thunderbrew/vendor/sdl-3.0.0/docs/README-git.md
Phaneron 706c8903a1
feat(gx): add incomplete 'CGxDeviceGLSDL' (#2)
* chore(build): add vendored SDL 3.0.0 library

* chore(build): add vendored glew-cmake-2.2.0 library

* feat(console): in the presence of -opengl launch flag, change GxApi to OpenGl

* feat(gx): add uncompleted CGxDeviceGLSDL targeting Windows and Linux

* chore(build): change SDL3 linkage from shared (bad) to to static (good)
2023-11-18 10:50:16 -05:00

686 B

git

The latest development version of SDL is available via git. Git allows you to get up-to-the-minute fixes and enhancements; as a developer works on a source tree, you can use "git" to mirror that source tree instead of waiting for an official release. Please look at the Git website ( https://git-scm.com/ ) for more information on using git, where you can also download software for macOS, Windows, and Unix systems.

git clone https://github.com/libsdl-org/SDL

If you are building SDL via configure, you will need to run autogen.sh before running configure.

There is a web interface to the Git repository at: http://github.com/libsdl-org/SDL/