thunderbrew/src/gameui/scripts/GameScriptFunctionsWorldStateInfo.cpp

27 lines
838 B
C++

#include "gameui/GameScriptFunctions.hpp"
#include "ui/FrameScript.hpp"
#include "util/Lua.hpp"
#include "util/Unimplemented.hpp"
static int32_t Script_GetNumWorldStateUI(lua_State* L) {
WHOA_UNIMPLEMENTED(0);
}
static int32_t Script_GetWorldStateUIInfo(lua_State* L) {
WHOA_UNIMPLEMENTED(0);
}
void WorldStateInfoRegisterScriptFunctions() {
for (int32_t i = 0; i < NUM_SCRIPT_FUNCTIONS_WORLD_STATE_INFO; ++i) {
FrameScript_RegisterFunction(
GameScript::s_ScriptFunctions_WorldStateInfo[i].name,
GameScript::s_ScriptFunctions_WorldStateInfo[i].method);
}
}
FrameScript_Method GameScript::s_ScriptFunctions_WorldStateInfo[NUM_SCRIPT_FUNCTIONS_WORLD_STATE_INFO] = {
{ "GetNumWorldStateUI", &Script_GetNumWorldStateUI },
{ "GetWorldStateUIInfo", &Script_GetWorldStateUIInfo },
};