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			39 lines
		
	
	
		
			2.1 KiB
		
	
	
	
		
			Markdown
		
	
	
	
	
	
			
		
		
	
	
			39 lines
		
	
	
		
			2.1 KiB
		
	
	
	
		
			Markdown
		
	
	
	
	
	
| # Simple DirectMedia Layer CREDITS
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| 
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| Thanks to everyone who made this possible, including:
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| 
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| - Cliff Matthews, for giving me a reason to start this project. :)  -- Executor rocks!  *grin*
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| - Ryan Gordon for helping everybody out and keeping the dream alive. :)
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| - Frank Praznik for his Wayland support and general windowing development.
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| - Ozkan Sezer for sanity checks and make sure the i's are dotted and t's are crossed.
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| - Anonymous Maarten for CMake support and build system development.
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| - Evan Hemsley, Caleb Cornett, and Ethan Lee for SDL GPU development.
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| - Gabriel Jacobo for his work on the Android port and generally helping out all around.
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| - Philipp Wiesemann for his attention to detail reviewing the entire SDL code base and proposes patches.
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| - Andreas Schiffler for his dedication to unit tests, Visual Studio projects, and managing the Google Summer of Code.
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| - Mike Sartain for incorporating SDL into Team Fortress 2 and cheering me on at Valve.
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| - Alfred Reynolds for the game controller API and general (in)sanity
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| - Jørgen Tjernø¸ for numerous magical macOS fixes.
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| - Pierre-Loup Griffais for his deep knowledge of OpenGL drivers.
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| - Julian Winter for the SDL 2.0 website.
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| - Sheena Smith for many months of great work on the SDL wiki creating the API documentation and style guides.
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| - Paul Hunkin for his port of SDL to Android during the Google Summer of Code 2010.
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| - Eli Gottlieb for his work on shaped windows during the Google Summer of Code 2010.
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| - Jim Grandpre for his work on multi-touch and gesture recognition during
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|   the Google Summer of Code 2010.
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| - Edgar "bobbens" Simo for his force feedback API development during the
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|   Google Summer of Code 2008.
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| - Aaron Wishnick for his work on audio resampling and pitch shifting during
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|   the Google Summer of Code 2008.
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| - Holmes Futrell for his port of SDL to the iPhone and iPod Touch during the
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|   Google Summer of Code 2008.
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| - Jon Atkins for SDL_image, SDL_mixer and SDL_net documentation.
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| - Everybody at Loki Software, Inc. and Valve Corporation for their great contributions!
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| 
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|  And a big hand to everyone else who has contributed over the years.
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| 
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| THANKS! :)
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| 
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|     -- Sam Lantinga <slouken@libsdl.org>
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| 
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