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17 lines
424 B
C++
17 lines
424 B
C++
#ifndef GX_SHADER_HPP
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#define GX_SHADER_HPP
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#include "gx/shader/CGxShader.hpp"
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#include "gx/shader/CShaderEffect.hpp"
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#include "gx/shader/CShaderEffectManager.hpp"
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#include "gx/Types.hpp"
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#include <cstdint>
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char* GxShaderConstantsLock(EGxShTarget target);
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void GxShaderConstantsSet(EGxShTarget, uint32_t, const float*, uint32_t);
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void GxShaderConstantsUnlock(EGxShTarget target, uint32_t index, uint32_t count);
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#endif
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