSectionsRec.cpp Executable file → Normal file
View File

0
src/db/rec/CharSectionsRec.hpp Executable file → Normal file
View File

0
src/db/rec/CharStartOutfitRec.cpp Executable file → Normal file
View File

0
src/db/rec/CharStartOutfitRec.hpp Executable file → Normal file
View File

0
src/db/rec/CharTitlesRec.cpp Executable file → Normal file
View File

0
src/db/rec/CharTitlesRec.hpp Executable file → Normal file
View File

0
src/db/rec/CharVariationsRec.cpp Executable file → Normal file
View File

0
src/db/rec/CharVariationsRec.hpp Executable file → Normal file
View File

0
src/db/rec/CharacterFacialHairStylesRec.cpp Executable file → Normal file
View File

0
src/db/rec/CharacterFacialHairStylesRec.hpp Executable file → Normal file
View File

0
src/db/rec/ChatChannelsRec.cpp Executable file → Normal file
View File

0
src/db/rec/ChatChannelsRec.hpp Executable file → Normal file
View File

0
src/db/rec/ChatProfanityRec.cpp Executable file → Normal file
View File

0
src/db/rec/ChatProfanityRec.hpp Executable file → Normal file
View File

0
src/db/rec/ChrClassesRec.cpp Executable file → Normal file
View File

0
src/db/rec/ChrClassesRec.hpp Executable file → Normal file
View File

0
src/db/rec/CinematicCameraRec.cpp Executable file → Normal file
View File

0
src/db/rec/CinematicCameraRec.hpp Executable file → Normal file
View File

0
src/db/rec/CinematicSequencesRec.cpp Executable file → Normal file
View File

0
src/db/rec/CinematicSequencesRec.hpp Executable file → Normal file
View File

0
src/db/rec/CreatureDisplayInfoExtraRec.cpp Executable file → Normal file
View File

0
src/db/rec/CreatureDisplayInfoExtraRec.hpp Executable file → Normal file
View File

0
src/db/rec/CreatureDisplayInfoRec.cpp Executable file → Normal file
View File

0
src/db/rec/CreatureDisplayInfoRec.hpp Executable file → Normal file
View File

0
src/db/rec/CreatureFamilyRec.cpp Executable file → Normal file
View File

0
src/db/rec/CreatureFamilyRec.hpp Executable file → Normal file
View File

0
src/db/rec/CreatureModelDataRec.cpp Executable file → Normal file
View File

0
src/db/rec/CreatureModelDataRec.hpp Executable file → Normal file
View File

0
src/db/rec/CreatureMovementInfoRec.cpp Executable file → Normal file
View File

Some files were not shown because too many files have changed in this diff Show More