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			* chore(build): add vendored SDL 3.0.0 library * chore(build): add vendored glew-cmake-2.2.0 library * feat(console): in the presence of -opengl launch flag, change GxApi to OpenGl * feat(gx): add uncompleted CGxDeviceGLSDL targeting Windows and Linux * chore(build): change SDL3 linkage from shared (bad) to to static (good)
		
			
				
	
	
		
			37 lines
		
	
	
		
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			Markdown
		
	
	
	
	
	
			
		
		
	
	
			37 lines
		
	
	
		
			903 B
		
	
	
	
		
			Markdown
		
	
	
	
	
	
| PSP
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| ======
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| SDL port for the Sony PSP contributed by:
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| - Captian Lex
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| - Francisco Javier Trujillo Mata
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| - Wouter Wijsman
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| 
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| 
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| Credit to
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|    Marcus R.Brown,Jim Paris,Matthew H for the original SDL 1.2 for PSP
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|    Geecko for his PSP GU lib "Glib2d"
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| 
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| ## Building
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| To build SDL library for the PSP, make sure you have the latest PSPDev status and run:
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| ```bash
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| cmake -S. -Bbuild -DCMAKE_BUILD_TYPE=Release -DCMAKE_TOOLCHAIN_FILE=$PSPDEV/psp/share/pspdev.cmake
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| cmake --build build
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| cmake --install build
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| ```
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| 
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| 
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| ## Getting PSP Dev
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| [Installing PSP Dev](https://github.com/pspdev/pspdev)
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| 
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| ## Running on PPSSPP Emulator
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| [PPSSPP](https://github.com/hrydgard/ppsspp)
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| 
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| [Build Instructions](https://github.com/hrydgard/ppsspp/wiki/Build-instructions)
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| 
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| 
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| ## Compiling a HelloWorld
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| [PSP Hello World](https://psp-dev.org/doku.php?id=tutorial:hello_world)
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| 
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| ## To Do
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| - PSP Screen Keyboard
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| - Dialogs
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