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buffer
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chore: initial commit
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2023-01-02 13:17:18 -06:00 |
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font
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chore(style): normalize memory allocations
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2023-01-04 21:00:29 -06:00 |
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gll
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chore: initial commit
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2023-01-02 13:17:18 -06:00 |
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shader
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chore: initial commit
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texture
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chore: initial commit
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2023-01-02 13:17:18 -06:00 |
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Blit.cpp
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chore: initial commit
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Blit.hpp
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Buffer.cpp
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chore: initial commit
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Buffer.hpp
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Camera.cpp
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chore(style): normalize memory allocations
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Camera.hpp
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chore: initial commit
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CCamera.cpp
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CCamera.hpp
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CGxBatch.hpp
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CGxCaps.hpp
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CGxDevice.cpp
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chore(style): normalize memory allocations
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CGxDevice.hpp
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feat(app): add windows app
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CGxFormat.hpp
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chore: initial commit
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2023-01-02 13:17:18 -06:00 |
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CGxMatrixStack.cpp
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CGxMatrixStack.hpp
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CGxStateBom.cpp
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CGxStateBom.hpp
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CMakeLists.txt
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Coordinate.cpp
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Coordinate.hpp
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Device.cpp
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Device.hpp
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Draw.cpp
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Draw.hpp
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Font.cpp
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chore(style): normalize memory allocations
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Font.hpp
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FontInternal.cpp
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FontInternal.hpp
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Gx.cpp
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Gx.hpp
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RenderState.cpp
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chore: initial commit
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RenderState.hpp
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Screen.cpp
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chore(style): normalize memory allocations
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Screen.hpp
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chore: initial commit
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Shader.cpp
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chore: initial commit
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Shader.hpp
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Texture.cpp
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chore(style): normalize memory allocations
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Texture.hpp
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chore: initial commit
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2023-01-02 13:17:18 -06:00 |
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Transform.cpp
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chore: initial commit
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Transform.hpp
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chore: initial commit
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Types.hpp
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chore: initial commit
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2023-01-02 13:17:18 -06:00 |
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Window.cpp
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feat(app): add windows app
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2023-01-03 00:45:25 -06:00 |
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Window.hpp
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feat(app): add windows app
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2023-01-03 00:45:25 -06:00 |