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14 lines
466 B
C++
14 lines
466 B
C++
#ifndef CLIENT_CLIENT_REALM_RESPONSE_ADAPTER_HPP
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#define CLIENT_CLIENT_REALM_RESPONSE_ADAPTER_HPP
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#include "net/Connection.hpp"
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class ClientRealmResponseAdapter : public RealmResponse {
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public:
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// Virtual member functions
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virtual void HandleAuthResponse(RealmConnection* realmConnection, uint8_t authResult);
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virtual void GameServerResult(RealmConnection* realmConnection, const char* a2, const char* a3, const char* a4) {};
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};
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#endif
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