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3 Commits

Author SHA1 Message Date
VDm
d59589550d feat(gameui): implement Set UI Binding scripts 2025-08-09 16:37:01 +04:00
VDm
7ca4c00a71 feat(gameui): update CGUIBindings to support Bind 2025-08-09 15:49:53 +04:00
VDm
42043fa28c feat(gameui): update CGUIBindings 2025-08-09 12:52:20 +04:00
5 changed files with 458 additions and 15 deletions

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@ -13,6 +13,7 @@
#include "gameui/CGDressUpModelFrame.hpp"
#include "gameui/CGTabardModelFrame.hpp"
#include "gameui/CGQuestPOIFrame.hpp"
#include "gameui/CGUIBindings.hpp"
#include "gx/Coordinate.hpp"
#include "gx/Device.hpp"
#include "ui/FrameScript.hpp"
@ -84,8 +85,8 @@ void CGGameUI::Initialize() {
LoadScriptFunctions();
FrameScript_CreateEvents(g_scriptEvents, 722);
//CGGameUI::RegisterGameCVars();
//CGUIBindings::Initialize();
CGUIBindings::Initialize();
CGGameUI::RegisterFrameFactories();
// STORM_ASSERT(GetDataInterfaceVersion() == GetCodeInterfaceVersion())
@ -139,8 +140,9 @@ void CGGameUI::Initialize() {
FrameXML_FreeHashNodes();
FrameXML_CreateFrames("Interface\\FrameXML\\FrameXML.toc", 0, &md5, &status);
//if (SFile__FileExistsEx((void*)"Interface\\FrameXML\\Bindings.xml", 1))
// CGUIBindings::Load("Interface\\FrameXML\\Bindings.xml", &md5, &status);
if (SFile::FileExistsEx("Interface\\FrameXML\\Bindings.xml", 1)) {
CGUIBindings::s_bindings->Load("Interface\\FrameXML\\Bindings.xml", &md5, &status);
}
unsigned char digest2[16];
MD5Final(digest2, &md5);
@ -206,3 +208,8 @@ void CGGameUI::Reload() {
int32_t CGGameUI::HandleDisplaySizeChanged(const CSizeEvent& event) {
return 0;
}
bool CGGameUI::CanPerformAction(int32_t action) {
// TODO
return true;
}

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@ -13,6 +13,7 @@ class CGGameUI {
static void RegisterFrameFactories();
static void Reload();
static int32_t HandleDisplaySizeChanged(const CSizeEvent& event);
static bool CanPerformAction(int32_t action);
public:
static CSimpleTop* m_simpleTop;

View File

@ -1,13 +1,129 @@
#include "gameui/CGUIBindings.hpp"
#include "gameui/CGGameUI.hpp"
#include "ui/FrameScript.hpp"
#include "util/CStatus.hpp"
#include "util/SFile.hpp"
#include "util/StringTo.hpp"
#include <common/XML.hpp>
#include <common/Unicode.hpp>
#include <bc/Memory.hpp>
#include <utility>
static CStatus s_nullStatus;
static uint16_t s_initRound = 0;
CGUIBindings* CGUIBindings::s_bindings = nullptr;
static bool ValidateKeyString(const char* key) {
static std::pair<const char*, size_t> s_prefixes[3] = {
{ "SHIFT-", 6 },
{ "CTRL-", 5 },
{ "ALT-", 4 }
};
static std::pair<const char*, size_t> s_numberedKeys[6] = {
{ "F", 1 },
{ "NUMPAD", 6 },
{ "BUTTON", 6 },
{ "JOYSTICK", 8 },
{ "JOYAXIS", 7 },
{ "JOYBUTTON", 9 },
};
static const char* s_namedKeys[31] = {
"SPACE",
"NUMPADPLUS",
"NUMPADMINUS",
"NUMPADMULTIPLY",
"NUMPADDIVIDE",
"NUMPADDECIMAL",
"ESCAPE",
"ENTER",
"BACKSPACE",
"TAB",
"LEFT",
"UP",
"RIGHT",
"DOWN",
"INSERT",
"DELETE",
"HOME",
"END",
"PAGEUP",
"PAGEDOWN",
"NUMLOCK",
"CAPSLOCK",
"PRINTSCREEN",
"NUMPADEQUALS",
"MOUSEWHEELDOWN",
"MOUSEWHEELUP",
"JOYHAT",
"JOYHATUP",
"JOYHATRIGHT",
"JOYHATDOWN",
"JOYHATLEFT"
};
for (uint32_t i = 0; i < 3; ++i) {
if (SStrCmp(s_prefixes[i].first, key, s_prefixes[i].second)) {
break;
}
key += s_prefixes[i].second;
}
int32_t chars = 0;
sgetu8(reinterpret_cast<const uint8_t*>(key), &chars);
if (!key[chars]) {
return true;
}
uint32_t index;
for (index = 0; index < 6; ++index) {
if (!SStrCmp(s_numberedKeys[index].first, key, s_numberedKeys[index].second)) {
auto ch = key[s_numberedKeys[index].second];
if (ch >= '0' && ch <= '9') {
break;
}
}
}
if (index >= 6) {
for (uint32_t i = 0; i < 31; ++i) {
if (!SStrCmp(key, s_namedKeys[i], STORM_MAX_STR)) {
return true;
}
}
return false;
}
const char* tail = &key[s_numberedKeys[index].second];
while (*tail >= '0' && *tail <= '9') {
++tail;
}
if (*tail &&
(SStrCmp(s_numberedKeys[index].first, "JOYAXIS", STORM_MAX_STR)
|| SStrCmp(tail, "POS", STORM_MAX_STR)
&& SStrCmp(tail, "NEG", STORM_MAX_STR))) {
return false;
}
return true;
}
void MODIFIEDCLICK::SetBinding(BINDING_SET a1, const char* binding) {
}
void CGUIBindings::Initialize() {
CGUIBindings::s_bindings = NEW(CGUIBindings);
while (!s_initRound) {
++s_initRound;
}
}
bool CGUIBindings::Load(const char* commandsFile, MD5_CTX* md5, CStatus* status) {
if (!status) {
@ -126,13 +242,172 @@ void CGUIBindings::LoadBinding(const char* commandsFile, XMLNode* node, CStatus*
const char* angle = node->GetAttributeByName("angle");
command->angle = StringToBOOL(angle);
const char* defaultValue = node->GetAttributeByName("default");
if (defaultValue && *defaultValue) {
if (!this->m_commands.Ptr(defaultValue)) {
// TODO: CGUIBindings::Bind(0, 0, defaultValue, name);
const char* binding = node->GetAttributeByName("default");
if (binding && *binding) {
if (!this->m_bindings[BINDING_DEFAULT].Ptr(binding)) {
this->Bind(BINDING_DEFAULT, BINDING_MODE_0, binding, name);
}
}
}
void CGUIBindings::LoadModifiedClick(const char* commandsFile, XMLNode* node, CStatus* status) {
const char* action = node->GetAttributeByName("action");
if (!action || !*action) {
status->Add(STATUS_WARNING, "Found modified click with no action in %s", commandsFile);
return;
}
if (this->m_modifiedClicks.Ptr(action)) {
status->Add(STATUS_WARNING, "Modified click %s is defined more than once in %s", action, commandsFile);
return;
}
auto modifiedClick = this->m_modifiedClicks.New(action, 0, 0);
this->m_numModifiedClicks++;
const char* binding = node->GetAttributeByName("default");
if (binding && *binding) {
modifiedClick->SetBinding(BINDING_DEFAULT, binding);
}
}
bool CGUIBindings::Bind(BINDING_SET set, BINDING_MODE mode, const char* keystring, const char* command) {
if (!CGGameUI::CanPerformAction(13) || !keystring) {
return false;
}
if (!command || !*command) {
command = "NONE";
}
static char s_character[2] = {};
const char* key = keystring;
if (!SStrCmpI(keystring, "LEFTBRACKET", STORM_MAX_STR)) {
s_character[0] = '[';
key = s_character;
} else if (!SStrCmpI(keystring, "RIGHTBRACKET", STORM_MAX_STR)) {
s_character[0] = ']';
key = s_character;
} else if (!SStrCmpI(keystring, "SLASH", STORM_MAX_STR)) {
s_character[0] = '/';
key = s_character;
} else if (!SStrCmpI(keystring, "BACKSLASH", STORM_MAX_STR)) {
s_character[0] = '\\';
key = s_character;
} else if (!SStrCmpI(keystring, "SEMICOLON", STORM_MAX_STR)) {
s_character[0] = ';';
key = s_character;
} else if (!SStrCmpI(keystring, "APOSTROPHE", STORM_MAX_STR)) {
s_character[0] = '\'';
key = s_character;
} else if (!SStrCmpI(keystring, "COMMA", STORM_MAX_STR)) {
s_character[0] = ',';
key = s_character;
} else if (!SStrCmpI(keystring, "PERIOD", STORM_MAX_STR)) {
s_character[0] = '.';
key = s_character;
} else if (!SStrCmpI(keystring, "TILDE", STORM_MAX_STR)) {
s_character[0] = '`';
key = s_character;
} else if (!SStrCmpI(keystring, "PLUS", STORM_MAX_STR)) {
s_character[0] = '=';
key = s_character;
} else if (!SStrCmpI(keystring, "MINUS", STORM_MAX_STR)) {
s_character[0] = '-';
key = s_character;
}
if (!ValidateKeyString(key)) {
return false;
}
auto binding = this->m_bindings[set].Ptr(key);
if (!binding) {
binding = this->m_bindings[set].New(key, 0, 0);
}
if (set != BINDING_DEFAULT) {
binding->flags &= ~1u;
} else {
binding->flags |= 1u;
}
auto bindingCommand = this->GetBindingCommand(binding, mode);
if (!bindingCommand || !command || SStrCmp(bindingCommand, command, STORM_MAX_STR)) {
if (bindingCommand) {
auto index = this->GetBindingIndex(binding, mode);
this->AdjustCommandKeyIndices(set, mode, bindingCommand, index);
}
auto index = this->GetNumCommandKeys(set, mode, command);
binding->data[mode].command.Copy(command);
binding->data[mode].index = index;
}
return true;
}
const char* CGUIBindings::GetBindingCommand(KEYBINDING* binding, BINDING_MODE mode) const {
if (mode != BINDING_MODE_4) {
return binding->data[mode].command.GetString();
}
for (int32_t m = BINDING_MODE_3; m >= BINDING_MODE_0; --m) {
// TODO
auto result = binding->data[m].command.GetString();
if (result)
return result;
}
return nullptr;
}
int32_t CGUIBindings::GetBindingIndex(KEYBINDING* binding, BINDING_MODE mode) const {
if (mode != BINDING_MODE_4) {
return binding->data[mode].index;
}
for (int32_t m = BINDING_MODE_3; m >= BINDING_MODE_0; --m) {
// TODO
if (binding->data[m].command.GetString())
return binding->data[m].index;
}
return -1;
}
int32_t CGUIBindings::GetNumCommandKeys(BINDING_SET set, BINDING_MODE mode, const char* command) {
auto binding = this->m_bindings[set].Head();
int32_t result = 0;
while (binding) {
auto bindingCommand = this->GetBindingCommand(binding, mode);
if (bindingCommand && !SStrCmpI(bindingCommand, command, STORM_MAX_STR)) {
++result;
}
binding = this->m_bindings[set].Next(binding);
}
return result;
}
void CGUIBindings::AdjustCommandKeyIndices(BINDING_SET set, BINDING_MODE mode, const char* command, int32_t index) {
auto binding = this->m_bindings[set].Head();
int32_t result = 0;
while (binding) {
auto bindingCommand = this->GetBindingCommand(binding, mode);
if (bindingCommand && !SStrCmpI(bindingCommand, command, STORM_MAX_STR)) {
auto bindingIndex = this->GetBindingIndex(binding, mode);
if (bindingIndex > index) {
--binding->data[mode].index;
}
}
binding = this->m_bindings[set].Next(binding);
}
}

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@ -3,14 +3,33 @@
#include <storm/Hash.hpp>
#include <common/MD5.hpp>
#include <common/String.hpp>
class CStatus;
class XMLNode;
enum BINDING_SET {
BINDING_DEFAULT = 0,
BINDING_SET_1,
BINDING_SET_2,
BINDING_SCRIPT,
};
enum BINDING_MODE {
BINDING_MODE_0 = 0,
BINDING_MODE_1,
BINDING_MODE_2,
BINDING_MODE_3,
BINDING_MODE_4
};
class KEYBINDING : public TSHashObject<KEYBINDING, HASHKEY_STRI> {
public:
int32_t index;
char* command;
uint32_t flags;
struct {
int32_t index;
RCString command;
} data[4];
};
class KEYCOMMAND : public TSHashObject<KEYCOMMAND, HASHKEY_STRI> {
@ -22,18 +41,37 @@ class KEYCOMMAND : public TSHashObject<KEYCOMMAND, HASHKEY_STRI> {
int32_t angle;
};
class MODIFIEDCLICK : public TSHashObject<MODIFIEDCLICK, HASHKEY_STRI> {
public:
void SetBinding(BINDING_SET a1, const char* binding);
int32_t index;
};
class CGUIBindings {
public:
static CGUIBindings* s_bindings;
static void Initialize();
CGUIBindings() = default;
bool Load(const char* commandsFile, MD5_CTX* md5, CStatus* status);
void LoadBinding(const char* commandsFile, XMLNode* node, CStatus* status);
void LoadModifiedClick(const char* commandsFile, XMLNode* node, CStatus* status);
bool Bind(BINDING_SET set, BINDING_MODE mode, const char* keystring, const char* command);
const char* GetBindingCommand(KEYBINDING* binding, BINDING_MODE mode) const;
int32_t GetBindingIndex(KEYBINDING* binding, BINDING_MODE mode) const;
int32_t GetNumCommandKeys(BINDING_SET set, BINDING_MODE mode, const char* command);
void AdjustCommandKeyIndices(BINDING_SET set, BINDING_MODE mode, const char* command, int32_t index);
int32_t m_numCommands;
int32_t m_numHiddenCommands;
TSHashTable<KEYBINDING, HASHKEY_STRI> m_bindings;
int32_t m_numModifiedClicks;
TSHashTable<KEYBINDING, HASHKEY_STRI> m_bindings[4];
TSHashTable<KEYCOMMAND, HASHKEY_STRI> m_commands;
TSHashTable<MODIFIEDCLICK, HASHKEY_STRI> m_modifiedClicks;
};
#endif // GAME_UI_CGUIBINDINGS_HPP

View File

@ -1,4 +1,5 @@
#include "gameui/GameScriptFunctions.hpp"
#include "gameui/CGUIBindings.hpp"
#include "ui/FrameScript.hpp"
#include "util/Lua.hpp"
#include "util/Unimplemented.hpp"
@ -13,23 +14,144 @@ static int32_t Script_GetBinding(lua_State* L) {
}
static int32_t Script_SetBinding(lua_State* L) {
WHOA_UNIMPLEMENTED(0);
if (!lua_isstring(L, 1)) {
return luaL_error(L, "Usage: SetBinding(\"KEY\"[, \"COMMAND\"][, mode])");
}
int32_t mode = BINDING_MODE_0;
if (lua_isnumber(L, 3)) {
mode = static_cast<int32_t>(lua_tonumber(L, 3)) - 1;
if (mode < BINDING_MODE_0 || mode > BINDING_MODE_3) {
mode = BINDING_MODE_0;
}
}
auto key = lua_tolstring(L, 1, 0);
auto command = lua_tolstring(L, 2, 0);
if (CGUIBindings::s_bindings->Bind(BINDING_SCRIPT, static_cast<BINDING_MODE>(mode), key, command)) {
FrameScript_SignalEvent(0x177u, 0);
lua_pushnumber(L, 1.0);
} else {
lua_pushnil(L);
}
return 1;
}
static int32_t Script_SetBindingSpell(lua_State* L) {
WHOA_UNIMPLEMENTED(0);
if (!lua_isstring(L, 1) || !lua_isstring(L, 2)) {
return luaL_error(L, "Usage: SetBindingSpell(\"KEY\", \"spellname\"[, mode])");
}
int32_t mode = BINDING_MODE_0;
if (lua_isnumber(L, 3)) {
mode = static_cast<int32_t>(lua_tonumber(L, 3)) - 1;
if (mode < BINDING_MODE_0 || mode > BINDING_MODE_3) {
mode = BINDING_MODE_0;
}
}
auto key = lua_tolstring(L, 1, 0);
auto spellName = lua_tolstring(L, 2, 0);
auto length = SStrLen(spellName) + 7;
auto command = static_cast<char*>(alloca(length));
SStrPrintf(command, length, "SPELL %s", spellName);
if (CGUIBindings::s_bindings->Bind(BINDING_SCRIPT, static_cast<BINDING_MODE>(mode), key, command)) {
FrameScript_SignalEvent(0x177u, 0);
lua_pushnumber(L, 1.0);
} else {
lua_pushnil(L);
}
return 1;
}
static int32_t Script_SetBindingItem(lua_State* L) {
WHOA_UNIMPLEMENTED(0);
if (!lua_isstring(L, 1) || !lua_isstring(L, 2)) {
return luaL_error(L, "Usage: SetBindingItem(\"KEY\", \"itemname\"[, mode])");
}
int32_t mode = BINDING_MODE_0;
if (lua_isnumber(L, 3)) {
mode = static_cast<int32_t>(lua_tonumber(L, 3)) - 1;
if (mode < BINDING_MODE_0 || mode > BINDING_MODE_3) {
mode = BINDING_MODE_0;
}
}
auto key = lua_tolstring(L, 1, 0);
auto itemName = lua_tolstring(L, 2, 0);
auto length = SStrLen(itemName) + 7;
auto command = static_cast<char*>(alloca(length));
SStrPrintf(command, length, "ITEM %s", itemName);
if (CGUIBindings::s_bindings->Bind(BINDING_SCRIPT, static_cast<BINDING_MODE>(mode), key, command)) {
FrameScript_SignalEvent(0x177u, 0);
lua_pushnumber(L, 1.0);
} else {
lua_pushnil(L);
}
return 1;
}
static int32_t Script_SetBindingMacro(lua_State* L) {
WHOA_UNIMPLEMENTED(0);
if (!lua_isstring(L, 1) || !lua_isstring(L, 2)) {
return luaL_error(L, "Usage: SetBindingMacro(\"KEY\", \"macroname\"|macroid[, mode])");
}
int32_t mode = BINDING_MODE_0;
if (lua_isnumber(L, 3)) {
mode = static_cast<int32_t>(lua_tonumber(L, 3)) - 1;
if (mode < BINDING_MODE_0 || mode > BINDING_MODE_3) {
mode = BINDING_MODE_0;
}
}
auto key = lua_tolstring(L, 1, 0);
auto macroName = lua_tolstring(L, 2, 0);
auto length = SStrLen(macroName) + 7;
auto command = static_cast<char*>(alloca(length));
SStrPrintf(command, length, "MACRO %s", macroName);
if (CGUIBindings::s_bindings->Bind(BINDING_SCRIPT, static_cast<BINDING_MODE>(mode), key, command)) {
FrameScript_SignalEvent(0x177u, 0);
lua_pushnumber(L, 1.0);
} else {
lua_pushnil(L);
}
return 1;
}
static int32_t Script_SetBindingClick(lua_State* L) {
WHOA_UNIMPLEMENTED(0);
if (!lua_isstring(L, 1) || !lua_isstring(L, 2)) {
return luaL_error(L, "Usage: SetBindingClick(\"KEY\", \"buttonName\"[, \"mouseButton\"][, mode])");
}
int32_t mode = BINDING_MODE_0;
if (lua_isnumber(L, 4)) {
mode = static_cast<int32_t>(lua_tonumber(L, 4)) - 1;
if (mode < BINDING_MODE_0 || mode > BINDING_MODE_3) {
mode = BINDING_MODE_0;
}
}
auto key = lua_tolstring(L, 1, 0);
auto buttonName = lua_tolstring(L, 2, 0);
auto mouseButton = lua_tolstring(L, 3, 0);
if (!mouseButton) {
mouseButton = "LeftButton";
}
auto length = SStrLen(buttonName) + SStrLen(mouseButton) + 8;
auto command = static_cast<char*>(alloca(length));
SStrPrintf(command, length, "CLICK %s:%s", buttonName, mouseButton);
if (CGUIBindings::s_bindings->Bind(BINDING_SCRIPT, static_cast<BINDING_MODE>(mode), key, command)) {
FrameScript_SignalEvent(0x177u, 0);
lua_pushnumber(L, 1.0);
} else {
lua_pushnil(L);
}
return 1;
}
static int32_t Script_SetOverrideBinding(lua_State* L) {