thunderbrew/src/ui/ScriptFunctionsCharCreate.cpp
2023-01-02 13:17:18 -06:00

232 lines
5.0 KiB
C++

#include "ui/ScriptFunctions.hpp"
#include "ui/Types.hpp"
#include "util/Lua.hpp"
#include <cstdint>
int32_t Script_SetCharCustomizeFrame(lua_State* L) {
// TODO
return 0;
}
int32_t Script_SetCharCustomizeBackground(lua_State* L) {
// TODO
return 0;
}
int32_t Script_ResetCharCustomize(lua_State* L) {
// TODO
return 0;
}
int32_t Script_GetNameForRace(lua_State* L) {
// TODO
return 0;
}
int32_t Script_GetFactionForRace(lua_State* L) {
// TODO
return 0;
}
int32_t Script_GetAvailableRaces(lua_State* L) {
// TODO
return 0;
}
int32_t Script_GetAvailableClasses(lua_State* L) {
// TODO
return 0;
}
int32_t Script_GetClassesForRace(lua_State* L) {
// TODO
return 0;
}
int32_t Script_GetHairCustomization(lua_State* L) {
// TODO
return 0;
}
int32_t Script_GetFacialHairCustomization(lua_State* L) {
// TODO
return 0;
}
int32_t Script_GetSelectedRace(lua_State* L) {
// TODO
return 0;
}
int32_t Script_GetSelectedSex(lua_State* L) {
// TODO
return 0;
}
int32_t Script_GetSelectedClass(lua_State* L) {
// TODO
return 0;
}
int32_t Script_SetSelectedRace(lua_State* L) {
// TODO
return 0;
}
int32_t Script_SetSelectedSex(lua_State* L) {
// TODO
return 0;
}
int32_t Script_SetSelectedClass(lua_State* L) {
// TODO
return 0;
}
int32_t Script_UpdateCustomizationBackground(lua_State* L) {
// TODO
return 0;
}
int32_t Script_UpdateCustomizationScene(lua_State* L) {
// TODO
return 0;
}
int32_t Script_CycleCharCustomization(lua_State* L) {
// TODO
return 0;
}
int32_t Script_RandomizeCharCustomization(lua_State* L) {
// TODO
return 0;
}
int32_t Script_GetCharacterCreateFacing(lua_State* L) {
// TODO
return 0;
}
int32_t Script_SetCharacterCreateFacing(lua_State* L) {
// TODO
return 0;
}
int32_t Script_GetRandomName(lua_State* L) {
// TODO
return 0;
}
int32_t Script_CreateCharacter(lua_State* L) {
// TODO
return 0;
}
int32_t Script_CustomizeExistingCharacter(lua_State* L) {
// TODO
return 0;
}
int32_t Script_PaidChange_GetPreviousRaceIndex(lua_State* L) {
// TODO
return 0;
}
int32_t Script_PaidChange_GetCurrentRaceIndex(lua_State* L) {
// TODO
return 0;
}
int32_t Script_PaidChange_GetCurrentClassIndex(lua_State* L) {
// TODO
return 0;
}
int32_t Script_PaidChange_GetName(lua_State* L) {
// TODO
return 0;
}
int32_t Script_IsRaceClassValid(lua_State* L) {
// TODO
return 0;
}
int32_t Script_IsRaceClassRestricted(lua_State* L) {
// TODO
return 0;
}
int32_t Script_GetCreateBackgroundModel(lua_State* L) {
// TODO
return 0;
}
FrameScript_Method FrameScript::s_ScriptFunctions_CharCreate[NUM_SCRIPT_FUNCTIONS_CHAR_CREATE] = {
{ "SetCharCustomizeFrame", &Script_SetCharCustomizeFrame },
{ "SetCharCustomizeBackground", &Script_SetCharCustomizeBackground },
{ "ResetCharCustomize", &Script_ResetCharCustomize },
{ "GetNameForRace", &Script_GetNameForRace },
{ "GetFactionForRace", &Script_GetFactionForRace },
{ "GetAvailableRaces", &Script_GetAvailableRaces },
{ "GetAvailableClasses", &Script_GetAvailableClasses },
{ "GetClassesForRace", &Script_GetClassesForRace },
{ "GetHairCustomization", &Script_GetHairCustomization },
{ "GetFacialHairCustomization", &Script_GetFacialHairCustomization },
{ "GetSelectedRace", &Script_GetSelectedRace },
{ "GetSelectedSex", &Script_GetSelectedSex },
{ "GetSelectedClass", &Script_GetSelectedClass },
{ "SetSelectedRace", &Script_SetSelectedRace },
{ "SetSelectedSex", &Script_SetSelectedSex },
{ "SetSelectedClass", &Script_SetSelectedClass },
{ "UpdateCustomizationBackground", &Script_UpdateCustomizationBackground },
{ "UpdateCustomizationScene", &Script_UpdateCustomizationScene },
{ "CycleCharCustomization", &Script_CycleCharCustomization },
{ "RandomizeCharCustomization", &Script_RandomizeCharCustomization },
{ "GetCharacterCreateFacing", &Script_GetCharacterCreateFacing },
{ "SetCharacterCreateFacing", &Script_SetCharacterCreateFacing },
{ "GetRandomName", &Script_GetRandomName },
{ "CreateCharacter", &Script_CreateCharacter },
{ "CustomizeExistingCharacter", &Script_CustomizeExistingCharacter },
{ "PaidChange_GetPreviousRaceIndex", &Script_PaidChange_GetPreviousRaceIndex },
{ "PaidChange_GetCurrentRaceIndex", &Script_PaidChange_GetCurrentRaceIndex },
{ "PaidChange_GetCurrentClassIndex", &Script_PaidChange_GetCurrentClassIndex },
{ "PaidChange_GetName", &Script_PaidChange_GetName },
{ "IsRaceClassValid", &Script_IsRaceClassValid },
{ "IsRaceClassRestricted", &Script_IsRaceClassRestricted },
{ "GetCreateBackgroundModel", &Script_GetCreateBackgroundModel }
};