thunderbrew/src/db/rec/LfgDungeonsRec.hpp
2025-08-17 12:01:34 +03:00

38 lines
970 B
C++

// DO NOT EDIT: generated by whoa-autocode
#ifndef DB_REC_LFG_DUNGEONS_REC_HPP
#define DB_REC_LFG_DUNGEONS_REC_HPP
#include <cstdint>
class SFile;
class LfgDungeonsRec {
public:
int32_t m_ID;
const char* m_name;
int32_t m_minLevel;
int32_t m_maxLevel;
int32_t m_targetLevel;
int32_t m_targetLevelMin;
int32_t m_targetLevelMax;
int32_t m_mapID;
int32_t m_difficulty;
int32_t m_flags;
int32_t m_typeID;
int32_t m_faction;
const char* m_textureFilename;
int32_t m_expansionLevel;
int32_t m_orderIndex;
int32_t m_groupID;
const char* m_description;
static const char* GetFilename();
static uint32_t GetNumColumns();
static uint32_t GetRowSize();
static bool NeedIDAssigned();
int32_t GetID();
void SetID(int32_t id);
bool Read(SFile* f, const char* stringBuffer);
};
#endif